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  1. #1306
    Boiler Plate + Notus gave me Combustion

  2. #1307
    Eurus reg + phyrus reg = blazebourne :-)

  3. #1308
    Cind3r's Avatar
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    is Ageis of the Fallen currently the only obtainable Fire/Spirit 4 Star?

    Is it worth stacking this armor for future fusions?

  4. #1309

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    Quote Originally Posted by SoloStar View Post
    I'm not complaining and I can not care less if he levels his armor, but he has to be delusional if he believes his level theory is correct when there's enough information out there against it lol

    Not stopping him from leveling it. Go right ahead.
    the way you talk should be delusional also the drop rate of the snakeskin instead of the stone at normal vs epic level.
    Why everybody noticed that fighting the epic gives more probability to get the snakeskin instead the stone?

    The logic is the same the more you work on something the more is likely to have a good reward.

  5. #1310

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    Quote Originally Posted by SoloStar View Post
    Yes, because a bunch of people getting the same armors you do with two lv1 armors means you're somehow right with your theory...
    the one that is saying that brings the Truth is you not me.
    the "I know it all" here is you, fly down kid

  6. #1311

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    Quote Originally Posted by XBDMRRFPN View Post
    the way you talk should be delusional also the drop rate of the snakeskin instead of the stone at normal vs epic level.
    Why everybody noticed that fighting the epic gives more probability to get the snakeskin instead the stone?

    The logic is the same the more you work on something the more is likely to have a good reward.
    The snakeskin drop has actually been worked on by many players, and we've actually tried recording the data for normal compared to epic. It has already been shown that the rate of successful snakeskin drops for epic is better than normal. The reason why we're able to do this is because it's much easier to go through 200 runs of snakeskins compared to fusing the same set of 4 star armors 200 times.

    At this point of time, assuming that fusing higher leveled armors will result in a better outcome is the equivalent to assuming that tapoping repeatedly On the screen while fusing would result in a better outcome. Unless we have a large enough set of data to compare fusing two level 1 4 star armors and 2 leveled 4 star armors, we can't assume much.
    Knights and Dragons iOS.
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    My friend's list is currently full, i won't be able to accept new players at the moment.

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  7. #1312
    Zyntree's Avatar
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    Increased frequency of fusing means worse results

    I don't know if anyone else experienced this, but when I fuse 2 legendaries, wait a few days, then fuse more, I get better results than if I fuse fuse fuse! all at once. I wish I wrote down my results. Phyrus+Notus = guardian battle gear. Then I fuse other dragon armors, a jackelope, flameguard and some others and results go down hill fast. Last two fusions make IA and RF. Lame

  8. #1313

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    Quote Originally Posted by Zyntree View Post
    I don't know if anyone else experienced this, but when I fuse 2 legendaries, wait a few days, then fuse more, I get better results than if I fuse fuse fuse! all at once. I wish I wrote down my results. Phyrus+Notus = guardian battle gear. Then I fuse other dragon armors, a jackelope, flameguard and some others and results go down hill fast. Last two fusions make IA and RF. Lame
    This is something that makes sense. More fusions, less results. I fuse only four- five times a week now, and i get more than 90% good results. Time ago, i was fusing like crazy and getting only crap.

  9. #1314

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    Quote Originally Posted by Sakino View Post
    This is something that makes sense. More fusions, less results. I fuse only four- five times a week now, and i get more than 90% good results. Time ago, i was fusing like crazy and getting only crap.
    but cannot be proven easily.
    Is a kind of sensation like the one I have with higher level fusions.

    There is something more about high level fusions.

