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12-04-2014, 07:22 AM #11
- Join Date
- Dec 2014
- Posts
- 53
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We all love raid wars, and respect to all the top guilds, and top players who grind to the top.
However, by default the top guild is full of the top 10 players receiving basicly 2 war epics from one event. ( they usually use previously won op war epics on raid boss)
This is creating a power gap that was partially addressed by adding many chest epics to the fusion list. But its gotten to the point of chasing down the top guild/players is becoming a problem that cannot be solved even with excessive gems.
Furthermore the large amount of guilds in one reward bracket is too much, when the game says 23 mil points for next bracket, we stop and maintain position.
I'm suggesting more divisions of reward brackets and something rewarded that directly opposes awarding 2x epics for the same event.
I'm not opposing top players or guilds, you grind you deserve it. But come on, really?