WD event from 72 to 24 hours for starters

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View Poll Results: The WD event must be shortened

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Thread: WD event from 72 to 24 hours for starters

  1. #1
    Prominent Poet
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    WD event from 72 to 24 hours for starters

    An event that lasts for 24 hours non stop is already a serious family life breaking event. An event of three days every three weeks is not sustainable, it is as simple as that. If nothing is done One can predict that after a few more events the majority of all serious money spending players will have turned their back to this game. Not because of the spending but because of the wifes, kids or other social responsibilities. One can say that one can play certain hours only and that it is each players choice when and how to play but there the competitiveness and faction loyalty kicks in. The end result is that one prefers to not play the event instead.

    Another group of players for whom the spending itself is not sustainable and who feel that they are financially drained to the extreme will come to their senses. It hurts them but they will stop soon.

    Finally, the poor service provided and the increasing amount of hackers will accellerate above process.

    At this point in time Gree is in financial hard weather and may not have much room to manouver and we do not have the answers but shortening the event to 24 hours would be good for starters. It probably would not influence the leaderboard but it would be far more sustainable.

    Your thoughts please.
    Yours,
    Unlike many think, we do not touch the world, we hover it.
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  2. #2
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  3. #3
    Prominent Poet Web323's Avatar
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    This would be a blast
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  4. #4
    Consistent Contributor Alpha dog's Avatar
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    Ferr you are obviously a pretty sensible and smart guy, I agree and hope that they listen to someone before the game dies.

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  5. #5
    Prominent Poet Tito89's Avatar
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    it needs 3 days, so people all over the world get at least 2 days of fighting. if it was one day, it could be a sunday in america but a monday in europe.

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  6. #6
    Consistent Contributor
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    Quote Originally Posted by Ferr View Post
    An event that lasts for 24 hours non stop is already a serious family life breaking event. An event of three days every three weeks is not sustainable, it is as simple as that. If nothing is done One can predict that after a few more events the majority of all serious money spending players will have turned their back to this game. Not because of the spending but because of the wifes, kids or other social responsibilities. One can say that one can play certain hours only and that it is each players choice when and how to play but there the competitiveness and faction loyalty kicks in. The end result is that one prefers to not play the event instead.

    Another group of players for whom the spending itself is not sustainable and who feel that they are financially drained to the extreme will come to their senses. It hurts them but they will stop soon.

    Finally, the poor service provided and the increasing amount of hackers will accellerate above process.

    At this point in time Gree is in financial hard weather and may not have much room to manouver and we do not have the answers but shortening the event to 24 hours would be good for starters. It probably would not influence the leaderboard but it would be far more sustainable.

    Your thoughts please.
    Yours,
    All wise points. The full work day with the event is tough also. I've had multiple ppl sell out their base after the last two events, burn out is setting in for many.
    Last edited by stealyourface; 05-21-2013 at 05:05 PM.

  7. #7
    Articulate Author megaants's Avatar
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    I'm not sure about this. This benefits the gold player to bring the duration down. There is no way a free player can compete with hard work if you bring the days down. I prefer to see a bigger break between WD events.
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  8. #8
    Steady Scribe
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    No problem with three days… You can still take a break during it and make a significant contribution to your faction without spending a ton of gold.

  9. #9
    Steady Scribe helloooOonurse's Avatar
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    Thumbs up

    24hr battle. just opened a whole new can of worms there. non-stop battle frenzy making zombies out of people who are already insomniacs (like me... but i'm sure top10 factions already experience this no-sleep-palooza) all the while testing gree's servers. LOL. i think i like it. new strategies, new matchups depending on "declare war" timing, and new arguments btwn husband and wife and kids.... but at least it's only for one day. lol. craziness!

  10. #10
    Consistent Contributor
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    I agree with Ferr.a one day event would be very intense and a free for all.the gold bought would be the same and I do not believe the scores would go down at all.

  11. #11
    Articulate Author SEC's Avatar
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    It is too long for sure and also too closely spaced together. They need to be once a month at the most and then only 1 or 2 days max. I would be for a number of other changes as well. You are actually causing a lot of people to completely abandon this game from burn out because it is just too much too often. How can you expect people to devote 4 days to a game without just getting fed up with it completely?

    1) Start giving some significance to actual wins. A team could go 10-70 and still do well since it is based on nothing more than points. How about a bonus of 10,000 points if you win? That would at least encourage people to slow down a bit and make it less hectic.
    2) why are you allowed to see the level of the players in the Kingdom Age wars which are exactly the same war events but not see the levels here? Start showing the levels of players or just stop showing ally numbers as well. Ally numbers by themselves are pretty useless now for info in and of themselves unless they have an extremely low number. Most people have 500 or more now so it really is a strange thing to show.
    3) Kingdom Age also has a donation log which shows donations totals for money and blocks and is sortable, why doesn't MW has this yet. It also has a much better forum chat. You need to get those KA developers to bring those fixes to MW.
    Faction ID: 969 784 353 Top 250 Faction
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  12. #12
    Consistent Contributor Zach3432's Avatar
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    Take a war off. Relax, plan a getaway with the family, etc. I know a lot of the guys in my faction did that for China. We still finished top 500 and wives and children were happy. It only gets to you if you let it. I am dedicated to my faction and helped when I could, but overall the weekend with my girlfriend was uninterrupted and very relaxing. Find factions that understand there is more to life than online games but still gets a decent finish. We have found ways to reduce spending and playing time while keeping in the top 500. Hope this makes sense.
    Zach

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  13. #13
    Articulate Author soulnmysole's Avatar
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    1 day is stupid. If this game breaks you up with your family, thats your problem.

  14. #14
    Banned
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    one day event

    Actually in think that a one day event would bring down gold expenditure on the top factions for the simple reason that they just cant spend it fast enough. takes a while to hit, hit, hit, hit(MAYBE), and then recharge and start over. it could allow for more people to spend though if they can think that they got a better chance at positions... also if you got more time between events you allow for some players to be able to spend only once a month and still belong to a top faction, creating a more interesting fight for the top spots. and also having spots that are not so high also being competitive.

  15. #15
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    Quote Originally Posted by megaants View Post
    I'm not sure about this. This benefits the gold player to bring the duration down. There is no way a free player can compete with hard work if you bring the days down. I prefer to see a bigger break between WD events.
    I think familytime is not limited to gold players...... Most of the gold spenders are adults with families and responsibilities. We are not the regular kids having lots of spare time. Further, gold players are financing the existence of the game. Loosing a substantial portion of them will tear down the platform for free players instantly. Finally, I agree that bigger breaks are required as well.

    In my darkest hours i fear that Gree is perfectly aware of all this and is already anticipating the end of this game and is just milking the last drops. A new game like this with new graphics and a new line of units can be made almost overnight considering the subpar dynamics of the programming. When I think about this i realise that such anticipation could explain the worst game support you can think of. If one were to have sustainability as top priority, one would have customar satisfaction as top priority as well. We all know, this is not the case. Many, if not all, of the gold players fight their own personal war with Gree on whatever subject. Again, if Gree does not act on a simple thing like shortening the wd event, the game will end soon.
    Unlike many think, we do not touch the world, we hover it.
    If you understand this, you love physics.

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