You Know the Drill:
Please Post: Your Level, Damage for Free, Cash and Gold Hits
The Stats of Each Unit Won
This will help encompass a master sheet for all information
*Feel free to ask any Questions
Additional Information Was requested on the Front Page by Multiple Players:
Boss Tier's (How much Health Boss 50 Has)
*Update the Boss Health Changed Last time
Lvl 5-25 Boss 50 has approximately 950k Health (Updated)
Lvl 26-50 Boss 50 has approximately 2.9 Million Health (Updated)
Lvl 51-75 Boss 50 has approximately 7.2 Million Health (Updated)
Lvl 76-100 Boss 50 has approximately 11.5 Million Health (Updated)
Lvl 101-150 Boss 50 has approximately 18.5 Million Health seems to be average (Updated)
Lvl 151-250 Boss 50 has approximately 38 Million Health (Updated)
Free Hit = 67% of your Attack
Cash Attack is 100%+ of your Attack with all Modifiers.
Gold Attack is 4x the Damage of a Cash Attack.
Health Regen Calculator can be used: Credit to sledge 187
https://docs.google.com/file/d/0BwaW...it?usp=sharing
*Note you must Download in order to Enter in your Values.
Cash Hits Cost:
1-25= 1250 + (1250* boss lvl)
25-50= 2500 + (2500* boss lvl)
51-75= 3750 + (3750*boss lvl)
76-100= 5000+ (5000* boss lvl)
101-150= 10000+ (10,000 * boss lvl)
151-250= 10000+ (10,000 * boss lvl)
*Each Boss pays you 4x the Cash hit cost when you defeat (except the 151+ tier pays more)
For XP Gained Each lvl is: 5+ (5*lvl)
Every Prize also gives XP (Prize # *10XP)
Note if you lvl up while in the process of battling a boss then you will get full health in the process. If you can, try to time your lvl up when you would need to use a medpack and you can save yourself 20 gold.
New Update: If you trigger a boss with less than 2 hours remaining you are still given the opportunity to defeat him in those 2 hours even if the event itself finishes before that 2 hours. (please dont' rely on this as there were reports of not getting the final reward last time)
01) Example: RARE, Thief 200/1, 1F, Copy and Paste Below this Line
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Level = XXX
Free Hit = XXX Damage
Cash Hit= XXX Damage
Gold Hit = XXX Damage
Boss #) Rare, Uncommon, Common? / Name Of Unit and Stats/ # of Hits (F, C, MH) / MP (# used) / Total Gold Spent
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TOTALS:
# of Commons:
# of Uncommon:
# of RARE:
# of PRIZE:
# of Medpacks:
# of Gold Spent: