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06-25-2013, 08:06 PM #1
- Join Date
- Jan 2013
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- 1,382
I think I finally beat Knights & Dragons
I just realized I've NEVER seen the MegaMan FireMan rip off armor in a chest, much less a + version. Anyone have it & want to trade? Oh right...
Which reminds me, how cool would it be if you could gift people 1 material a day. Ala treasure divers:
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06-25-2013, 09:24 PM #2
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- Jun 2013
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- 31
Wow I didn't even know you could get + versions of most of those... Quite a collection!
And the abitily to gift items or trade armors would be fantastic! Even if it was just between guild members still would be nice
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06-25-2013, 10:33 PM #3
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- Mar 2013
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- 1,255
Knights and Dragons iOS.
Guild: Rainbow Room
Main knight's named Aiden.
My friend's list is currently full, i won't be able to accept new players at the moment.
Cheers, my fellow knights!
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06-25-2013, 10:44 PM #4
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- Jan 2013
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- 1,382
Not armors, materials. I'm 13 short of crafting banshee, if someone has a few hairs lying around they could send me on a day or I could request a certain material that people an give etc.
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06-25-2013, 10:57 PM #5
- Join Date
- Jun 2013
- Location
- London
- Posts
- 94
dunno if anyone suggested this before, but an Auction House perhaps?
very nice collection Eun! is it possible for you to create/start a thread with a snapshot of your 1*-4* maxed armor collection perhaps? the above snapshot is really great and helpful. the datasheet is kinda late with its updates and seeing what u did with ur 2* collection is very informative.IGN: WarChicken
Level : 1xx
Code : XBC BBH FXP
Guild : All Legends
Helpful Links! Check Them Out!
Radlonghammer's Newbie Guide
Radlonghammer's Epic Boss Guide
Fuzing Armors Results
600RR's FAQ Breakdown
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06-25-2013, 11:01 PM #6
- Join Date
- Mar 2013
- Posts
- 1,255
Knights and Dragons iOS.
Guild: Rainbow Room
Main knight's named Aiden.
My friend's list is currently full, i won't be able to accept new players at the moment.
Cheers, my fellow knights!
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06-25-2013, 11:11 PM #7
- Join Date
- Jun 2013
- Location
- London
- Posts
- 94
in-guild limitation perhaps? though point on the possibility of it ruining the exclusivity of the weekly raid boss armors and others.. price limit per mats? sorry kinda persistent on my part, though u have to understand, not everyone are willing to spend cash on a game that they enjoy playing as much as those dedicated players that do spend money in game.
IGN: WarChicken
Level : 1xx
Code : XBC BBH FXP
Guild : All Legends
Helpful Links! Check Them Out!
Radlonghammer's Newbie Guide
Radlonghammer's Epic Boss Guide
Fuzing Armors Results
600RR's FAQ Breakdown
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06-25-2013, 11:13 PM #8
- Join Date
- Mar 2013
- Posts
- 1,255
Anyone could be invited into the guild and be given the armor for free regardless of level. I haven't managed to think of a form of a trade system that doesn't spoil the balance of the game :/ anyways, I haven't spent a cent on the game and I'd say I'm doing pretty good.
Knights and Dragons iOS.
Guild: Rainbow Room
Main knight's named Aiden.
My friend's list is currently full, i won't be able to accept new players at the moment.
Cheers, my fellow knights!
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06-26-2013, 01:11 AM #9
A lot of other games require someone to have been friends or in the guild for a waiting period of two weeks to a month or more to try and prevent or discourage adding a bunch of alts and loading them up with great gear/cards etc. That could be an option. Have to have been in the guild for 2 weeks prior to making any trades with people in guild. Or, maybe use the MVP or contribution points as sort of a "Guild Rep" and you need a certain level before trading. There are ideas or ways it could be done. Would you really want to waste a potential guild spot for 2 weeks just to get an alt a high level armor? Cost/Benefit analysis etc. For people that make their own guild for a few friends and alts, sure. Super competitive people are probably less likely... although if they did, they've probably got a plan in place with friends and alts and a whole web of a trades with b and c, b can trade with d and e, c trades with f and g... and so forth so its less noticeable with feeders and alts etc.
