Soldier Equipment

GREE

DECAGAMES Forum - Powered by vBulletin
Results 1 to 15 of 115

Thread: Soldier Equipment

Threaded View

  1. #11
    Lurker
    Member Since
    Dec 2012
    Post Count
    16
    This is madness.

    Equipment was never the problem. Equipment or not, it was the bass-ackwards battle calculation formula with defender's attack vs. attackers defense stats as a part of it that was the main source of everyone's frustration, making the battle outcome hard to predict: this part of the formula combined with wildly disproportional plain old Army Atk/Def ratios across the game was screwing everyone up (you could beat someone's defense by a substantial margin, and still lose on "counterattack" because your opponents attack could be 4x your own defense). Once Gree got rid of that part of the calculation in the last WD, battle outcomes became once again predictable, with the equipment stats playing just the part they were supposed to, adding a new dimension to the game and all that, but Gree didn't even bother to announce this fact to the players.

    At this stage, leaving the game logic as-is (with equipment stats but without dedender's attack vs your defense) and clearly communicating the change to the player base would be enough to keep most everyone happy! But getting rid of equipment now makes absolutely no sense, this is basically throwing out the baby with the bath water. Not to mention a giant FU to everyone who's been spending gold on LTQs to get the equipment just to stay competitive over the last couple months...

    Yay Gree
    Last edited by c0t0d0s0; 02-13-2015 at 08:26 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •