Page 4 of 6 First ... 23456 Last
  1. #46
    Morgz's Avatar
    Join Date
    Dec 2013
    Posts
    421
    Quote Originally Posted by Weasel View Post
    If this event is actually supposed/meant to be an IPH event, new/low iph players should not be expecting to by default have the ability to compete with more experienced/higher iph players. As with attack and defence stats, you have to build your income stat over time (and/or with gold) if you want to compete with players that have an income stronger than yours.

    The claim that "everyone" could afford the best cash unit was not meant literally. It was meant to illustrate the point that someone who makes $1 million per hour could afford the best unit and compete at the same level as someone whose income stat is fifty or even one hundred times stronger. Would people who have 100m attack/defence be happy about a decision enabling players with 1m attack/defence to compete at the same level? Why invest all the required time (and possibly real money) to build your stats if it the same results can be achieved with virtually no time or any other form of effort?

    I don't disagree with that. I'm just saying if you raise the weapon price without leaving something meaningful for new players, you are pretty much making it an event for old timers who built their hoods. I AM that player with $1mil iph and I don't expect for a second to be able to play on the same level as someone with $20 mil iph. However, I would like to at least have the option to play. NOt compete with high iph players, just play. I started a second account 6 weeks ago, and been building it's iph, but it's still less than $100k right now. I couldn't play the event at all with that account.

  2. #47
    Morgz's Avatar
    Join Date
    Dec 2013
    Posts
    421
    Quote Originally Posted by Tadaaah View Post
    Don't worry. We are still reading the post that are in that thread as well. We are redirecting posts here to help gather as much feedback as possible in one place.
    You can do that by posting a link and asking people to post here. You don't have to close the entire thread. you just squashed entire conversation and a great poll.

  3. #48

    Join Date
    May 2014
    Posts
    1,901
    Hey guys,

    We didn't get very many reports about the issues with chat over the weekend. Can y'all give us some more details on this? Thanks!

  4. #49
    Vile Lynn's Avatar
    Join Date
    Oct 2011
    Location
    in your dreams
    Posts
    6,412
    *ignored & deleted*
    Last edited by Vile Lynn; 09-22-2014 at 01:45 PM.
    Line ID: clementine88

  5. #50
    Vile Lynn's Avatar
    Join Date
    Oct 2011
    Location
    in your dreams
    Posts
    6,412
    *ignored & deleted*
    Last edited by Vile Lynn; 09-22-2014 at 01:46 PM.
    Line ID: clementine88

  6. #51

    Join Date
    Aug 2014
    Posts
    1,269
    Quote Originally Posted by Tadaaah View Post
    Hey guys,

    We didn't get very many reports about the issues with chat over the weekend. Can y'all give us some more details on this? Thanks!
    The only issue I had with the chat was that it was very slow. It also seems like wasted resources for Gree. Most players who participate actively within their syndicates are already using third party chat apps and have been since syndicates were introduced to the game. As far as adding a chat feature to CC, Gree is at least 18 months too late for there to be any point in doing that now.

    IMO, scrap the chat, don't waste any more resources (time, staff, etc.) on it, and reassign the individuals responsible for the chat feature to more important tasks, whatever those may be.

  7. #52

    Join Date
    Nov 2012
    Location
    Pick a state, USA
    Posts
    1,118
    Each event emphasizes an aspect of your game that needs improvement. Bosses based on raw stats. War based on mods and syn mods. Sltq/ltq bases on energy you have. This event forces you to improve your IPH period. If a new player and understand strategy you need to be a complete player

    Gree wants as many syns to be bonus full as possible or close to it. It has been lowering IPH requirements for ltb so low IPH players can invest in ltbs for IPH and mods.

    If you don't have what it takes for war, boss etc you boost your stats and move to higher syns. If you don't have IPH you build it up. You can rob as we as we all do but you can't rob yourself to get cash you need for syn and SA. Gree wants you to work on it


    Quote Originally Posted by Morgz View Post
    Same response to this, with more detail. Sure, the lower iph players should NOT be able to compete with the high iph players. No one suggests that. however, the top unit this last war (100 bikes for $6 mil game cash) may sound SUPER cheap to you...but to new players just starting the game -- even those who have played 2-3 months, can't play the event AT ALL. Never mind competing with the folks who have dedicated 3 years to the game. Raising the price even higher would just make the event even MORE for long time / high iph players only.

    Again, I say go ahead and add a much stronger, much more expensive item. But also leave something affordable (and somewhat meaningful) for newer players too.

  8. #53
    Morgz's Avatar
    Join Date
    Dec 2013
    Posts
    421
    Quote Originally Posted by Vile Lynn View Post
    You probably didn't get many reports because players didn't care to use the chat feature... It wasn't vital.
    I didn't use the chat feature because I was warned by MW players that it would likely crash the game. They were correct.

  9. #54

    Join Date
    Nov 2012
    Location
    Pick a state, USA
    Posts
    1,118
    1. It would not be active when you go into battle. Had to go out of event or restart app.
    2. It would crash often. Sometimes both chats or just syn/group etc. No based on activity either
    3. You would get a new message indicator for group or syn and no new message
    4. Yes it is useful. More at beginning of battles (for peeps checking app and getting off quickly). Also at end when many syns go for last minutes deploys where jumping back and forth on 3rd party apps takes away from battles

    You won't get a lot of tickets of complaints of event...most players were either feed up, dealt with problems, or knew standard response. It frankly is better to talk about generic issues on this forum via your feedback threads.

