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Thread: Hood Organisation

  1. #16
    Articulate Author
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    Quote Originally Posted by kerching View Post
    1. Input the size of your hood
    2. Input your buildings
    3. Building sizes are stored in the program itself (eg gatling turret is 1x1)
    4. The program then organises your buildings into a position which leaves large spaces free, and closes up small gaps.
    5. Hide big iph buildings behind other buildings.
    Gunny

  2. #17
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    Quote Originally Posted by sister morphine View Post
    Use brain, imagination and preferably some artistic sensibility
    'preferably" being the keyword.
    There are indeed some beautiful hoods out there, like the screenshots posted, but it really doesn't matter for gameplay. I remember when I started the game I even left room between every building (to be able to "reach" the front door). LOL
    When I realised that was not necessary, and the cost of land in cc went up exponentially, everything was quickly moved.
    Thank god you can move a building without cost (and without resetting the upgrading and payout time).
    Since then I have been cramming every free building in the available space with a result that my almost 100 building-hood has been called "ugly" several times on my wall, but like I said before, who cares.
    Gunny

  3. #18
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    Yes, for example I got many 2x2 defense building. However, I thought we were talking about about a program that can be used to solve it for any possible hoods, not just mine as it is right now ... And 50-60 buildings could be already too hard. Left as exercise to the reader to check it.

    And about all those building in my hood. I think miscalculated the number, there are "only" 312. Feel free to count :


    Note the small free space left next to the toy box for building a second one.
    Last edited by Lars; 06-15-2014 at 10:28 AM. Reason: image url changed (my fault)

  4. #19
    Consistent Contributor The Fonz's Avatar
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    Quote Originally Posted by AppleMacGuy View Post
    Everyone has a program for this - it's the grey matter located between your ears Seriously though, optimising your hood organisation is merely an exercise in patience and some trial and error.

    Failing that, you could always go and look at some other player's hoods for some pointers.
    Quote Originally Posted by sister morphine View Post
    Agree totally. Use brain, imagination and preferably some artistic sensibility
    Is there a thread that features screen caps of players' neighbourhoods? I'm looking for ideas to enhance the curb appeal / overall aesthetic of my own neighbourhood, without taking too large of a hit on the wallet.

  5. #20
    Consistent Contributor zwiswoo's Avatar
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    Jan 2013
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    I'm actually quite interested in how you got that beautiful screenshot of the whole hood. Stitch lots of little ones or is there a trick.
    Last edited by zwiswoo; 06-14-2013 at 01:27 PM.
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  6. #21
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    No trick: small screenshots, cut out the game info parts and used the magic wand in my image editor to remove the background (a bit tricky for the surveillance centers). Manually stiched things together then. Finally, added a gradient background (same colors as in the game).

    It took me some time but I wanted to create this these days anyway.

    PS: feature request to Gree -- please add a "save snaphot of full hood" button
    Last edited by Lars; 06-14-2013 at 01:31 PM. Reason: added PS

  7. #22
    Verbose Veteran the_dude's Avatar
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    Quote Originally Posted by Lars View Post
    PS: feature request to Gree -- please add a "save snaphot of full hood" button
    Or they could give you the ability to zoom all the way out. Would make it easier to scope out a hood to rob too.

  8. #23
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    Well done sister

  9. #24
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    That picture is a thing of beauty.

    Quote Originally Posted by Lars View Post
    Yes, for example I got many 2x2 defense building. However, I thought we were talking about about a program that can be used to solve it for any possible hoods, not just mine as it is right now ... And 50-60 buildings could be already too hard. Left as exercise to the reader to check it.

    And about all those building in my hood. I think miscalculated the number, there are "only" 312. Feel free to count :


    Note the small free space left next to the toy box for building a second one.

  10. #25
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    Where is your nite club? Trying to find it here but not sure if you don't have one or if it is just too well hidden.

  11. #26
    Prominent Poet PawnXIIX's Avatar
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    Quote Originally Posted by Lurker View Post
    Where is your nite club? Trying to find it here but not sure if you don't have one or if it is just too well hidden.
    Behind the hotels it looks like - usually a popular hiding spot
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  12. #27
    Master of Musings
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    Quote Originally Posted by gunny22 View Post
    'preferably" being the keyword.
    There are indeed some beautiful hoods out there, like the screenshots posted, but it really doesn't matter for gameplay. I remember when I started the game I even left room between every building (to be able to "reach" the front door). LOL
    When I realised that was not necessary, and the cost of land in cc went up exponentially, everything was quickly moved.
    Thank god you can move a building without cost (and without resetting the upgrading and payout time).
    Since then I have been cramming every free building in the available space with a result that my almost 100 building-hood has been called "ugly" several times on my wall, but like I said before, who cares.
    Lol, I do. Hate ugly hoods but everybody has their own priorities



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  13. #28
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    Jun 2013
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    what do you mean

    That expansions are limited

  14. #29
    Prominent Poet
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    I like to have a nice hood; I deleted my worst buildings to make space. It's not a hood like Gledrius or Public Enemy, but it is something.




  15. #30
    Lurker
    Member Since
    Jun 2013
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    13

    Thumbs up

    My first job was bagging groceries at the market so I'm used to making the most out of spaces lol

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