Hey all, just touching base with everyone:
-After reverting the code last night to stop the "too weak to invade" issue that popped up, we've redeployed that code without the issue reappearing (although do let us know if it reappears). This is awesome news because that code will (in part) prevent some potential exploits.
-XP in the LTQ: It was too high; we released a change after QA ran that down, and things are back to normal there. We will not be reverting levels or adjusting XP totals for players who chose to participate at the higher XP levels. I understand why some people are requesting that, but that is not something we can do via script and it is not something that support can do manually (or has ever done). Thank you for your patience while that was being addressed, and for your understanding.