
Originally Posted by
L C
Sorry to disagree with you, sir. But my math is accurate. And the damage done by unboosted armor is not unknown.
I merely modified his equation by using a known quantity for the damage done by unboosted armor.
Call it X if you wish.
Then, the boosted damage from armor with the same attack and a single elemental advantage will net 1.5X or 50% more damage then X (aka armor with no elemental advantage).
Following this is the boosted damage from armor with a double elemental advantage, and it nets 2X or 100% more damage then X (and ultimately 33% more damage than armor with a single elemental advantage).
The original math was figured for a single elemental advantage, so lets call that Y.
Thus Y=1.5X
If we set double elemental advantage armor as Z, then...
Z=2X=1.33Y (this is really 1 1/3)
So using some old school algebra:
2X=1.33Y
(2/1.33)X=Y
Y=(2/1.33)X
y=1.5X
Feel free to check my math, but rest assured that it is correct.
As for the damage being different in the arena or other PvP method, that is merely because the individual has different defense (and attack) values than the boss, but it is all figured the same. Numerous tests have been run by many people and previously posted in this forum (you'd have to read back always though), as well as I have done them myself, to verify this. Sure you can break open the app and read the code to see the math as well, but where's the fun in that?
Also, sir: spot on explaining the "pseudolevel".
Nicely done, mate.
Congrats on the energy drop in level 21, as well. Wish I had gotten some extra ones, but so far mine match up to those previously posted.
Cheers