Update Regarding Accomplices - Page 15

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Thread: Update Regarding Accomplices

  1. #211
    Prominent Poet Nighteg's Avatar
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    Jul 2012
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    Quote Originally Posted by John_Locke View Post
    You want to know the definition of insanity? Introducing accomplices, having accomplices fail miserably, then reintroducing them. Just let them die.

    And no, I'm not going to post in the announcement forum. This isn't an announcement, it's a discussion.

  2. #212
    Prominent Poet Winnson's Avatar
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    Nov 2013
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    Make them a mini game somehow!

  3. #213
    Prominent Poet Winnson's Avatar
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    Nov 2013
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    1,635
    I want to watch one of my Paul Ringo Weis drive a car!

  4. #214
    Articulate Author
    Member Since
    Nov 2012
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    303
    Just add their stats without separating them in the math algorithm.

  5. #215
    Community Manager
    Member Since
    Jan 2015
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    796
    Quote Originally Posted by John_Locke View Post
    You want to know the definition of insanity? Introducing accomplices, having accomplices fail miserably, then reintroducing them. Just let them die.

    And no, I'm not going to post in the announcement forum. This isn't an announcement, it's a discussion.
    I'll move it over to the appropriate thread then.

  6. #216
    Prominent Poet Nighteg's Avatar
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    Jul 2012
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    Turn each accomplice into a -10% HP regen mod.

  7. #217
    Consistent Contributor
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    Jan 2014
    Location
    Slovakia
    Main Game
    Crime City
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    206
    1 accomplice ----> + 1,000,000 att/def stats
    Join friedly team top250: 849.528.387
    questions? - https://www.groupme.com/join_group/9531669/EpZ5dw

  8. #218
    Prominent Poet Nighteg's Avatar
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    Jul 2012
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    I don't like atk/def stats.
    Last edited by legalious; 03-09-2015 at 02:47 PM. Reason: Language

  9. #219
    Banned
    Member Since
    Aug 2014
    Main Game
    Crime City
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    1,269
    Accomplices should be used to heal me faster during wars, bosseES, and street assault, or they could be used to turn unused items into something relevant, like modifiers of various sorts.

    I have a newer account with fewer than 1200 items. My oldest account has something close to 60,000 items. Regardless of the device on which I try to open either account, the old one takes nearly a full minute (if not longer) to load while the new one takes about 5-10 seconds.

    Doing something to rid the servers of what I can only imagine must be literally billions of unused items might be something Gree should explore. It could easily result in less load time, less lag, possibly lower data charges for those using their cellular data, etc.

  10. #220
    Moderator Rodimus's Avatar
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    Apr 2012
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    Crime City
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    421
    If you ever played War of Nations, accomplices should be just like commanders in that game. Accomplices could be merged and fused with the same type and name to grow in atk/def stats. Continue to merge/fuse accomplices will in turn add even more depth to the playing field. Make it happen, Gree...so I can say, "I KNEW IT!"

  11. #221
    Moderator Vile Lynn's Avatar
    Member Since
    Oct 2011
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    in your dreams
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    6,412
    Quote Originally Posted by GREE Official Updates View Post
    Attention Crime Lords!


    Exciting update: Beginning with the Duel for the Deuces Battle for Empire City, Accomplices will no longer factor into battle calculations. Though all Accomplices you've recruited will still remain in your inventory, battle calculations will be calculated using only Mafia Stats. We hope you enjoy the classic Battle for Empire City and build the strongest Mafia to dominate and defeat your enemies! More details to come on how Accomplices will be used to enhance your Mafia.
    ...been almost a month.

    How about some "more details"?

  12. #222
    Articulate Author
    Member Since
    Dec 2014
    Location
    Greensboro, NC
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    Crime City
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    428
    Quote Originally Posted by Relic View Post
    I'll move it over to the appropriate thread then.
    How about you don't.
    Quote Originally Posted by Weasel View Post
    You're not playing the game anymore, son. The game is playing you, and not only is it winning, it's kicking your ass.

  13. #223
    Steady Scribe
    Member Since
    Jun 2014
    Post Count
    68
    [QUOTE=Weasel;1483247.
    Doing something to rid the servers of what I can only imagine must be literally billions of unused items might be something Gree should explore. It could easily result in less load time, less lag, possibly lower data charges for those using their cellular data, etc.[/QUOTE]

    Excellent point. Why not allow us to sell back unused weapons to the equipment store for 1/10 original value at least? Heck, I would be happy just having a delete button so I could remove them from my inventory.

  14. #224
    Master of Musings
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    Apr 2012
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    England
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    3,981
    Quote Originally Posted by Dctrbar View Post
    Excellent point. Why not allow us to sell back unused weapons to the equipment store for 1/10 original value at least? Heck, I would be happy just having a delete button so I could remove them from my inventory.
    Trading unused items in has been available in MW for a while. Human nature being what it is, a lot of people have spent billions in game cash buying store items and then trading them in to get valor points (respect in this game)
    "The Tokyo Rose of the Trailer Park"

  15. #225
    Articulate Author
    Member Since
    Apr 2013
    Post Count
    432
    Can one assume that all those that got refunds from external outlets have had their accomplices removed? It would only seem fair to those that read OP and are awaiting further news

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