The interesting thing here isn't that they may have looked at the 2 items awarded and taken away one of those - it's that prize removal was completely random. So if you got 400 prizes from 200 wins, for example, and say 6 were legendary prizes from 10 Level 100 wins, they were thrown into the same bucket as the other 190 wins. The fact that they didn't account for how you got them is fascinatingly frightening (not to mention super lazy).

It's a very interesting way to combat stat inflation...I thought we were against that, so not sure everyone needs to get their pitchforks for this.

The more fair option probably would have been to take away all prizes and recalculate prizes based on the odds for the each of the exact levels defeated.