    Quote Originally Posted by Tadaaah View Post
    Don't worry. We are still reading the post that are in that thread as well. We are redirecting posts here to help gather as much feedback as possible in one place.

  10. #55
    Morgz's Avatar
    Join Date
    Dec 2013
    Posts
    421
    Quote Originally Posted by cooch View Post
    Each event emphasizes an aspect of your game that needs improvement. Bosses based on raw stats. War based on mods and syn mods. Sltq/ltq bases on energy you have. This event forces you to improve your IPH period. If a new player and understand strategy you need to be a complete player

    Gree wants as many syns to be bonus full as possible or close to it. It has been lowering IPH requirements for ltb so low IPH players can invest in ltbs for IPH and mods.

    If you don't have what it takes for war, boss etc you boost your stats and move to higher syns. If you don't have IPH you build it up. You can rob as we as we all do but you can't rob yourself to get cash you need for syn and SA. Gree wants you to work on it
    That's all fine and correct. Again, not really the point. Of course low IPH players need to work on their IPH. Of course low stat players need to up their stats. The point I'm trying to make is to be able to play that event at all, they need to leave some less expensive weapons that have some meaning (no, not the SAME power as strong weapons, but some useful power). Otherwise, it's an event for long time players with high iph. And if the latter is the case, that's fine too...but then Gree should just say so. "this is an event designed for players who played long enough to have a high IPH". I don't think Gree wants to exclude groups of players though. And I also don't think that high IPH players want to play ONLY with other other high IPH players.

  11. #56

    Join Date
    Aug 2014
    Posts
    1,269
    Quote Originally Posted by Morgz View Post
    The point I'm trying to make is to be able to play that event at all, they need to leave some less expensive weapons that have some meaning (no, not the SAME power as strong weapons, but some useful power).
    They do have less expensive units with some meaning. I think the issue which might be of concern to you and that you may be overlooking is the matching system. None of the less expensive units mean anything when those who can only afford the low cost units are matched against syndicates that are using only the most powerful units. In that case, it's not anyone's fault their contributions of low cost units become meaningless. It's the fact that they were matched against syndicates they had no chance of defeating to start with that makes the low cost units meaningless.

  12. #57

    Join Date
    Nov 2012
    Location
    Pick a state, USA
    Posts
    1,118
    Quite correct. Thx. Event is based on gold players or those that will spend gold to pay for game. If the event kills ability for lower syns as in war understand they can't make money and pay bills by making it achievable and enjoyable for free players. That's how free players become gold. Or free players learn to play within their means. Or they quit

    Saw many players with lousy stats like 5-7 figure stats and IPH under 1 mill that got elite SA prize when RL was messed up. So obviously u can do well free and even with matchup system


    Quote Originally Posted by Weasel View Post
    They do have less expensive units with some meaning. I think the issue which might be of concern to you and that you may be overlooking is the matching system. None of the less expensive units mean anything
    when those who can only afford the low cost units are matched against syndicates that are using only the most powerful units. In that case, it's not anyone's fault their contributions of low cost units become meaningless. It's the fact that they were matched against syndicates they had no chance of defeating to start with that makes the low cost units meaningless.

  13. #58

    Join Date
    Apr 2012
    Location
    England
    Posts
    3,981
    Quote Originally Posted by b-w View Post
    also the down for maintenance at the end was no fun
    I wish I had a vault for each time I've posted this!

    Once more, there was no maintenance. It's a glitch - exit game, restart, all working again. You're welcome
    "The Tokyo Rose of the Trailer Park"

  14. #59
    Morgz's Avatar
    Join Date
    Dec 2013
    Posts
    421
    Quote Originally Posted by Weasel View Post
    They do have less expensive units with some meaning.
    Again, I agree. My whole string of comments was in reply to Nightleg's post
    " Cash items should be much more expensive. Especially the top unit. (I'd say x100). No point in a top and cheaper units, if everyone can afford the top."
    I took that to be a suggestion to remove the lower units, and raise the price of top units. Apologies if I misunderstood. But if that was the original intent, then I think that move would be a mistake.

    Quote Originally Posted by Weasel View Post
    I think the issue which might be of concern to you and that you may be overlooking is the matching system. None of the less expensive units mean anything when those who can only afford the low cost units are matched against syndicates that are using only the most powerful units. In that case, it's not anyone's fault their contributions of low cost units become meaningless. It's the fact that they were matched against syndicates they had no chance of defeating to start with that makes the low cost units meaningless.
    And yes I totally agree with you on your point about the matching system. My main account plays in a top 100 syndicate. I can afford the top units there. However, if I could not (like in my mini's case, which is not in that syndicate). I choose to keep that mini account a lower ranked syndicate. They are matched with similar opponents, and playing the cheaper weapons does have some effect there. So in that's case it's my choice to keep that account there, where it can play. But if those lower units were completely removed from the event, or pricing raised out of range, then that account could not play at all.
    Last edited by Morgz; 09-05-2014 at 09:23 AM. Reason: formatting

  15. #60
    Nighteg's Avatar
    Join Date
    Jul 2012
    Posts
    1,367
    Quote Originally Posted by Morgz View Post
    I took that to be a suggestion to remove the lower units, and raise the price of top units. Apologies if I misunderstood. But if that was the original intent, then I think that move would be a mistake.
    Not sure what you mean by "remove the lower units". To leave only the Comet? I never suggested that.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Log in

Log in