Quote Originally Posted by Ozymandias View Post
Well, last time I looked ( a couple of weeks ago)' there had been barely any change in the energy requirements per day for Ftlqs side September. What you are probably finding is that the introduction of equipment is causing people to try to get as far as they can in the various indy missions to collect equipment, and hence not having less energy to fully help out with the later faction levels
Energy requirements are still far to high for the bulk of players since most (anyone outside of the top 2%) dont have regen or have poor regen.