View Poll Results: What kind of feature would you most like to see added?
- Voters
- 144. You may not vote on this poll
-
New Armors
3 2.08% -
More Epics
2 1.39% -
Harder modes/levels
6 4.17% -
Story mode
13 9.03% -
Expansion for those over level 100
58 40.28% -
In-game trading
47 32.64% -
Chat functionality outside of guild
7 4.86% -
New Guild system
5 3.47% -
New Epic Boss System
2 1.39% -
No new features...fix bugs
1 0.69%
-
11-05-2013, 06:43 AM #106
- Join Date
- Aug 2013
- Posts
- 89
-
11-05-2013, 07:24 AM #107
- Join Date
- Aug 2013
- Posts
- 3
Overhaul the Profile
I was thinking it would be cool to have the following changes:
Arena Tab: Clicking on a specific tournament shows the ribbon you placed in (why are all the ribbons the same colour?), what place specifically and maybe some other info like wins/losses/revenge, etc.
Guild Tab: A separate tab within the Guild tab to show the medals the guild has won.
Summary: For the epic bosses fought when clicked on it would show what level you got to, what position you placed, and maybe some other info like damage, # of friends used, etc.
-
11-05-2013, 09:07 AM #108
New building types
We need some end game alternatives to lvl 3 training grounds. Currently only optimatization is balance between training fields and # of smithys. Or monster nests for active players. Below is few my ideas, but there are other options too.
Examples:
- Bazaar: Yield gold/h, small % of receiving random armor
- Tower: Yield gold/h, small % of receiving silver / gold key
- Laboratory: Yield gold/h, small % of receiving gem
- Pile of Gold, Yield gold/h, gold/h starts slow, but gains more gold/h longer you let your pile grow.
Edit: Also there could be seasonal obtainable buildings. Like from limited time quests or boss collections.Last edited by Shinae; 11-05-2013 at 09:09 AM.
I'm back!
-
11-05-2013, 09:49 AM #109
- Join Date
- May 2013
- Posts
- 624
I support this. But Aesthetically. I think the current system is stable, and adding anything that adds something besides gold would only disrupt the balance of those items. However, having aesthetic training field covers would be neat. For instance: The Dragon Quest series that led to Bkale+: Each week a different dragon statue. Halloween event: Pumpkin Patch with scarecrow in it. It wouldn't do a whole lot more, and you couldn't really show them off outside of Line or forums, but it would be nice to see some uniqueness.
-
11-05-2013, 10:45 AM #110
- Join Date
- Sep 2013
- Posts
- 58
I appreciate your comments and input but my vision is different than yours. I'm not saying your wrong but I prefer mine...
When I say a premium account - I mean you pay a monthly fee to have the premium account. You get a premium account to get extra things. Plus you give Gree a steady income to ensure continued investment in the game we love to play.
My version of a reward system is to reward the top winners with bigger rewards. However, I'm not punishing the middle tier or lower tier crowd, they are not rewarded as much. A free reward is a free reward... Regardless of where you are placed. This is capitalistic game not a socialist game. The reward is directly tired to your success. No game company is going to reward people more for being mediocre.
However, I think everyone agrees the reward system with the current Wars just don't cut it for anyone under a top 10 guild. Anyone over a level 100 should be able to get... week in and week out the weekly Boss armor+
Frankly I think the top 10 should get the Epic plus and 11 - 25 get regular epics. 26 - 100 should get an armor between the current boss armor and an epic - stat wise that is. Up to 250 should get plus armor equal stat wise to the current boss armor. (As a qualifier I'm not in a top 10 guild or even a top 100).
More suggestions which may be great for a new game.
The arena battles need more graphics - if someone misses the other person should dodge or block. As a matter of fact I would have more of a 3d look squaring off 2 knights at a time when one dies the next que knight comes in and fights - blades a swinging and shields a flying. The graphics would be for show - the stats would determine the outcome with some random roll factor.
I would expand the armor pieces. Head, shoulders, hands, body, legs, feet, weapon - R, weapon - L or shield.
Head, Shoulder, hands - offense. Legs, feet, and cloak defense. Body - both. Weapon and shield should be obvious of where they would fall. I would also throw in an evasion and aim stat that could be attached to an armor piece. (I hate missing I swear the miss rate must be more than 10%).
ThanksLast edited by White Avenger; 11-05-2013 at 11:03 AM.
Ridge
Guild: Brethren of the Storm
XBD-FBC-YPW
-
11-05-2013, 04:18 PM #111
- Join Date
- Jan 2013
- Posts
- 1,382
Take away HC ability to remove from guild.
-
11-05-2013, 04:21 PM #112
- Join Date
- Aug 2013
- Posts
- 73
-
11-05-2013, 04:48 PM #113
But but... how will you know you can trust people?
Just because you're an HC, doesn't instantly mean you're a more trusting player, or even leadership tbh. But if you aren't utilizing the whole leadership bonuses, you're doing the guild a disservice. An extra boost to their damage is a godsend for those that are the different tiers of the epic boss.
Busteroaf
Retired
Beer: Give your brain the night off
-
11-05-2013, 05:09 PM #114
- Join Date
- Aug 2013
- Location
- NJ, USA
- Posts
- 169
I 100% agree. To not be able to give out all HC positions would be a crime. Especially if the preventative cause was a trust issue. Removal of the HC ability to kick would solve this problem. My guild personally has no issues but I agree it should be changed having 15 people able to kick people is overkill.
-
11-05-2013, 05:47 PM #115
- Join Date
- Jan 2013
- Posts
- 1,382
I'm not being rude, but try looking at things from more than one perspective, then show your ignorance in the form of a question rather than a blatantly obvious statement.
I GM the #1 guild. I've received threats from Untouched & DPA GMs in the recent past that they would pay someone to kick as many ppl as they can right before a war starts. I'm sure you don't have this problem, as your free player guildmates are all quite trustworthy.
-
11-05-2013, 06:42 PM #116
- Join Date
- Aug 2013
- Location
- NJ, USA
- Posts
- 169
Lol I'm quite sure we wouldn't do that to you guys. I'm from DPA. If we are going to beat you we want it to be a fair fight. Untouch actually threatened to do that?!
-
11-05-2013, 06:45 PM #117
- Join Date
- Jul 2013
- Posts
- 320
-
11-05-2013, 06:51 PM #118
- Join Date
- Aug 2013
- Location
- NJ, USA
- Posts
- 169
-
11-05-2013, 07:02 PM #119
-
11-05-2013, 07:15 PM #120
- Join Date
- Aug 2013
- Location
- NJ, USA
- Posts
- 169