Checking in... - Page 2

GREE

DECAGAMES Forum - Powered by vBulletin
Page 2 of 2 FirstFirst 12
Results 16 to 30 of 30

Thread: Checking in...

  1. #16
    Prominent Poet Tate's Avatar
    Member Since
    Feb 2012
    Location
    Kelowna, BC
    Post Count
    1,013
    I don't know if I'm alone in this, but could the devs look at reducing the size of the buttons onscreen when we tap a building to move, or rotate? They are huge and block out a fair amount of screen area. Also, could we move a building while it's being constructed or upgraded, like in CC and MW? So we can rearrange our Kingdoms while other things are taking place...just a thought
    MW id# 904002220
    CC id# 306196941
    game name tate

    KA id# 544044079
    game name Cobra


    If you send a request, please PM me so I can add you and drop a stranger,
    and there a
    lot of strangers.....

  2. #17
    Consistent Contributor LAX's Avatar
    Member Since
    Apr 2012
    Location
    Santiago
    Post Count
    122
    I am having a problem with my ally count. I currently have 13 in "my allies" yet in my stats it shows 17? I experimented when i was at 16 i added an ally then dropped her. At first my count in stats went down to 16 then later it went back to 17. Either way i should only have 13! This has also affected my attack and def levels. They are reflective of a higher ally count which is fine with me
    Just thought i'd mention it. Is reflective even a word?
    ---Patience is a virtue---
    MW: LA #105-492-580 (lvl 71, 207 allies) Lieutenant
    KA: Alisandra #735-687-920 (lvl 58, 124 allies) Rogue
    <Accepting all forum members> <<send me a pm so i know you are on the forum>

  3. #18
    Master of Musings Ghost818's Avatar
    Member Since
    Oct 2011
    Location
    Southern California
    Post Count
    2,756
    Quote Originally Posted by LAX View Post
    I am having a problem with my ally count. I currently have 13 in "my allies" yet in my stats it shows 17? I experimented when i was at 16 i added an ally then dropped her. At first my count in stats went down to 16 then later it went back to 17. Either way i should only have 13! This has also affected my attack and def levels. They are reflective of a higher ally count which is fine with me
    Just thought i'd mention it. Is reflective even a word?
    Those extras are Grunts (in game awarded allies from doing quests)
    CC Ghost Level: 156 Attack: 56,885 Defense: 61,046 Income: $334,914

    KA Ghost Level: 50 Attack: 12,178 Defense: 16,051 Income: 2570
    293-015-965


    New Concept - Event With Teams Thread

    Kingdom Age iOS Beginners Guide

    Et Tu Brute?

    Nothing Changes Unless You Make It Change

    Where I Come From, People Don't Talk Unless They Have Something To Say

    Power Resides Where Men Believe It Resides

  4. #19
    Consistent Contributor LAX's Avatar
    Member Since
    Apr 2012
    Location
    Santiago
    Post Count
    122
    Thing is i'm not doing quests or attacks/raids. Currently at lvl 13 and camping to improve my stats. My experiment above hypothesises that its not grunts.
    ---Patience is a virtue---
    MW: LA #105-492-580 (lvl 71, 207 allies) Lieutenant
    KA: Alisandra #735-687-920 (lvl 58, 124 allies) Rogue
    <Accepting all forum members> <<send me a pm so i know you are on the forum>

  5. #20
    Master of Musings Ghost818's Avatar
    Member Since
    Oct 2011
    Location
    Southern California
    Post Count
    2,756
    Quote Originally Posted by LAX View Post
    Thing is i'm not doing quests or attacks/raids. Currently at lvl 13 and camping to improve my stats. My experiment above hypothesises that its not grunts.
    Did you check your allies menu for Grunts at the bottom?
    CC Ghost Level: 156 Attack: 56,885 Defense: 61,046 Income: $334,914

    KA Ghost Level: 50 Attack: 12,178 Defense: 16,051 Income: 2570
    293-015-965


    New Concept - Event With Teams Thread

    Kingdom Age iOS Beginners Guide

    Et Tu Brute?

    Nothing Changes Unless You Make It Change

    Where I Come From, People Don't Talk Unless They Have Something To Say

    Power Resides Where Men Believe It Resides

  6. #21
    Prominent Poet Tate's Avatar
    Member Since
    Feb 2012
    Location
    Kelowna, BC
    Post Count
    1,013
    Actually, in a couple of the lower quest areas, you are given grunts. You had to get to 13 somehow
    MW id# 904002220
    CC id# 306196941
    game name tate

    KA id# 544044079
    game name Cobra


    If you send a request, please PM me so I can add you and drop a stranger,
    and there a
    lot of strangers.....