    We know for sure, so far very few things:
    1) you cannot have as a result one of the 2 armors fused
    2) the level of the outcome is the average rounded up (for instance one is level 1 and the other is level 6 the outcome will have level 4)
    3) the elements of the outcome armor have to be present in the two fusing armors. If an element is not the 2 armors that you fuse it will not show up in the outcome armor

    now suppose to have two 3star armors at level 51 both of them (but is enough to have an average level of 51 anyway so one of them can be even a 2 stars at high level so the average total is >51)
    It can't result in a 2star because 2 stars don't have level 51.
    It can't be any of the 2 they came from
    It can't have the missing element in the 2 fusing armors

    the outcome has to be at least 3 stars and will have level 51 (or more if you made it higher)

    now looking at 3 stars

    Sky Guardian Armor
    Wicked Wraith
    Storm Sorcerer
    Armor of the Infernal
    Dark Prince's Royal Armor
    Swamp Shaman Robes
    Rocfeather Robes
    Spectral Captain's Uniform

    or higher level armors
    I heard that the DP is not fusable so if one of the 2 in the origin is an Infernal, if fire is included in the outcome has to be something quite high anyway...
    I am not sure if we can find a combination that will give us good result for sure, but if we can find this could be a good deal the same when we fuse basic fire and basic earth to get a granted 50 EP armor...

  10. #1315

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    Quote Originally Posted by XBDMRRFPN View Post
    but cannot be proven easily.
    Is a kind of sensation like the one I have with higher level fusions.

    There is something more about high level fusions.

    We know for sure, so far very few things:
    1) you cannot have as a result one of the 2 armors fused
    2) the level of the outcome is the average rounded up (for instance one is level 1 and the other is level 6 the outcome will have level 4)
    3) the elements of the outcome armor have to be present in the two fusing armors. If an element is not the 2 armors that you fuse it will not show up in the outcome armor

    now suppose to have two 3star armors at level 51 both of them (but is enough to have an average level of 51 anyway so one of them can be even a 2 stars at high level so the average total is >51)
    It can't result in a 2star because 2 stars don't have level 51.
    It can't be any of the 2 they came from
    It can't have the missing element in the 2 fusing armors

    the outcome has to be at least 3 stars and will have level 51 (or more if you made it higher)

    now looking at 3 stars

    Sky Guardian Armor
    Wicked Wraith
    Storm Sorcerer
    Armor of the Infernal
    Dark Prince's Royal Armor
    Swamp Shaman Robes
    Rocfeather Robes
    Spectral Captain's Uniform

    or higher level armors
    I heard that the DP is not fusable so if one of the 2 in the origin is an Infernal, if fire is included in the outcome has to be something quite high anyway...
    I am not sure if we can find a combination that will give us good result for sure, but if we can find this could be a good deal the same when we fuse basic fire and basic earth to get a granted 50 EP armor...
    Not true. Time ago my cousin fused a maxed armor at 70 the banshee loking one whit a 50 chitinous. Got a maxed wawecharmer

  11. #1316

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    Quote Originally Posted by Sakino View Post
    Not true. Time ago my cousin fused a maxed armor at 70 the banshee loking one whit a 50 chitinous. Got a maxed wawecharmer
    nice to know

    it would be nice to see if this is true for 2 maxed 3stars, if they can come out with a wavecharmer at 50 lvl for instance

  12. #1317

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    Has anyone been able to fuse for cloudrange yet?

  13. #1318

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    Quote Originally Posted by XBDMRRFPN View Post
    nice to know

    it would be nice to see if this is true for 2 maxed 3stars, if they can come out with a wavecharmer at 50 lvl for instance
    AFAIK level of the initial armors is absolutely irrelevant to what's produced in the fusion result other than what level the resulting armor is. (A+B)/2 for resulting armor if A is the first armor's level, and B is the second armor's level.

    Two 3 stars can indeed come out with a two star, which is why many people suggest fusing anything below 4 stars is a waste of resources.

    If you have infinite resources you can test fusions of possibly multiple maxxed 3 stars, but honestly the resources are better spent elsewhere short of that corner case.
    --Rev

  14. #1319

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    Quote Originally Posted by taylor1993 View Post
    Has anyone been able to fuse for cloudrange yet?
    this is a good question although the non+ armor is so much less than the + one

  15. #1320

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    Quote Originally Posted by XBDMRRFPN View Post
    this is a good question although the non+ armor is so much less than the + one
    It's not that much less, I'm pretty sure initially a mistake was made on the spreadsheet saying it had like 1250 defence when it actually has about 1550.

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