I have notices that all our wars so far all have been going the same way.
The first 2 minutes are used to take down the wall (if the enemies have one) and beating the Guardian.
After that we have 2 to 3 minutes where everybody use the energy they have left.
Now there is 45 to 50 minutes where nothing is happening.
Everybody is coming back and fighting in the last 5 minutes, it is here that all the Gems are used.
All the enemies we have been facing in this event so far have been using the exact same tactic.
So why are the wars a whole hour long than all the action are happening in the first and last 5 minutes of the wars?
I think the wars would be more exciting and intense (and GREE would make more money on sold Gems) if the wars only was 10 to 15 minutes long (and the regen time was adjusted accordingly)
We would make around the same points per war because most of the actions are already happening in the same 10 minutes of every war anyway.
Why not remove the boring 45 to 50 minutes where everybody is just waiting for energy regen?
We would have time to fight a lot more wars so GREE could make more money on Gems.