I agree with the OP. The penalty for loosing a robbery is Pitiful.
I would recommend the following punishment.
- loose 100% of your stamina.
- permanent -20% cumulative loss of stamina regen.
- An alert, similar to syndicate alert, is sent to the victim telling them when the robbers buildings are due for collection.
- the loosers phone starts playing the sad walking away song from the incredible hulk regardless of phone volume. This should be done at random intervals.
- A help avatar, the cc equivalent of the ms office paper clip should pop up on the players phone whenever it is unlocked stating "so, it looks like your trying to suck at life..."
- The player should be changed to dipstik and boosted to level 250 for 20 minutes, and placed automatically at the top of the rival list.
- on the second failed robbery Joe Pesci should appear at the players house in real life to pistol whip them for being a ***** ***** and the actors fee charged via iTunes to the players account.
Or you can stop overreacting. Surely the pain and humiliation of knowing they have been beaten by someone far superior is punishment enough,