Casualty Rate Fix - Page 2

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Thread: Casualty Rate Fix

  1. #16
    Verbose Veteran
    Member Since
    Jan 2013
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    Quote Originally Posted by ohgreatitsryan View Post
    What about the incorrect stats on android? Or the fact that I'm still seeing my attack swing over 150k?
    I second you on this one! iOS finally starts to have some issues that pale in comparison to what Android players have had to go through over time and they actually get responses from Gree on this forum. My attack swings much more from attack to attack than the highest stat loss I have seen posted from this issue. Nothing against iOS players at all as you deserve to have your issues fixed. It just seems amazing with all the threads on the countless and ever growing Android issues going on and none of them have gotten even half the attention from Gree as the threads on the iOS problems the past few days.

    As for the casualty rate, I was in the camp that always had the high casualty "glitch" from the get go until Gree put everyone on equal footing and just lowered the casualty rates of the individual units. So this whole issue is kind of like going back home for me and honestly, I kind of missed it. It made me a much stronger player and brought a little challenge and strategy into gameplay. That being said, many if not most were never in this camp so I can understand why they would be upset by having a few casualties when attacking/raiding each time in a war game. If only this were true in real life then many would not have lost loved ones for their ultimate sacrifice in serving their respective countries.

  2. #17
    I just tested and did see a slight improvement. I was able to attack someone at about half my strength (yeah, I was a bully, but it was for a good cause) without any abnormal casualties. When I attacked someone slightly weaker then me (-5000) I did have a single casualty per hit, which is better than before. In this case they were strong valor units, but still less than the strong valor and expensive cash units I lost earlier in the day. So, things are better. Not back to what I would expect/hope, but heading in the right direction.
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  3. #18
    Verbose Veteran ohgreatitsryan's Avatar
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    My attack is now displayed at 430k, I was able to test it on the boss and my cash hit was doing 375k, so I'd call that my real attack. When I attack rivals it swings from 220k to 390k. That is a huge range coming into a WD event.
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  4. #19
    Lurker
    Member Since
    May 2012
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    12

    Casualty Rate Fix

    I'm on iPhone, and casualty rate is still very high. I'm now loosing about 1 unit per attack, and usually good one.
    Per peer suggestion, I switched to raiding only, and it is about as degraded as fighting rival.
    From our faction, some lost about 4k before noticing the change.
    (we are on wednesday 26th, in China, so may be far ahead of the servers...).

    still waiting for a rollback.

  5. #20
    Master of Musings mxz's Avatar
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    Jul 2012
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    So you set casualty rates to 0 and call it a fix?

    Stop listening to your customers and let us have casualties...
    #smug

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  6. #21
    GREE Engineering
    Member Since
    Mar 2013
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    232
    We just pushed one more tweak to the rate, please let me know what you end up seeing.

  7. #22
    Newbie
    Member Since
    Jan 2013
    Post Count
    28
    Not fixed at all!!!!!!!!! still big differance in raiding and fighting . When are android users are going to be able to see true stats again on what
    see on our own profile and on rivals we are basically using the guesswork when fighting rivals. How is going to effect the game in WD

  8. #23
    Articulate Author
    Member Since
    Apr 2013
    Location
    UK
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    349
    Losing 3 units going up against someone with same stats. Fixed? I lost too much during the 1st faction vs faction. Round 2 killed 50% of my valour units.. Now i have to go against someone 50% lower to save units. Just crazy

    FYI - tweak didnt work, please fix. On the stat issues same across the board would be more helpful
    Last edited by SpikeyKit; 06-25-2013 at 11:11 PM.
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  9. #24
    Consistent Contributor
    Member Since
    Jun 2013
    Location
    Singapore
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    143
    tks for the fix! appreciate d effort =))

  10. #25
    Steady Scribe
    Member Since
    May 2013
    Post Count
    92
    I'm fine with units dying... But when there are tiers that is the problem... Its all based on cb points gain... Less 100 = 0 units die, 101-300=2 units die, that is the problem

  11. #26
    Verbose Veteran
    Member Since
    Jun 2013
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    Sheffield uk
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    656
    Quote Originally Posted by Jerle View Post
    We just pushed one more tweak to the rate, please let me know what you end up seeing.
    Ok my findings thismorning. Im on android! Open the game scratchcard comes up no images when scratched oh its froze and no reward booted out of game. Reopen game now loads with no problem. Checked stats im still 10k short but that is in lost units! I have tried 17 raids thismorning and my findings are
    1. My stats show 194k attk i raid showing 115k def battler report shows me 134k rival 54k loss 1 high value high cas infantry
    2. Raid showing 174k battle report me 142k rival 34k no loss
    3 raid showing 198k battle report me 134k rival 88k 3 units lost all same as first unit thats not normal but ok carry.
    4 raid showing 250k way above my attk battle report me 143k rival 113k wtf i win no loss hit 6 more time to be sure and no loss
    5 raid showing 330k now im being stupid! Battle report me 144k rival 230k i lose no surprise but a massive jump in stats and i lose 1 unit same as b4 high value high cas but more than acceptable.
    So in summery i have not lost a single valor unit yet but im still blind as to who i attk due to massive differences in stats from profile to battle report. So im blind but my game is playable at the moment.
    Now what is going to happen about all the units lost as im about 10k short in stats and im sure there are hundreds maybe thousands of us in the same boat! We need answers clear answers not were working on it we want to know what will be done its not rocket science just common curtiosy please look after your gamers they are your livelyhood without us your nothing!

  12. #27
    Prominent Poet JohnnyR's Avatar
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    Jan 2012
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    Raiding...raiding...raiding...hopefully not any of you guy's bases....
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    Everything is back to normal on my end.

    Stand up job responding to problems here CJ, GREE and co. Very nice to see.

    Everyone, I suggest patience (yes...I know...) and refreshing your game a few times.
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  13. #28
    Articulate Author keeskiller's Avatar
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    had the update, looks fixed
    You win some, you lose some..


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  14. #29
    Steady Scribe
    Member Since
    May 2013
    Post Count
    92
    Can't even update... Crashes every time i load up

  15. #30
    Consistent Contributor
    Member Since
    May 2013
    Post Count
    107
    I am running iOS I don't see an update, is there one?

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