Busteroaf
Retired
Beer: Give your brain the night off
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06-26-2013, 02:47 AM #10
- Join Date
- Apr 2013
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- 127
Why not just put a level requirement on the higher grade armours that could disrupt the balance in the game, implement a 'ranking' system for armours 3* and above where for example at level 60 3*** non plus are unlocked (unlocked for trading)
70 - would be 3*+
85 - 4* non plus
100 - 4* Plus
That way only the higher level players can TRADE the higher grade armours, and the lower level players can still try their luck in DPC. Surely that would be the most sensible and feasible way to keep game balance and allow trading of armours?600RR
Rainbow Room
Level 100+
XBB-ZWY-WBN - Please PM prior to adding me or I will not accept you.
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06-26-2013, 03:14 AM #11
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- Mar 2013
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- 1,255
Hmmm both ideas sound pretty good, though I would say there needs to be a cap for when trading can take place, even for the one star armors. Maybe at level 50 or 60?
Knights and Dragons iOS.
Guild: Rainbow Room
Main knight's named Aiden.
My friend's list is currently full, i won't be able to accept new players at the moment.
Cheers, my fellow knights!
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06-26-2013, 03:21 AM #12
- Join Date
- Apr 2013
- Posts
- 127
Yeah definetly. There should be a level requirement for all rarities, ideally, set the level requirement higher than when the actual rarity armours are obtainable. For instance, basic armours are obtainable immediatly in the game, but you would want them unlocked at level 15 for example to prevent anyone advancing in the game without having to actually play the game properly. It may sound harsh, but this way keeps it fair and gives those who don't trade armours the same advantage as those who do.
I.e. a level 40 player could have AA+ at level 20 and fight a level 40 with traded LF at level 20 (He would only have unlocked the armour at 40.) That would be a pretty level playing field imo.600RR
Rainbow Room
Level 100+
XBB-ZWY-WBN - Please PM prior to adding me or I will not accept you.
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06-26-2013, 05:08 AM #13
- Join Date
- Apr 2013
- Posts
- 136
Nice pic!
Better and more photos than the official facebook page.
(Wheres the Like button...)
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06-26-2013, 07:58 AM #14
- Join Date
- Apr 2013
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- 53
Trading/gifting is a terrible idea.
It will destroy the gameplay and flood the game with far more hackers than we already contend with.
People will hack the game mercilessly and then use out of game means to turn it into their own form of pay to play, selling trades on eBay and such...happens everywhere else. This will take even more money out of GREEs pocket book and ultimately spell K&D's demise. While many might debate how well GREE thinks things out before doing them, they have gotten this part correct already, and haven't gone down this mistaken path in any of their games.
Let's be honest for a minute here: we already had a long standing member of this forum and game who snuck by GREE for quite some time, get banned (cough k cough i cough n cough g cough), while dishing out advice and doing quite well week in and week out in both the arena and epic boss. He was a part of what is the largest and most established guild in our game to date. So this crap is already present and sometimes not as obvious as...let's just call him Zizzle as he is a bit too hyper to mention his name. Further, there are guilds out there with relatively brand new members who have purchased in excess of 20 elemental upgrades...somehow that seems a bit more than highly suspicious to me. And yet some people are beating the drum to be able to trade mats or armors?
What's the point in playing if we not only open up the doors (that people already have lockpicks to) but knock down the walls and invite this crap into our living rooms?
The answer would be none.
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06-26-2013, 08:26 AM #15
- Join Date
- May 2013
- Posts
- 488
In the original post I see a bunch of armors which are mostly not as good as armors you can craft from in-game materials. If the combined final stats are less than 1500 it doesn't seem worth the time and effort to level them to max.
Were these once-upon-a-time the best armors in the game? I'm obviously missing something.