Gone rogue 32-36 complete walk thru

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Thread: Gone rogue 32-36 complete walk thru

  1. #1
    Steady Scribe
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    Gone rogue 32-36 complete walk thru

    First I apologize for not tracking 31, guys in my faction asked for this so I started at 32 and figured I'd share here. I hope it helps you guys. I did not keep track of gold used but it was a lot, people can do the math to see what they need. Maps are designated by --- after the name. Enjoy

    Ltq gone rogue
    32/36
    Train station ---
    Railroad platform 204x5
    Railroad platform 130
    Railroad platform 220x6
    Railroad station 180x4
    Railroad station 125
    Tanker car 172x4
    Tanker car 112
    Ukrainian operative 156x3
    Historic district ---
    Nervous townsperson 128
    Wild-eyed jihadist 194x3
    Armed fanatic 176x3
    Resistance fighter 165x2
    Communication center 248x7
    Reward: lightwing bomber 2197/1452 air

    33/36
    Trident beach head ---
    Regime shock troop 122
    Sandbag bunker 163x3
    SAM launcher 195x2
    Turret 180x2
    Pillbox bunker 172x3
    Assault hovercraft 135
    Large bunker 190x2
    Torpedo boat 220x5
    Antiaircraft cannon 176x2
    Patrol boat 236x4
    Military base ---
    Barracks 284x6
    Battle tank 200x5
    Hangar 240x4
    Armory 218x4
    Reward: $150,000 xp 165 and concrete

    34/36
    Insurgent block ---
    Guerrilla commander 233x12
    Damaged complex 264x4
    Damaged complex 300x8
    Bomb maker compound ---
    Seamus mctaggert 244x13
    Cargo truck 250x4
    Reward: opal APC 2251/2195 ground

    35/36
    International quarter ---
    Masked bomber 244x6
    Gruff terrorist 256x3
    Frightened terrorist 142
    Patrol vehicle 272x4
    Personnel carrier 336x5
    Luxury villa 175
    Destroyed car 224x3
    Damaged 4x4 215x2
    Police truck 210x2
    Naval battle ---
    Submarine 122
    Cargo boat 154x2
    Tug boat 184x2
    Torpedo boat 280x4
    Combat boat 145
    Drilling rig 158x3
    Battleship 318x5
    Raider boat 215x3
    Mine-launcher 130
    Destroyer 236x2
    Reward: xp 175 valor 1750 and concrete

    36/36
    Government area ---
    Pham van hinh 247x3
    Recruitment facility 240x5
    Zuma mbeki 310x3
    Chavo Luna 290x3
    SAM launcher 288x5
    Battle tank 256x4
    Steel mill ---
    Crazed smelter 225x3
    Propane tank 268x2
    Iron mine 220x4
    Factory 276x6
    Sulfide tank 300x3
    Steel mill 320x5
    Magnetic crane 332x5
    Reward: 180 xp ORP Metalowiec 4860/4221 sea

  2. #2
    Steady Scribe
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    36/36 final unit

    Final unit for completing it
    Attached Images Attached Images

  3. #3
    Articulate Author Gen CheeBye's Avatar
    Member Since
    Jan 2013
    Post Count
    460
    Thanks for the posting. Am stuck at level 34 with no idea what's ahead of me and how much energy required to complete it all.

  4. #4
    Banned
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    Jan 2013
    Location
    Australia
    Post Count
    1,627
    Quote Originally Posted by At1davis View Post
    First I apologize for not tracking 31, guys in my faction asked for this so I started at 32 and figured I'd share here. I hope it helps you guys. I did not keep track of gold used but it was a lot, people can do the math to see what they need. Maps are designated by --- after the name. Enjoy

