1. #3946

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    Quote Originally Posted by Miyabi View Post
    Zrednic;first, how do you get + versions of uncraftable armors? They are in the spreadsheet so they must exist?
    for uncraftable armors, the + versions are able to get them thru Chests that are bought by gold only. And fusing dont give you a + version chance at all too.
    s/gold/gems/

    Also, are the castle building quests worth the effort if I've already got training grounds everywhere? On one that wants me to build 3taverns+cathedrals and even after next expansion I would have to sell off a lv2 training ground (or wait for last expansion, which seems even more wasteful)
    You should always make it the earliest time to open your expansion fully. Building quests give you gold,exp, gems.... Depends on whether you want to clear all quest log as a personal experience or anot, or else you can skip them, doesn't affect your gameplay or armors in anyway.
    final 2 building quests:
    Code:
    Armorsmith Architecture	build 3 Taverns, 3 Cathedrals, 2 Training Fields	5000G, 1800XP
    Monster Madness		build 2 Monster Nests, upgrade a Monster Nest to level 2, collect 20000 gold from Monster Nests		5000G, 2050XP, 1 gem
    You'll be spending a lot of gold for that gem and some XP, so unless you want to clear all your quests or can really use it for a guild "quests" quest, it's probably not worth it.
    I did it on my main, since I was logging quests for the wiki, but on my alt I just dropped that quest chain at the build a monster nest quest.
    Android: GM of casual guild Macross (former Majestic member), mostly farming screenshots for the wiki now.
    Line-ID: marco-knd
    Still usable epics: Forgestone+/Ravage/Necro/Druid, Specter/Komodo
    if "boss fight is close" then "insert miss at the last moment" end
    Topic containing the all important armor etc. spreadsheet: http://www.funzio.com/forum/showthre...Administration

  2. #3947
    The_'s Avatar
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    how long does it take you to get this far?

  3. #3948

    Building Quests?

    Hello all

    I have been lurking about for a few weeks absorbing information and learning more about the game. Thanks to those who have already contributed to my knowledge.

    I am at Level 67 have all the expansions for my city opened up (that was hard work) and am working on getting my Big 4 up to L50 and working on the Bigger 4.

    I have been doing the quests including the building quests because it would bug me to leave them undone - I will admit to being a bit fussy like that. However, now that I have passed the upgrade two dragon's nests quest I am hoping I have done them all and maybe can start selling off conservatories, taverns, cathedrals etc with a view to replace them with training fields? Are there any additional building quests that will come up later in the game to annoy me? The last thing my OCD self would like is to sell off all my taverns etc only to need to rebuild them again to get another quest off the list.

    cheers and thanks in advance

  4. #3949

    Building Quests? My question was already answered nearby.

    Quote Originally Posted by Marco_ View Post


    final 2 building quests:
    Code:
    Armorsmith Architecture	build 3 Taverns, 3 Cathedrals, 2 Training Fields	5000G, 1800XP
    Monster Madness		build 2 Monster Nests, upgrade a Monster Nest to level 2, collect 20000 gold from Monster Nests		5000G, 2050XP, 1 gem
    You'll be spending a lot of gold for that gem and some XP, so unless you want to clear all your quests or can really use it for a guild "quests" quest, it's probably not worth it.
    I did it on my main, since I was logging quests for the wiki, but on my alt I just dropped that quest chain at the build a monster nest quest.
    Oh, I think the answer to my question was close by, I didn't read Marco's post carefully. It would appear that the upgrade the monster nests to Lvl 2 is the final quest so far and now that I have completed it then I can start to sell off and install training fields.

    Am I missing anything? I tend to play twice a day so the extra capacity of the TF to generate gold is nice for my style of play.

  5. #3950

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    Quote Originally Posted by Maid Marian View Post


    Oh, I think the answer to my question was close by, I didn't read Marco's post carefully. It would appear that the upgrade the monster nests to Lvl 2 is the final quest so far and now that I have completed it then I can start to sell off and install training fields.

    Am I missing anything? I tend to play twice a day so the extra capacity of the TF to generate gold is nice for my style of play.
    Well, I missed something: the 2 building tasks randomly thrown in a long quest chain...
    Here's the 2 quests plus what leads up to it (tl;dr 1 tavern, 1 monster nest level 2. "build" == "have it in your castle, at the start of the quest also qualifies") :

    Sqaull Tales 1-4 -> Gwen's Obsession 1-4 -> Artie's Career Change 1-4 -> Aunt Morgan 1-3 ->

    Aunt Morgan 4 collect 7500 gold, build 1 Monster Nest, upgrade a Monster Nest to level 2, craft 1 Living Flame Armor 5000G, 1500XP, 1 gem

