Quote Originally Posted by rutty View Post
You need to work on the UX of the whole Double Strike thing too. Each double strike interrupts earlier pop-up windows (bosses, quests etc) and just gets in the way. Every action is now twice as slow as previously, and with the frequent crashes it's making the whole game almost impossible to play.

There are too many pop up windows in total, especially during WD weekend and the various boss events


I agree, those windows delay, hamper, obstruct.

That's precisely why they are deployed.

In the twisted minds of THEM, they think people will spend real money to collect meaningless trinkets!!!!!!