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06-28-2013, 08:16 AM #211
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06-28-2013, 09:59 AM #212
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I know you want to hate on me and that's fine.
I've stated and agreed with people on this thread about the fact that Gree designed a game that was highly dependent on buying gold. They are a for profit business. What I've expressed over and over is that I don't like the fact that it is so dependent on that. Teams such as FC use this simple fact to be #1. If they didn't some other team would and it is simply due to the way the game is designed. There is a nice thread going on about the play free syndicates and how well they are doing... to me this is actually an accomplishment because they are putting their time and coordination to maximize their IP... instead of just simply refilling their energy over and over with a simple click of a button. To me they are overcoming some type of challenge.
There are plenty of video games out there that don't let you buy your way to the top. I have no idea what other games you play but I can't imagine anyone thinking you are some amazing player simply cause you had willingness to shell out $1000+ a month to buy pixels.
And as far so your examples... totally off based. You cannot buy a race car and then give the officials $100,000 to win the race. Every obstacle in this game can be overcome by buying gold. To me that is an absolutely boring way to play and for the most part (I caved in and have put in about $100) I have kept it to a free play game.
Go out and play a round of golf with your friends... on every hole when you get to the green simply hand each player $20 and tell them you want your next putt to go in. I'm sure they are gonna love the fact that they have $360 in their pocket... but they aren't going to think you are some amazing golfer.
In the end I just wish Gree didn't make it so blatant on how to "win" this game.Bluemoe
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06-28-2013, 10:33 AM #213
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It's silly to waste time arguing over the mix of money and skill in CC vs. other games. According to you, if I give two new players $10,000 to pay CC with they will end up in the same spot six months later. I disagree. Tzora already listed some of the "skill" elements in the game. Have you played it? There are hundreds of decisions facing players all the time. Who to attack. What to buy. Do you have the people skills to put together a functioning syndicate? Again, I believe skill is a larger determinant in outcomes in chess than in CC. I've never heard anyone say they are a great player in CC. But if you think that being smart and persuasive doesn't help you're just plain wrong.
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06-28-2013, 10:54 AM #214
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What I've said from the beginning is that every obstacle can be overcome by real money. Simple.
And your analogy isn't really good because you are using an example of 2 people with completely different thought processes to play this game and then basing that on a predefined "spot" to see who is better. What I'm saying is for people that do know this game and are in the same mindset it comes down to how much you spend in battles. Would it be fair to say players in Rogue Gallery and Indian Nation know how to play this game? The only thing separating them from FC at the end of the battles is the amount of gold spent and who they play (which all teams have no way to determine).
I know this will never happen but I would love to see the correlation of gold bought versus the rank a syndicate places in battles. If there was a way to cap the amount of gold each syndicate was able to use in a battle event that would at least make a fair playing field as each syndicate couldn't just use the power of the almighty dollar to push ahead of #2.Bluemoe
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06-28-2013, 11:05 AM #215
oh please stop ****ing and whining about gold spenders people .. just play the farking game as you wish to play. you have a problem with the gold spenders, quit playing this game .. its a feature that's made available by GREE. if you wish to cry and moan, go cry and moan to the support for allowing such unfairness .. and please stop making this game more boring as if it is not already enough lol
i feel sorry for people who are financially broke.
i feel sorry for some people who can't buy gold (including me).
i feel sorry for people who can't buy stats.
i feel sorry that you even created an account here duckid and alike to come by and whine and moan about gold spenders.
i feel sorry that you are pathetic stingy bastards.
just get the fark over with your never ending rant. i'm done, continue whining nowLast edited by TZora; 06-28-2013 at 11:16 AM.
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06-28-2013, 11:15 AM #216
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I'll just continue from your whining thread into my whining thread... fair enough?
Luckily for me you don't run these forums and I can post whatever I like.
Overall I just would like a change from Gree. It gets boring seeing Fight Club at the "winners" circle every time. And I'm sure if it continues gold spenders in Indian Nation and the like will stop spending because they see it is pointless to try to outspend FC.
Maybe that will promote a change from Gree (doubt it)... until then they will just keep collecting.Bluemoe
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06-28-2013, 11:18 AM #217
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06-28-2013, 11:31 AM #218
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I'm wondering at this point if you even read my posts.
A change will come when people stop spending and I don't see that day coming anytime soon. But I do see people becoming bored with this game and that might promote Gree to rethink how the game is played.
Gree also has all the internal numbers. They might see that people are declining on spending gold due to how lopsided wins are and that the same teams constantly are 1, 2 and 3. People stop playing (and paying) when something becomes boring and futile.
I can only imagine how frustrated the members of Indian Nation and Rogues Gallery must be always coming in #2 and #3 with no hopes of ever getting #1.
Anyways I'm done with this thread. Have a lovely day.Bluemoe
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06-28-2013, 11:43 AM #219
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06-28-2013, 11:53 AM #220
I don't see people getting frustrated over the placing. We usually try to conserve gold by not overspending on 3rd place and we usually have an exciting push at the end to finish. 2 wars ago it took a 3.1 million torrent of a final battle to hold the spot. Last war wasn't quite as hard of a push, but still a solid push from #4.
To be honest, I think the most boring spot is sitting in 1st place unchallenged. I'm sure they're not complaining about being 1st place or anything, but I don't suppose there's a ton of excitement in sitting with a 5 mil lead all war every war. Some of them step down from time to time to help some buddies make a push though.
Batman isn't fun without the Joker and the Globetrotters aren't all that impressive against the Generals
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06-28-2013, 06:20 PM #221
according to who? that's the question.
i have not seen a single fight clubber saying, "i'm bored of winning and taking a 5 mil pts lead". but i do have seen many fight clubbers saying, "lets fight again". even when there's 5 mil lead
they just like to be #1 and that's more than enough to take the lead and kick some butts. fight clubbers love doing what they do
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06-28-2013, 06:56 PM #222
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06-29-2013, 02:51 PM #223
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Alrighty then! Some people like winning and being first. But not everyone according to Matt. But some people like winning so much they hack into a teammate's account and spend his money for him(not you, Matt, I know).
We've reached the end of this thread. Goodnight.
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06-30-2013, 01:55 AM #224
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30 million
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06-30-2013, 02:18 AM #225
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Not that I'm comparing the skill involved in CC with the skill involved in winning olympic gold, but the fact remains that those willing to spend the most on the Olympics win the most gold. It's very close to a direct link, barring outliers (small countries winning due to one particular individual).
Yes, spending more contributes directly to winning in CC. As it does in professional sports. And politics. And business. And, in fact, almost every single thing in life. Because money can be traded for goods and services, and the better resourced one is, the more likely one is to succeed.
I'm flabbergasted that this is a point of contention.74xxxxx/47xxxxx
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