Thread: [Feedback] Street Assault
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09-04-2014, 11:37 AM #46
I don't disagree with that. I'm just saying if you raise the weapon price without leaving something meaningful for new players, you are pretty much making it an event for old timers who built their hoods. I AM that player with $1mil iph and I don't expect for a second to be able to play on the same level as someone with $20 mil iph. However, I would like to at least have the option to play. NOt compete with high iph players, just play. I started a second account 6 weeks ago, and been building it's iph, but it's still less than $100k right now. I couldn't play the event at all with that account.
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09-04-2014, 11:38 AM #47
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09-04-2014, 11:47 AM #48
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Hey guys,
We didn't get very many reports about the issues with chat over the weekend. Can y'all give us some more details on this? Thanks!
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09-04-2014, 12:10 PM #49
*ignored & deleted*
Last edited by Vile Lynn; 09-22-2014 at 01:45 PM.
Line ID: clementine88
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09-04-2014, 12:12 PM #50
*ignored & deleted*
Last edited by Vile Lynn; 09-22-2014 at 01:46 PM.
Line ID: clementine88
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09-04-2014, 12:15 PM #51
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The only issue I had with the chat was that it was very slow. It also seems like wasted resources for Gree. Most players who participate actively within their syndicates are already using third party chat apps and have been since syndicates were introduced to the game. As far as adding a chat feature to CC, Gree is at least 18 months too late for there to be any point in doing that now.
IMO, scrap the chat, don't waste any more resources (time, staff, etc.) on it, and reassign the individuals responsible for the chat feature to more important tasks, whatever those may be.
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09-04-2014, 12:38 PM #52
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Each event emphasizes an aspect of your game that needs improvement. Bosses based on raw stats. War based on mods and syn mods. Sltq/ltq bases on energy you have. This event forces you to improve your IPH period. If a new player and understand strategy you need to be a complete player
Gree wants as many syns to be bonus full as possible or close to it. It has been lowering IPH requirements for ltb so low IPH players can invest in ltbs for IPH and mods.
If you don't have what it takes for war, boss etc you boost your stats and move to higher syns. If you don't have IPH you build it up. You can rob as we as we all do but you can't rob yourself to get cash you need for syn and SA. Gree wants you to work on it
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09-04-2014, 12:43 PM #53
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09-04-2014, 12:45 PM #54
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1. It would not be active when you go into battle. Had to go out of event or restart app.
2. It would crash often. Sometimes both chats or just syn/group etc. No based on activity either
3. You would get a new message indicator for group or syn and no new message
4. Yes it is useful. More at beginning of battles (for peeps checking app and getting off quickly). Also at end when many syns go for last minutes deploys where jumping back and forth on 3rd party apps takes away from battles
You won't get a lot of tickets of complaints of event...most players were either feed up, dealt with problems, or knew standard response. It frankly is better to talk about generic issues on this forum via your feedback threads.
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09-04-2014, 12:47 PM #55
That's all fine and correct. Again, not really the point. Of course low IPH players need to work on their IPH. Of course low stat players need to up their stats. The point I'm trying to make is to be able to play that event at all, they need to leave some less expensive weapons that have some meaning (no, not the SAME power as strong weapons, but some useful power). Otherwise, it's an event for long time players with high iph. And if the latter is the case, that's fine too...but then Gree should just say so. "this is an event designed for players who played long enough to have a high IPH". I don't think Gree wants to exclude groups of players though. And I also don't think that high IPH players want to play ONLY with other other high IPH players.
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09-04-2014, 01:55 PM #56
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They do have less expensive units with some meaning. I think the issue which might be of concern to you and that you may be overlooking is the matching system. None of the less expensive units mean anything when those who can only afford the low cost units are matched against syndicates that are using only the most powerful units. In that case, it's not anyone's fault their contributions of low cost units become meaningless. It's the fact that they were matched against syndicates they had no chance of defeating to start with that makes the low cost units meaningless.
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09-04-2014, 05:23 PM #57
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Quite correct. Thx. Event is based on gold players or those that will spend gold to pay for game. If the event kills ability for lower syns as in war understand they can't make money and pay bills by making it achievable and enjoyable for free players. That's how free players become gold. Or free players learn to play within their means. Or they quit
Saw many players with lousy stats like 5-7 figure stats and IPH under 1 mill that got elite SA prize when RL was messed up. So obviously u can do well free and even with matchup system
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09-04-2014, 11:10 PM #58
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09-05-2014, 09:21 AM #59
Again, I agree. My whole string of comments was in reply to Nightleg's post
" Cash items should be much more expensive. Especially the top unit. (I'd say x100). No point in a top and cheaper units, if everyone can afford the top."
And yes I totally agree with you on your point about the matching system. My main account plays in a top 100 syndicate. I can afford the top units there. However, if I could not (like in my mini's case, which is not in that syndicate). I choose to keep that mini account a lower ranked syndicate. They are matched with similar opponents, and playing the cheaper weapons does have some effect there. So in that's case it's my choice to keep that account there, where it can play. But if those lower units were completely removed from the event, or pricing raised out of range, then that account could not play at all.Last edited by Morgz; 09-05-2014 at 09:23 AM. Reason: formatting
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09-05-2014, 10:39 AM #60