Quote Originally Posted by Jammed Up View Post
It's gotten so bad that I dare not even attack a storage silo on a player with 5000 A/D (approximately 1/10 my stats). Doing so will cost me 2 to 4 high-value units (maybe 1 to 2 million dollars).

It's insane. How they expect me to keep any interest in this game when it behaves like this is beyond me.

I just dont understand gree. They make idiotic changes to the rival list, I think this was done to try and get people to attack more.

Then, two weeks later the casualty rate goes through the roof, stopping people from attacking. This will not make people buy gold (hopefully). If they do, they have not thought through this new algorithm