    Ltq gone rogue
    32/36
    Train station ---
    Railroad platform 204x5
    Railroad platform 130
    Railroad platform 220x6
    Railroad station 180x4
    Railroad station 125
    Tanker car 172x4
    Tanker car 112
    Ukrainian operative 156x3
    Historic district ---
    Nervous townsperson 128
    Wild-eyed jihadist 194x3
    Armed fanatic 176x3
    Resistance fighter 165x2
    Communication center 248x7
    Reward: lightwing bomber 2197/1452 air

    33/36
    Trident beach head ---
    Regime shock troop 122
    Sandbag bunker 163x3
    SAM launcher 195x2
    Turret 180x2
    Pillbox bunker 172x3
    Assault hovercraft 135
    Large bunker 190x2
    Torpedo boat 220x5
    Antiaircraft cannon 176x2
    Patrol boat 236x4
    Military base ---
    Barracks 284x6
    Battle tank 200x5
    Hangar 240x4
    Armory 218x4
    Reward: $150,000 xp 165 and concrete

    34/36
    Insurgent block ---
    Guerrilla commander 233x12
    Damaged complex 264x4
    Damaged complex 300x8
    Bomb maker compound ---
    Seamus mctaggert 244x13
    Cargo truck 250x4
    Reward: opal APC 2251/2195 ground

    35/36
    International quarter ---
    Masked bomber 244x6
    Gruff terrorist 256x3
    Frightened terrorist 142
    Patrol vehicle 272x4
    Personnel carrier 336x5
    Luxury villa 175
    Destroyed car 224x3
    Damaged 4x4 215x2
    Police truck 210x2
    Naval battle ---
    Submarine 122
    Cargo boat 154x2
    Tug boat 184x2
    Torpedo boat 280x4
    Combat boat 145
    Drilling rig 158x3
    Battleship 318x5
    Raider boat 215x3
    Mine-launcher 130
    Destroyer 236x2
    Reward: xp 175 valor 1750 and concrete

    36/36
    Government area ---
    Pham van hinh 247x3
    Recruitment facility 240x5
    Zuma mbeki 310x3
    Chavo Luna 290x3
    SAM launcher 288x5
    Battle tank 256x4
    Steel mill ---
    Crazed smelter 225x3
    Propane tank 268x2
    Iron mine 220x4
    Factory 276x6
    Sulfide tank 300x3
    Steel mill 320x5
    Magnetic crane 332x5
    Reward: 180 xp ORP Metalowiec 4860/4221 sea
    Thanks man.

  5. #5
    Steady Scribe
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    No problem guys. If I can afford the time ill try to fill in where devin left off. I always do them because well at level 250 you're already leveled up so no need to camp. If you guys would like to see more added to it like total energy used or anything like that speak up. Otherwise ill format them like this, in my opinion people can do simple math and writing down every gold refill got tedious especially towards the end when it was like every three or four hits.

  6. #6
    Prominent Poet
    Member Since
    Dec 2011
    Post Count
    1,474
    Great work mate, I think I'll quit at 34 prestige as it looks like 600 gold for the last two missions

  7. #7
    Banned
    Member Since
    Jan 2013
    Location
    Australia
    Post Count
    1,627
    Quote Originally Posted by At1davis View Post
    No problem guys. If I can afford the time ill try to fill in where devin left off. I always do them because well at level 250 you're already leveled up so no need to camp. If you guys would like to see more added to it like total energy used or anything like that speak up. Otherwise ill format them like this, in my opinion people can do simple math and writing down every gold refill got tedious especially towards the end when it was like every three or four hits.
    If you can tell us the energy required then you da man!

  8. #8
    Lurker
    Member Since
    Sep 2013
    Post Count
    21

    thanks

    Quote Originally Posted by I am a cow View Post
    Thanks man.
    thanks for your informations

  9. #9
    Lurker
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    Sep 2013
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    8
    Truyen cuoi hay nhat, truyen cuoi dan gian, tuyen tap truyen cuoi, truyen tieu lam , truyen hai huoc, truyen cuoi hoc duong , tuyển tập các truyện cười hay nhất.

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