View Poll Results: What kind of feature would you most like to see added?
- Voters
- 144. You may not vote on this poll
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New Armors
3 2.08% -
More Epics
2 1.39% -
Harder modes/levels
6 4.17% -
Story mode
13 9.03% -
Expansion for those over level 100
58 40.28% -
In-game trading
47 32.64% -
Chat functionality outside of guild
7 4.86% -
New Guild system
5 3.47% -
New Epic Boss System
2 1.39% -
No new features...fix bugs
1 0.69%
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11-03-2013, 01:27 AM #61
I'd like to suggest sexier looking capes, the current capes of wings, fathers, bushes, etc look very boring.
I played other games previously and my male characters looks macho while female sexy.
May I suggesting adding bras and bikinis as capes instead of the usual stuff. I haven't bought any of the capes fyi, but I'll definitely consider for something mean and sexy looking with gems of course. Improve the fashion sense of this game and you'll attract a bigger group of players.
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11-03-2013, 02:29 AM #62
I personally would say;
Stop bringing out epics with even bigger stats than the last lot! Cap the stats at a certain level somewhere and keep the stats there for them, while bringing out new epics with different element combinations, monos, etc-whatever just cap them somewhere or it's going to render the older epics useless(I guess some already are) but eventually there's going to be epics coming out with 3000 attack+ and 3000 defense+ and to me that would ruin the game for everyone, both free-2-play and pay-2-win players!
Also revisit the idea of bringing more legendaries out, don't just bring epics out - I'd personally love to see some more legendaries as I'm sure others would too!
Thanks!Last edited by Loose-End; 11-03-2013 at 02:33 AM.
Android
Lv. 200+
WIP
Blazeborn, Northener, Maelstrom, Nian+, Redstone+, Wraithscale+
Max
Kerstman's Shroud/Arborsteel Vanguard/Tectonic Mantle/Maelstrom Irons/Armour of the Devoted
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11-03-2013, 12:28 PM #63
- Join Date
- Jul 2013
- Posts
- 7
More Suggestions
Go back to the basics. Think about what pulled people into this game to begin with... K&D has come a long way and implemented some pretty cool things. No one can deny this part.
1. The story line was decent and there were new areas to explore. So we met the prince. What about his parents or his mean older sister? Open a new area. Possibly the rewards are legendary armor instead of 3 star? It could even be old armor, but at least give the possibility of getting a + version.
2. The arena was fun and a way to get EP armor and stones. Recently the stones were removed for all but select placings (copper and above and some low rank). Now there are so many people with multiple epics it is hard to compete. I use to place in copper, now more like ribbon A. Honestly, the gems aren't a pull and neither is the gold. It might seem odd, but giving more stones out at lower ribbons would help the weak get stronger and give them a chance...thereby helping with the balance. Higher amounts of gold at lower levels would help as well. How about more keys? Next item might be a simpler solution.
3. A second arena for 100+ players or what makes the most sense after you run a report off the server on level distributions. Basically a simple filter, if you are this level and below you go to this arena otherwise you are in the other one. You could even call it a Heroic arena...
4. Another option to level armor. I don't have any great suggestions here. All I know is that snake skins are getting pretty old at level 150+. For those that have been playing longer I am sure they are suffering more. Boosts are not very common. Stones are becoming increasingly rare.
5. Wars. Not sure where to start.
a. First, don't give commanders the ability to declare war. That should be an easy fix.
b. It is starting to get stale. Again, it is the epics...now if you don't have 3 epics for every person in the guild you aren't able to compete. My guild is level 70. We do okay, but we are slipping. We use to place in ribbon a or b. We got ribbon d this past war (at least I got some stones). Maybe the concept of heroic wars are introduced as well. Based on guild performance they are pushed to heroic version of war.
c. The rewards don't make sense either. Even the lowly rewards should be something that would allow the lowly to strive to be better. So give the low ribbons more of what they need to compete. Give them an old + version of an armor. Give them the boosts. Give more keys, it isn't like the keys provide that much of a chance for good loot anyway. For ribbon a -d, get rid of the gold nobody needs it. We don't need the gems either... Bottom line, if we can't get decent armor give us something that will help us enhance all of our unfinished armors so we can compete.
6. Level 100+ ideas;
a. Increase the rewards for leveling past 100. Give a small stat increase for those over 200, 300, etc. They are veterans, they need to be treated like it. Doesn't have to be much...but it would be great to be recognized for staying with the game.
b. Give out keys consistently, like gold or silver...possibly 10 gems (1 is like a slap in the face). Yes it would be a nightmare to fix retroactively...so don't do it. Just roll it in with a patch...from this day onward this is what you get. I don't know about others, but the chance of success with the keys is so low...just start giving them out. Going out to farm is getting really stale.
