I've raised this one before, but this is the right place to do so again. The ip scoring needs to be looked at again. High stat low level minis have become a major feature in the game over recent months, so it is very unfair that higher level players are penalised by bad points when hitting low levels. IP should be awarded based on the relative strengths of the players, so you score more for beating someone close to your own strength (and perhaps a sizeable bonus for beating someone whose defence is higher than your attack), and definitely not on level.