Wasn't the skill point calculation pulled from the game data long ago? Seems like the mighty Allhail did it.
Wasn't the skill point calculation pulled from the game data long ago? Seems like the mighty Allhail did it.
Game Name: Saint
MW - Leader of Original Black Ops
I guess the upshot is that if you rob someone enough times eventually you will win then. Which is fair enough I suppose. I would not want to loose that many explosives. Or waste my energy on several failed attempts.
Yeah TS's formula was the same. I was just making sure that I wasn't being delusional.
Game Name: Saint
MW - Leader of Original Black Ops
Do we know how large the random element is?
Was it ever back-calculated, or extracted from the data?
GREE(D) is trying to put the fun back into Funzio.
I've robbed people repeatedly, even after losing initially, and I end up breaking even most of the time, unless the opponents Def is much higher than twice my Atk. I've done it as a trial, trying to fathom the threshold, but since the skill points adds another variable, I've decided any more than 1.5x of mine is too much.