Well some bad news and my guess is that at some point Gree is going to have to announce that support for older IOS devices is being dropped because my iPad 1st gen is not loading the game still. I had purged the entire data set and app so that all 1.2gb was deleted, the device had 4gb of available space out of 16gb.
Just downloaded 4.5.2 from that app store, took a long time to boot up, showed 100% data load and then crashed. Looking at my iPad's storage MW shows an app size of 80.4mb with Documents & Data of 10.mb so something failed in that part of the boot up. Just rebooted and now stuck on Connecting to Server with a spinning clock, my guess I'm downloading 1+gb of crap er documents and data again and it just crashed again.
It would seem based on the low amount of data showing up in my usage screen that there is some graphical element or piece of data that is being pushed to this device that is causing the app to crash before it can fully load.
It might also have something to do with calls to the Game Centre since the older iPad's have Game Centre as an app but it appears to be a much older version than what I am seeing with the version in IOS 8.1.
So Gree please disable the automatic connect to Game Centre and let's see if this solves the log in issues for players using older versions of IOS on older devices.
Whatever you changed from 4.5.1 to 4.5.2 has now completely locked out my 1st gen iPad and I don't dare update my other IOS devices because of this.
Modern War
IOS - Agent Orange - ID 863 440 860
Free player
Playing since 11/08/2011
Level 240+
Android - Agent Orange -ID 179 321 004
Free Player since 7/18/12
Level 33+
War of Nations - Agent Orange - Quit the game
Free Player since 5/30/13
My game serms to be faster , i havent upgraded to 4.5.2 yet ,
Is it safe to do it now or shud i wait tosee peoples responses ?
Modern War
IOS - Agent Orange - ID 863 440 860
Free player
Playing since 11/08/2011
Level 240+
Android - Agent Orange -ID 179 321 004
Free Player since 7/18/12
Level 33+
War of Nations - Agent Orange - Quit the game
Free Player since 5/30/13
The fix is just now going out. Please restart your game and let us know if you are seeing improvement.
http://www.buzzfeed.com/theeclectic/...loves-cake-sm4
Derek of iDelph
iDelph faction code: 792-952-652
Performance returned to normal about an hour ago for me and is still fine. Any reason why I saw a massive improvement before the fix officially went out? I am UK based, different servers? Performance picked up for me at 19.44 UK time (14:44 EST) to better than pre update performance levels.
Yea I still can't open it. If this was a data push. Have the Iphone 4
I think if/as folks log in and say it works or not I would ask that they also state what their device was, e.g. iPad 1st gen, iPod 4th gen, iPhone 3s and what version of IOS. That will likely help many players who might want to update but have the same device and configuration.
The last thing that someone should do is just post, 'hey y'all it works' with no further data since that doesn't tell anyone squat and hopefully that info gets passed up to the developers.
My personal take on this is to get the oldest device e.g. iPad 1st gen or iPhone 3 and use that to test new versions of the app since it seems that these devices are the one's now with the most issues. Or just say, sorry but you just lost your player because we can no longer support you….
Some of the display issues by the way have existed on Android for a while and it has to do with the devices resources. For example phones with only 512mb of system memory cannot load the entire data set when they run MW so many buildings do not display on the device. But they will show up on other players screens if they are not experiencing the same issue. One of my test players has this problem so I don't bother with buildings because once I build them I can't see them!
Another issue on the Android side is that the app doesn't flush old data set updates. At some point the device gets full and can no longer process new data, only way to fix this is to go in with the file manager and purge them. This also affects server pushes which fail because they cannot fully download. The clue to this is that you keep getting asked if you want to restart in order to load the new data that was 'downloaded'. When you restart you get the same message because the data did not have enough space to load.
Why I mention this is because I have to wonder if some of our IOS woes are related to bloated data and the inability to program down to the lowest common denominator.
In any event I don't get a good feeling about running 4.5.2 yet….
Modern War
IOS - Agent Orange - ID 863 440 860
Free player
Playing since 11/08/2011
Level 240+
Android - Agent Orange -ID 179 321 004
Free Player since 7/18/12
Level 33+
War of Nations - Agent Orange - Quit the game
Free Player since 5/30/13
iPod touch 4th gen 32gb 6.1.6
Cannot get into game.
I also noticed better performance before fix went out , about an hour ago
Im in scotland. Uk
It feels good to be back in-game at all and for more than 40 seconds for the first time in a week.
I closed the app, powered down my iPad and left it 15 minutes. No download required.
Other than relief at being back in, first impressions are that loading time is up (over 2 minutes), the NPCs are still invisible and there is still the annoying freezing every few seconds (albeit it feels like the freezes are slightly shorter.
Hope this helps.
CP (iPad 2 running iOS 7)