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Thread: LTM timing

  1. #46

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    Quote Originally Posted by The Mad Hatter View Post
    No need to state their reasoning as it is pretty clear what it is. Completely unpredictable start times should result in more money in theory. Too bad it has done the complete opposite for some of us. I personally am calling it quits in 31 and going back to 24 since I refuse to play Grees BS games with limited, I would rather go back to a world with less people where I have good commanders than to try competing with people who will coin their rears off to get commanders.

    This new approach will only result in further imbalance in newer worlds since you can't complete limiteds without cash and/or a lot of dumb luck now
    So true and this is why I won't ever leave world 21 why would I ? To spend huge amount of cash and probably not get anywhere near the 15x90 coms I have yeah no thanks .
    Gree are pushing everyone out slowly but surely and as soon as the novelty of cross worlds wares off profits will really drop cause I am done spending ( bar the cross world for the sake of team mates ) on ltm coms that are worse than before and cost more to gain along with the fact there's way too many gold and platinum coms too , they r want us to quit I think as they've been fair warned . It used to be there wld be the odd complaint and now that's all that is on this forum complaint after compliant , listen up gree before it's too late unless your trying to drive as many people out before you close the game down , is that's what is going on ? Drive people out so when he close it down like the other game not as many people will be annoyed , idk anymore

  2. #47

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    Quote Originally Posted by 100bullets View Post
    Pure silliness having a build event during AP war. Here I am in second place of ap war and have to decide if I want to quit the game. Thanks, Gree. Thinking about taking another day and a half off again. Maybe ill just be done with game for good. I guess I'm done buying ports. Have fun with your game.
    BTW you can't build and fight at same time, what a way to ruin my favorite game.
    No offence dude but it is pritty easy to build and fight at the same time , idk how u can't do both really it takes ten mins to go rnd setting all your builds which wld be last minute as no one expected the ltm , I get your annoyed though as is everyone .
    Personally I won't be doing either event build or war , I am too put sick of it to be bothered so I am bubbled and after the next cross worlds I might just hang it up and I've never felt this way before

  3. #48

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    Hey Folks! Just took the time to read this thread, my apologies for the delay. Thank you for all the feedback regarding the times of the LTQ/LTMs. I have passed this thread onto the Developers.

  4. #49

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    Quote Originally Posted by Zack Zed View Post
    i agree with him. The games starts lagging like crazy when units are finishing building and you get the message telling you whats been built. The game only seems capable of doing one thing at a time so if you are trying to set of an army while this happens, or been attacked you are screwed.
    I think that happens in general due to lag and or bad service but I don't think it has anything to do with the game , I could be wrong though but I don't think so , you never truly know tbh .
    I have noticed that it does lag when a lot is dropping at same time although no one should ever have all there drops go at same time my 100 mil or so is usually spaced out

  5. #50
    Quote Originally Posted by Clementine View Post
    Hey Folks! Just took the time to read this thread, my apologies for the delay. Thank you for all the feedback regarding the times of the LTQ/LTMs. I have passed this thread onto the Developers.
    Well that answers everything. Thanks!

  6. #51

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    Why dont you answer why build events have been moved from traditional times. I don't know if you realize the number of people getting fed up and quitting or playing part time. Scroll around a world and see how many players have retired or quit I their names

  7. #52
    Some of the biggest coiners quit recently in my world. Can't imagine why.

  8. #53

    Join Date
    May 2014
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    Please let us know what steps will be taken. Just "passing" this thread along isn't going to do very much if no action is taken.

    Quote Originally Posted by Clementine View Post
    Hey Folks! Just took the time to read this thread, my apologies for the delay. Thank you for all the feedback regarding the times of the LTQ/LTMs. I have passed this thread onto the Developers.

  9. #54
    I doubt is necessary to pass anything along as most of us have taken the time to complain about this through the other channels available and got Grees usual response of that they reserve the right to do whatever they feel like it, and damn the consequences

  10. #55

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    Oct 2013
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    Quote Originally Posted by Clementine View Post
    Hey Folks! Just took the time to read this thread, my apologies for the delay. Thank you for all the feedback regarding the times of the LTQ/LTMs. I have passed this thread onto the Developers.
    Well, this is the first actual response we have received in months...and Clementine is passing the entire thread on. Never know guys...I'm not holding my breath. But at least someone wrote us back.

