Quote Originally Posted by XBDMRRFPN View Post
Thank you, I appreciated the answer about the bonuses, but I think it's not impossible to create a table of damages

I mean, like in the examples I made, if there is a difference of 150 points between attack and defense the damage done is X if the difference is 200 points the damage done is Y and so on.
I am quite sure that there is a rule and is quite simple.
It can be discovered either with friendly matches either with the bosses (they declare their points)

Once find the rule (that I believe that goes in intervals) it's easy to get all minions statistics


PS about the sense of random I disagree, not because I like random (I actually like that we can discover the rule), but because playing D&D gives, with roll dices, random outcomes, so the game could have done the same.
Yeah, it's definitely possible, but it just doesn't seem reasonable to do it. As I said, you would have to do it for all monsters on all stages and difficulties. Also, I can't really see the usefulness in doing a monster damage calculator since in most cases all you would have to do is just use the best armors you have with the right combinations and with the help of friends, you would be able to complete most stages (when you're low levelled of course)

But that's just me, since I never really found the news for something like this when I was playing through the maps. It may help others once in awhile I guess. But whoever's gonna do it would have a lot of work on their hands.