7. New Quests. The last one was a great start. You could even create a new area...to sync with holidays...thereby allowing you to get creative with new bosses. Pick some major holidays and patch them in and then remove them afterwards. Tweak the code for the next holiday.
8. Idea stolen from another post. Just like how you have special armor only acquired through chests, create some new armor only available through fusion. Make it use 5 stones and 10 gems for the special fusion. Make the armor fall under epic (if this is the ceiling) but above legendary. Communicate the new armor can be fused and their elements...then leave it up to us to figure it out.
9. Fusion. Award more EP if both elements in each armor match those for armor getting enhanced. So for example, snakeskin (w/e) use to enhance Swampstone. Increase the EP amount.
10. Bk+. Was suppose to be the best armor in the game. Now 2 hits from epic and it is brought down. Could the stats get re-addressed? Long shot, but thought I would try asking. After all, getting a BK+ is harder then getting an epic these days.
...all for now.
Thanks, Nomedac Shock
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11-03-2013, 01:09 PM #64
- Join Date
- Sep 2013
- Posts
- 4
How bout adding another difficulty level on each stage that has the stage boss at the end of each round? Give it a higher difficulty with better exp and maybe require unlocking the + version of armor from the stage and cleared ??/?? times or something similar. Grinding an entire stage to get 2 crafting items each time gets really really old.
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11-03-2013, 01:51 PM #65
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11-03-2013, 02:38 PM #66
MMORPG IDEA - INSTANCES / DUNGEONS or similar
Hi,
I've been playing quite af few MMORPG and almost all of them have "instances".
A group of randomly crated players band together to try an beat a common enemy for rewards and prices.
This could be a nice addition to this game and pull it in a completely different directions.
1. Things to consider - Type of rewards
2. How often can you participate in this - maybe combine it with "each lvl up gives you an "DEMON BOSS KEY - THAT CAN ONLY BE USED AGAINST THE DEMON BOSS IN THE DEMON BOSS INSTANCE".
Well you get the idea. ;-)
3. Group dynamics - go into a solo instance - group instance created from guild.
4. Different type of instances - a daily one for a daily reward (simple small time thing) - a weekly one if you've logged on every day for 7 days - montly on if you logged on... etc... etc.
5. Different instances for different level players and in this case maybe cut off the hp / stat max for these instances, so a lvl 200 player would be alot stronger than a lvl 102 player trying the same instance.
I think alot of these things would keep people interested and also encourage players to level up. =)
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11-03-2013, 06:40 PM #67
- Join Date
- Sep 2013
- Posts
- 86
Have a "Free Agent" pool where players who are not in guilds can be viewed and invited, or offer up "resumes" and such.
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11-03-2013, 07:04 PM #68
- Join Date
- May 2013
- Posts
- 624
My most honest suggestion is please make an 8 hour armor. Something that gives 50 EP for 8 hours of crafting. If a rare armor can give 20 for 2 hours, I don't think 50 for 8 hours is that unreasonable. It would be great to be able to set an armor up before work or sleep.
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11-03-2013, 07:36 PM #69
You can fuse 2 basic armours for a 1* armour that gives 50 EP for matching elements. Info found at: https://docs.google.com/spreadsheet/...owsperpage=250
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11-03-2013, 07:42 PM #70
Busteroaf
Retired
Beer: Give your brain the night off
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11-03-2013, 08:26 PM #71
- Join Date
- Sep 2013
- Location
- Australia
- Posts
- 5
Guild war rank declaration
As this set of guild ears is now over, some of us have yet again had to deal with unwanted members declaring wars and doing nothing.
Or worse, declaring wars back to back, or when no one is online.
It's time that declaring war should only be something the high commanders or above can declare.
After all.. They can kick or recruit, so why not just add another privilege to their rank?
Commanders are the lowest ranking people in a guild, or freshly recruited. They should not be able to declare a war.
It would be fine if people just say by and leeched of our efforts, but declaring a war doesn't help improve your rank, just costs you valuable points.
Have many guilds put there has problems with something like this? It's frustrating because we can't kick out people during a war, or even demote them.. Not that this does anything anyway.
I think Gree needs to either let us remove unwanteds during the wars, or have a control so only trusted people can declare a battle.
Hope the community agrees with this idea, and Gree might implement it soon.
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11-03-2013, 08:46 PM #72
- Join Date
- Sep 2013
- Location
- Australia
- Posts
- 5
In response to previous posts
Why would you give better rewards to the higher players?
You guys seem to forget where you came from.. I've been playing this for almost a year. I cannot for the life of me seem to get ANYTHING good from chance chests.
