Approximate timeframe of when RP items will be implemented - Page 3

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Thread: Approximate timeframe of when RP items will be implemented

  1. #31
    Development Team
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    Jan 2014
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    Quote Originally Posted by Blowin Smoke View Post
    Anybody else curious of when we might be able to spend our millions of RP?
    Hey all!

    Thanks for asking the question, Blowin Smoke!

    Now on to some answers and a question for all of you wonderful forum participants.

    Currently the design team is in discussions about new ways to add RP use in the game. Depending on the complexity of these solutions, it could take a bit of time to get everything into the game and tested.

    Now the question for the forum participants:
    “Where and what would you like to see RP used?”

    We can’t promise every idea will be put in game, but it gives us an idea of what you guys would like to see in Crime City.

    Thanks for your time and I can’t wait to see your responses.

  2. #32
    Consistent Contributor Blowin Smoke's Avatar
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    Jan 2014
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    232
    Thank you so much for the reply!

    I think it would be awesome to see some new equipment with higher RP costs than the current ones have.
    And this might be a longshot, but a LTB that can only be bought with RP, but upgraded with ingame cash is another idea. I'd love to hear some of the other players input on how we could spend our RP!

  3. #33
    Development Team
    Member Since
    Jan 2014
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    133
    Quote Originally Posted by HTCBC View Post
    They love the game bud and dont get much real feed back so it just boils. Gree really need to get in on the chats. Not just a few posts, really chat to people. post events give people all the details engergy, xp and rewards. Then you can make the call am i going to spend on this or wait untill the next one. i hate that one but oh the 3rd event on this list looks like my thing.
    I understand some forum participants are discouraged at the lack of responses from GREE…which is why we are starting a community outreach program with Crime City. From now on, we will try to respond to issues, post event information before the event starts, and have more communication with the community.

    However, keep in mind we have to balance getting all events and new features into the game (which can take a lot of time) and responding to the forums. We currently don't have a full time forum moderator.

  4. #34
    Consistent Contributor
    Member Since
    Nov 2013
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    155
    Quote Originally Posted by crazynerdygirl View Post
    hey all!

    Thanks for asking the question, blowin smoke!

    Now on to some answers and a question for all of you wonderful forum participants.

    Currently the design team is in discussions about new ways to add rp use in the game. Depending on the complexity of these solutions, it could take a bit of time to get everything into the game and tested.

    Now the question for the forum participants:
    “where and what would you like to see rp used?”

    we can’t promise every idea will be put in game, but it gives us an idea of what you guys would like to see in crime city.




    Thanks for your time and i can’t wait to see your responses.
    rp building please and a pvp event

  5. #35
    Lurker
    Member Since
    Jan 2013
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    22
    Quote Originally Posted by CrazyNerdyGirl View Post

    Now the question for the forum participants:
    “Where and what would you like to see RP used?”

    Maybe unique items that you can buy 1x of like the rotating weekly gold items, but, not as powerful.

  6. #36
    Consistent Contributor Blowin Smoke's Avatar
    Member Since
    Jan 2014
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    232
    Quote Originally Posted by bfspider View Post
    Maybe unique items that you can buy 1x of like the rotating weekly gold items, but, not as powerful.
    That's an interesting idea.

  7. #37
    Verbose Veteran
    Member Since
    Dec 2011
    Post Count
    953
    A new building would be nice , or maybe a choice to upgrade with respect or cash .
    While they're at it , upgrading the scratch off is a good idea too, however , I think the prizes should be tiered similar to the health of the epic boss or prize level in the raid boss events. Why should a level 50 have the same chance of a prize as I do ( level 223 ), when I don't have the same chance against the epic boss.

  8. #38
    Consistent Contributor KlitschkO's Avatar
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    Jan 2014
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    165
    With my hundred of RP i buy alot of biggest explosives in shop ,,i mean with biggest stats..because at explosive my syn have biggest +% percents...if your syn have +50% explosives go in shop and buy and if u buy a weapon with 100 attk and buy that explosive add to your stats double i add to my stats over 3.000 or 4.000 ..i buy 74 Disease Grenade and 16 Doomsday Frag.Buy at what your syn have biggest %...sorry my english..but on this i use my RP points..

  9. #39
    Consistent Contributor
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    Quote Originally Posted by KlitschkO View Post
    With my hundred of RP i buy alot of biggest explosives in shop ,,i mean with biggest stats..because at explosive my syn have biggest +% percents...if your syn have +50% explosives go in shop and buy and if u buy a weapon with 100 attk and buy that explosive add to your stats double i add to my stats over 3.000 or 4.000 ..i buy 74 Disease Grenade and 16 Doomsday Frag.Buy at what your syn have biggest %...sorry my english..but on this i use my RP points..
    At 2.2 and 2.4 mill stats those items don't change anything...

  10. #40
    Consistent Contributor KlitschkO's Avatar
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    Jan 2014
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    165
    lol JCLEW...i have 4mil attk and 3,5 def...and my def grow up with 4.000 ...u make that stats with 2 weapons? one for attk 2,2 mil and one for def 2,4 mil? no..u win alot o little weapons..with little stats? u don't have weapons lower than 3.000?:/ think first u say something:/ what stats have the first weapon u win in last ltq? i say you 500 attk and aprox 600 def i think...uuuu too big for your stats

  11. #41
    Consistent Contributor Blowin Smoke's Avatar
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    Jan 2014
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    232
    Not to be rude or anything, but let's try to stay on topic!
    Thank you

  12. #42
    Verbose Veteran
    Member Since
    Dec 2013
    Post Count
    682
    Not to be critical but the whole store needs to be revamped to accomodate all this stat inflation. This includes items that cost RP.

    Also, I like the idea of buildings that cost RP. As well as a weekly RP item purchase similar to how the gold-bought weekly items work.

    Uzis should be purchasable with respect points.

    Perhaps RP could be exchanged for $$$. Say, 1,000 RP could be exchanged for $1,000,000. (Not sure on exact exchange rate but you get the idea)
    No, I'm not who you might think I am.

    Quote Originally Posted by krimesity View Post
    can someone paypal me $4,100.00 so I can buy enough in-game cash to get the weapon?

  13. #43
    Consistent Contributor Blowin Smoke's Avatar
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    Jan 2014
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    232
    Teflon I like your ideas, probably some of the best ones so far. A member of my syndicate mentioned swapping loads of RP for some gold, I doubt that could happen though.

  14. #44
    Consistent Contributor The Toe's Avatar
    Member Since
    Sep 2013
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    150
    Well you get RP for PvP mostly, so the things you spend them on should be geared towards that. Make RP needed to build a defensive building or fence, after all you got respect in the hood, that should make it less likely folks will rob or attack you, so some nice defensive building bought with respect would be a nice addition Or since the attack/defense is unbalanced by design, let respect be a way of evening it out, weapons in the store bought with respect should be more geared to defense.

    I also liked the idea in the last LTQ that you could "buy" your way past energy use using RP points, was a great idea that could be worked out for future events.

  15. #45
    Consistent Contributor The Toe's Avatar
    Member Since
    Sep 2013
    Post Count
    150
    Well you get RP for PvP mostly, so the things you spend them on should be geared towards that. Make RP needed to build a defensive building or fence, after all you got respect in the hood, that should make it less likely folks will rob or attack you, so some nice defensive building bought with respect would be a nice addition Or since the attack/defense is unbalanced by design, let respect be a way of evening it out, weapons in the store bought with respect should be more geared to defense.

    I also liked the idea in the last LTQ that you could "buy" your way past energy use using RP points, was a great idea that could be worked out for future events.

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