Originally Posted by
XBDMRRFPN
Thank you, I appreciated the answer about the bonuses, but I think it's not impossible to create a table of damages
I mean, like in the examples I made, if there is a difference of 150 points between attack and defense the damage done is X if the difference is 200 points the damage done is Y and so on.
I am quite sure that there is a rule and is quite simple.
It can be discovered either with friendly matches either with the bosses (they declare their points)
Once find the rule (that I believe that goes in intervals) it's easy to get all minions statistics
PS about the sense of random I disagree, not because I like random (I actually like that we can discover the rule), but because playing D&D gives, with roll dices, random outcomes, so the game could have done the same.