  7. #22
    Master of Musings Ghost818's Avatar
    Member Since
    Oct 2011
    Location
    Southern California
    Post Count
    2,756
    Quote Originally Posted by Tate View Post
    Actually, in a couple of the lower quest areas, you are given grunts. You had to get to 13 somehow
    So far I have only confirmed the battle quests with the devs, if there's others I wasnt notified! lol
    CC Ghost Level: 156 Attack: 56,885 Defense: 61,046 Income: $334,914

    KA Ghost Level: 50 Attack: 12,178 Defense: 16,051 Income: 2570
    293-015-965


    New Concept - Event With Teams Thread

    Kingdom Age iOS Beginners Guide

    Et Tu Brute?

    Nothing Changes Unless You Make It Change

    Where I Come From, People Don't Talk Unless They Have Something To Say

    Power Resides Where Men Believe It Resides

  8. #23
    Lurker
    Member Since
    Mar 2012
    Post Count
    5
    Quote Originally Posted by Tate View Post
    I don't know if I'm alone in this, but could the devs look at reducing the size of the buttons onscreen when we tap a building to move, or rotate? They are huge and block out a fair amount of screen area. Also, could we move a building while it's being constructed or upgraded, like in CC and MW? So we can rearrange our Kingdoms while other things are taking place...just a thought
    You can move buildings that are under construction. To do so, click on any other building already constructed first and select move. Cancel the request and then select the building under construction. The move option should then be available. This works for me on my iPad.

  9. #24
    Lurker
    Member Since
    Mar 2012
    Location
    US West Coast
    Post Count
    9
    You can move buildings that are under construction, but you can not move buildings that are being upgraded.

  10. #25
    Consistent Contributor erik41141's Avatar
    Member Since
    May 2012
    Location
    New York
    Post Count
    125
    My boost buildings arent working...been like 5 days D: Managing somehow but it sucks that all my prices arent reduced at all and got no + to my machine army onslaught

  11. #26
    Moderator Vile Lynn's Avatar
    Member Since
    Oct 2011
    Location
    in your dreams
    Post Count
    6,412
    *crickets chirping*

    What happened to the mods?

  12. #27
    Consistent Contributor Slickster's Avatar
    Member Since
    Feb 2012
    Location
    U.S.
    Post Count
    144
    Quote Originally Posted by L Fizzle View Post
    Thanks for the feedback guys.
    any chance a leader board for the weekend event went we just had it really felt isolated not much feedback, is it possibke if we can have like an on call après on line u too give instant feedback on questions people have on events since these now bring in a lot of money it would be cool to know what we are doing with our money
    If its important to you , you'll find a way, if not you'll find an excuse
    CC: 351679902
    KA: 725347313

  13. #28
    Newbie
    Member Since
    May 2012
    Post Count
    25
    "Avian Demon" Devil's Doorway Haven't seen that "Tommy Hawk" move since Chief Jay Strong Bone left the WWE!

    Love that animation!

  14. #29
    Steady Scribe Arwin Stark's Avatar
    Member Since
    Jun 2012
    Post Count
    49
    I would like to see classes added to the loot. I have lots of of high stats loot but dont seem to be using it. Example would be i'm currently using hell bent daggers 18/9 and unflinching scales 8/15 as a rougue weapon/armor when i have horn of summoning 23/11 and vortex suit 12/24 in equipment . Would be nice to know what weapons and armour are allocated to my class rather then wondering why im not using that nice high stat item.

    Also since rune boxes patch none of the high stats weapons and armor for my class rouge have been dropping for the quest maps even from bosses, this means im stuck with gear from 4 maps ago and takes me more hits to work through quests?

    Any comments welcome - thanks

  15. #30
    Lurker Tatum's Avatar
    Member Since
    Sep 2012
    Location
    California
    Post Count
    16

    Where are the Avian Demons?

    Quote Originally Posted by Macduff View Post
    "Avian Demon" Devil's Doorway Haven't seen that "Tommy Hawk" move since Chief Jay Strong Bone left the WWE!

    Love that animation!
    Hallo D. I have been at the Devil's Doorway for several days, have killed 58 of 60 monsters for Level 1 (portal, summoning circle, flying imps, gargoyles, iron golems, strange purple one-eyed flying ball, etc.) and the "rare" 2 Avian demons have yet to appear. You're the only person who's mentioned them. What do I need to do to get them to appear? Usually for rare things, you just have to reattack all the creatures, but that's not working.
    Thanks! Tatum
    "Just remember, wherever you go, there you are." The Adventures of Buckaroo Bonzai

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •