Quote Originally Posted by Rocco69 View Post
wow i'm embarrassed to say; however i will anyway:
How is gree to find the right balance without trying events from super hard to moderately easy? (would never do too easy they know that wont generate $)
id be seriously dissapointed if there wasn't a gree white board team looking over $ earned per event trying to find the best way to make $. because as we all should know by now; this game costs something to host & develop, and other than things like red cross & the peace corp any viable business has to make $
wow ok there we go, i said it

oh and for the record; im a gem user whho made sure to get Sh@dow just cause i thought it was cool but otherwise ppffftt not going for 100 kills unless they come out with a warrior called Rocco (uh, please dont do that im not able to control myself)
The concept for better gameplay is not hard and will still generate revenue for Gree... Increase value of gold units. The gold units will die off in battles while the gemmed rewards will not. In addition to this the highest guilds, if they continue rewards like they have been, will still get prizes for boosts which still put teams paying money ahead of the curve. The platform is still the same so the effort put in does not need to be elaborate on Gree's part and they are not redesigning the wheel. Easy for them and better for us! Better competition equals better gameplay experience. By no means do any sane person think that these guys would be running a charity. I just think lower spenders or nonspenders would be more enticed to do so if the competition is close. People like to be rewarded for the time they put into something and it still should be about growing your kingdom. Let's get back to the basics.