You do realize that implementing the IPH while pairings rivals will take so much fun out of the game and cause the majority of players to be unhappy?
You do realize that implementing the IPH while pairings rivals will take so much fun out of the game and cause the majority of players to be unhappy?
To: gree
Thank you for all this communication. Please continue this.
Is the rival list similar to what was recently changed? Level expansions?
Better communication+smooth battle this weekend(server)=buying gold
How many people will be deleting or have already deleted all their buildings? Gonna mess everything up. Way to go!!
The Expendables
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Great job, but I don't like the rival list on iph how can I rob bigger players now to get my money for the ltb
Yeah, my English is bad... just get used to it...
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I might look like a noob, but if u dislike it buy gold for me.
These are some valid concerns, but IPH is just one variable out of many, and is in fact one of the smallest weights in the algorithm currently. We're not looking to make robbing impossible - that would defeat the purpose. Half of the fun is occasionally striking it rich when you find someone to plunder with a lot of money.
What about increasing max player level? This is long overdue!
Happy to see representatives from the company reinforce that robbing is definitely a valid part of the game. I have long suspected that the variable collection times on new buildings purposefully tried to encourage robbing. Too many players think building their iph is the sole purpose of this game.
Do or will def buildings show on your def stats?
One shot, one kill, ready to die, but never will!
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Def on my old account gonna shoot through the roof.