    Clementine...that wasn't hard was it? Thanks!

  11. #56

    9sbs and still can't get LTM

    I'm trying to understand the logic approach behind this change in LTM, we used to be able to go through the LTMs with an added mission uv value of around 23mils total, the last 3 missions now are more than that,
    If I have to spend on the LTMs, the lockboxes, the xWorld, how much of a monthly budget do you guys think a client is willing to spend?
    20, 30, 100, 1000, just put a number and see what is the number of your target population,
    You keep changing things around and make the rules more and more to your advantage, the lockbox that used to take $50 to get to mission 20 now needs over $300. Here's an event where I stopped spending,
    I used to spend $50 on the first 10 or so missions of the ltm, now that it's unpredictable and my prebuilds are most often out, the event starting at odd times of the day, here is another event where I stopped spending,

    To sum it find me a spot where if I spend reasonably I'm sure of getting something in exchange with a degree of predictability, short of this no more $$$ in this game,
    Good luck,

  12. #57

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    In addition, it should be observed that in order to get pure comms, one needs to succeed in 8 events to get the 1st ltm commander. However, if say someone normally spends on build (most ltms used to be centred on build), but now is spread out into boxes, cw, survival, that same person will no longer spend because he knows that he will be unable to get the 8 anyway. So instead of losing just that "bad" event such as boxes, you lose the entire player's spending.

  13. #58

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    Jan 2013
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    Well said Kerean. The only thing worth actually spending on are the bundles.

  14. #59
    Quote Originally Posted by TheBane View Post
    I'm trying to understand the logic approach behind this change in LTM, we used to be able to go through the LTMs with an added mission uv value of around 23mils total, the last 3 missions now are more than that,
    If I have to spend on the LTMs, the lockboxes, the xWorld, how much of a monthly budget do you guys think a client is willing to spend?
    20, 30, 100, 1000, just put a number and see what is the number of your target population,
    You keep changing things around and make the rules more and more to your advantage, the lockbox that used to take $50 to get to mission 20 now needs over $300. Here's an event where I stopped spending,
    I used to spend $50 on the first 10 or so missions of the ltm, now that it's unpredictable and my prebuilds are most often out, the event starting at odd times of the day, here is another event where I stopped spending,

    To sum it find me a spot where if I spend reasonably I'm sure of getting something in exchange with a degree of predictability, short of this no more $$$ in this game,
    Good luck,
    Exactly, Gree is oblivious to the fact that they are shedding spenders every time they increase the need for more cash to compete. I personally chose to leave a new world to go back to an old to decrease the need to spend and because I wasn't about to spend a ton of money to get limited comms under Grees asinine approach to limiteds. And thanks to the changes to limited I have significantly reduced my spending across the board. The only thing I plan to spend on now is fuel boosts. No need to buy resource boosts when it's a crap shoot landing anything inside the limited anymore.

  15. #60

    Join Date
    Oct 2013
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    Quote Originally Posted by The Mad Hatter View Post
    Exactly, Gree is oblivious to the fact that they are shedding spenders every time they increase the need for more cash to compete. I personally chose to leave a new world to go back to an old to decrease the need to spend and because I wasn't about to spend a ton of money to get limited comms under Grees asinine approach to limiteds. And thanks to the changes to limited I have significantly reduced my spending across the board. The only thing I plan to spend on now is fuel boosts. No need to buy resource boosts when it's a crap shoot landing anything inside the limited anymore.
    Mad Hatter--War of Nations was 117 on the top grossing App list last time I checked. They used to be top 10. Screwing with the LTM timing was the last straw for dozens in my world. Exactly as you stated here...why go to a new world now to start over when you have ZERO chance of consistently getting good CDRs.

    The newer Platinum CDRs are terrible. Last three defensive CDRs. Scalpel has terrible stats! Deep Dive and HeartSpark the only two worth going for. This means the Limited CDRs very important for new players especially. This shift in timing...bad call all around.

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