    -> First Do No Harm 1-4 -> X Marks the Gravestone 1-3 ->

    X Marks the Gravestone 4 X Marks the Gravestone 3 Marsh Memories 1 build 1 Tavern, collect 3000 gold from Taverns, clear Blazing Tides once on the Epic stage, clear Caballero Desert once on the Honor stage 5000G, 2000XP, 1 gem
    Last edited by Marco_; 08-31-2013 at 04:42 PM.
    Android: GM of casual guild Macross (former Majestic member), mostly farming screenshots for the wiki now.
    Line-ID: marco-knd
    Still usable epics: Forgestone+/Ravage/Necro/Druid, Specter/Komodo
    if "boss fight is close" then "insert miss at the last moment" end
    Topic containing the all important armor etc. spreadsheet: http://www.funzio.com/forum/showthre...Administration

  6. #3951
    Anyone know why my knights stats have been going down? I know for a fact that my main was over 1200 attack and when last I logged in he's now down to 1150ish. I know I had 4 knights over 1000 attack and when I last logged in I only had 3 knights over 1000. I haven't changed any of their armors, they're all still wearing the exact same armor they were wearing.
    Level 107
    Maxed SS+, Infernal+, Armor of the Bear, working on 21 Moontide.
    XBD-ZVY-CXQ

  7. #3952

    Join Date
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    Hi

    You either got demoted from your guild, or for a while its been they nerfed the guild bonuses

  8. #3953

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    Friend's guild bonuses don't work anymore and they nerfed guild % bonuses.
    MaJestic Solo
    Guild: Majestic Lv75
    Status: Retired



  9. #3954
    Ah ok, that explains it. I was actually promoted in my guild, so it's got to be the nerf. Thanks!
    Level 107
    Maxed SS+, Infernal+, Armor of the Bear, working on 21 Moontide.
    XBD-ZVY-CXQ

  10. #3955

    Killed enemies seem to drop more shards than the counter at the armorsmith shows

    Hi there,

    Iīm not sure if this question has been answered before (i searched the forum but havenīt found anything):

    Killed enemies seem to drop more shards than the counter at the armorsmith shows. For example, I was recently farming at the Faerie Forest on epic level where all enemies together dropped at least 16 spirit shards (4 waves with 4 enemys that dropped between 0 and 2 shards). Then i realised that at the armorsmith I had only 7 shards available for crafting spirit-armors?! I tested this on other stages with different shard types and the result was the same every time.

    Is the amount of collected shards calculated randomly for each stage? Shouldnīt it be the sum of all shards that killed enemies drop? I often use a power attack at the beginning of a wave, so every enemy drops a shard. This tactic would be completely useless if the shards are not collected.

    It would be great if someone could explain this issue to me. Maybee Iīm not the only one that ecounters it.

    Thanks a lot!

  11. #3956

    Friendlist buggy?

    Hi,
    iīm wondering if the friendlist is buggy. I had 50 friends and add 2 new and suddendly i had only 46
    Sorry if thats a questions allready asked.

    Regards

  12. #3957

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    Quote Originally Posted by Legacy271 View Post
    Hi,
    iīm wondering if the friendlist is buggy. I had 50 friends and add 2 new and suddendly i had only 46
    Sorry if thats a questions allready asked.

    Regards
    people might have removed you as their friend

  13. #3958

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    Quote Originally Posted by BraveSirRobin View Post
    Hi there,

    Iīm not sure if this question has been answered before (i searched the forum but havenīt found anything):

    Killed enemies seem to drop more shards than the counter at the armorsmith shows. For example, I was recently farming at the Faerie Forest on epic level where all enemies together dropped at least 16 spirit shards (4 waves with 4 enemys that dropped between 0 and 2 shards). Then i realised that at the armorsmith I had only 7 shards available for crafting spirit-armors?! I tested this on other stages with different shard types and the result was the same every time.
    No. You're confused by the visual representation of shard and XP drops.
    If the first minion of screen drops 1 shard, you will see that same shard again at the next minion etc. until it really gets picked up at the end of the screen, so what you percieved as 16 shards was probably at most 4 or 5.
    Android: GM of casual guild Macross (former Majestic member), mostly farming screenshots for the wiki now.
    Line-ID: marco-knd
    Still usable epics: Forgestone+/Ravage/Necro/Druid, Specter/Komodo
    if "boss fight is close" then "insert miss at the last moment" end
    Topic containing the all important armor etc. spreadsheet: http://www.funzio.com/forum/showthre...Administration

  14. #3959
    yeah thats possible, but i was strange that they are less friends direct i added 2 new but i thought that this was a game problem

  15. #3960

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    Quote Originally Posted by Legacy271 View Post
    yeah thats possible, but i was strange that they are less friends direct i added 2 new but i thought that this was a game problem
    Adding the friends probably just caused a refresh from the server. The client talks to the server as little as possible, which can get things a bit out of sync...
    Android: GM of casual guild Macross (former Majestic member), mostly farming screenshots for the wiki now.
    Line-ID: marco-knd
    Still usable epics: Forgestone+/Ravage/Necro/Druid, Specter/Komodo
    if "boss fight is close" then "insert miss at the last moment" end
    Topic containing the all important armor etc. spreadsheet: http://www.funzio.com/forum/showthre...Administration

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