Perhaps if Gree gave the lower players who are not able to afford to spend huge amounts of gems on chests better quality armours, you all wouldn't be as bored?
You guys are only complacent about your position because there is no threat to you.. Yet.
Farming up armours for fusion is somewhat boring and time consuming at any level. The game needs new armour areas introduced.. More 3 and 4 stars, that anyone can get hold of.
I think perhaps a multiple combine system, of 3 and 4 star fusion, to maybe get an epic reward. But only a one off sort of thing... Like if you combine say, 40, 3 or 4 star armours, you get a random epic reward? Just a one off combine, to help you get up there.
I have 3 4 star sets maxed out for arena, and now with so many people wearing epics it's sooo hard for me to break below 250 each week. The game is getting a bit stale. Perhaps Gree needs to give better rewards for the ribbon a and b? Maybe then we could push through? After all... What use is 3 star armour when trying to do better in arena, the fusion rewards we get here are just that.. Not enough to do much to better our playing game.
Another idea might be to do something about the epic bosses. I push each week and can't get enough items to even craft the + version of any boss armour. Could you perhaps lower the boss stats so lower players can get the + versions a bit easier? Adding another level of armour to the boss might also placate the higher ups as well.. After 60 wins you go into a new tier, capable of perhaps getting a craft able epic from the boss?
Just some thoughts for now.
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11-03-2013, 08:49 PM #73
"Costs you valuable points"... until a loss starts to take away points, you only lose an hour of time. Kick the offenders and start over next war.
Also, you do realize, that if anyone with the power to kick DURING a war, you could likely have someone who gets pissed, and has a HC or higher position, and BAM, half your guild doesn't get rewards. Or, if you're like some guilds, have the potential to have a spy who wants to kick half the guild, or maybe a jealous bf/gf/husband/wife that gets ahold of an HC's phone and kicks half the guild. What do you do then? Hell, we've seen it in enough chat channels, we don't need it actually in game when people have spent hundreds if not thousands on the game and rewards are on the line.
Also, not trying to negate your post, since that was part of the thread rules, but simply showing the other side.Last edited by busteroaf; 11-03-2013 at 08:56 PM.
Busteroaf
Retired
Beer: Give your brain the night off
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11-04-2013, 03:33 AM #74
STRONG ANTI HACK-GLITCH SYSTEM!
Trade system and Shop system for armors/items (or auction), based on GOLD and gems (limited sell/trade should work without ruining the game, limited within guild only should work too).
Global chat in game, possibly with no lag (paying something to avoid spam).
New Kaleidoscopic armor (not necessarly epic) with better stats, derivable from crafting (very rare!) and not with ****ty-ridiculous-wft-buy gems events
More events/quests, new guild events/quest too, not based on gems spending!
Better Arena and Boss rewards, they are...bad,useless,sad,disguisting!
More expansions for the castle, new storyline, new new new and more more more everything!
(key words new and more lol!)
No more absurd guild wars rewards (mono spirit,another spirit one..)
Improve level gap for 100+ (new max 150 or 200, Lady Knight is level 530+ and nobody wants him/her to become the new KnD God).
Battle against guilds 1vs1 or team guilds vs team guilds outside war times, limited, no gems allowed!, rewards and details I really don't know but I love this idea
Updates clear description, like new fuseable armors etc..
New Dungeon feature, maybe with unlimited floors, deeper you go better rewards you'll receive.
I know this game is based on gems spending, and you gree really love it, but the wars are good enough don't you think? If you love players they will love you, and this means more money for you! Be good gree, be good!Last edited by US GanjaBoy; 11-05-2013 at 07:38 AM.
US GanjaBoy - Level 166
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11-04-2013, 03:43 AM #75
- Join Date
- Oct 2013
- Posts
- 10
1. We can craft rings which increase attack, def, health, dodge, critical hit, tec... and you can make special rings that can only be crafted if you buy them with gems. see you can make a lot of money here and i need to share some :P
2. We can craft potions which can increase attack, defense and health or attack twice and to be used against epic boss and map but not arena or guild war. and special potions also cant be crafted unless you buy them with gems another way to make money :P
3. global chat is a must.
4. add new animation.
5. when i use a friend he should be rewarded with gold or what so ever, this way high lvl will accept invitation from low lvl otherwise what the use or what i will get from accepting request for friend from a low lvl.
6. make epic boss that member from same guild need to kill and make him appear every quarter like a raid.
7. the gate in guild wars need to have a health once it is destroyed it cannot be attacked again.
8. add new race we are feed up with the human race like elf, orc, dwarf etc…
9. add Auction House were players can sell materials or even armors and you can make that Legendary and Epic armor can’t be sold in AH.
10. we need new expansion with new storyline and map.