Thread: Slow gameplay making it boring
-
12-17-2011, 08:48 AM #1
- Join Date
- Dec 2011
- Posts
- 1,474
Slow gameplay making it boring
Is anyone else finding that once they have used all their energy it's a complete waste of time waiting for reloads?
What's the point in having it take ages between things?
Where's all the fun in that? Speed up the gameplay or your going to find people lose interest.
Give us something else to do apart from missions and neighbour raids and please please please do something about only being able to upgrade one building a a time and things taking 72 hours to take effect.
212 350 368
Hope someone is listening out there.
-
12-17-2011, 08:52 AM #2
I've taken up pumpkin carving....
Modern War
IOS - Agent Orange - ID 863 440 860
Free player
Playing since 11/08/2011
Level 240+
Android - Agent Orange -ID 179 321 004
Free Player since 7/18/12
Level 33+
War of Nations - Agent Orange - Quit the game
Free Player since 5/30/13
-
12-17-2011, 08:57 AM #3
- Join Date
- Nov 2011
- Posts
- 5
Thanks for sharing,
-
12-17-2011, 09:11 AM #4
- Join Date
- Dec 2011
- Posts
- 1,474
-
12-17-2011, 09:14 AM #5
You know the whole point of games like this, arent for people to sit on them all day and play them all day. If you want to be active all the time you should go find an mmorpg or something.
-
12-17-2011, 10:59 AM #6
- Join Date
- Dec 2011
- Posts
- 1,474
-
12-17-2011, 03:19 PM #7
- Join Date
- Sep 2011
- Posts
- 20
Yea but this still isn't Zynga and Crime City was hardly set up for you to play all day. The best way to play CC involves a lot, and I mean a lot, of patient waiting while timers run out. If you rush though you'll only level up quickly and end up weak as hell against opponents. MW isn't any different really. If you are patient early on you can build up a formidable war machine but rushing through and playing every chance you get will only make you weaker.
This is really the main mistake I see Funzio making if they want to become another Zynga. These games aren't going to appeal to nearly as many people because there's too much down time. They also charge way too much for their cash items. $50 US for a single gun is preposterous. I don't understand how they feel that is a valid amount to ask for such things.
But these mobile games are sometimes best with some delays because you don't want to be sitting on your phone all day. You want something you can check every so often, make some progress, then get back to whatever you were doing. I have 5 or 6 games that work the same way. Between them they can keep me pretty busy if I let them.
-
12-17-2011, 03:27 PM #8
Not 100% sure about not wanting people to play non stop 24/7 since some of the first money buildings we can buy pop out cash very quickly like 5 minutes and then 15 minutes. Yes as we go along things slow down and I keep hearing that that is so that folks keep playing longer but honestly I can't see that as a great strategy. If the creator of MW learned the trade at Zynga you have to wonder... granted Zynga's IPO bombed on the Nasdaq yesterday.
Modern War
IOS - Agent Orange - ID 863 440 860
Free player
Playing since 11/08/2011
Level 240+
Android - Agent Orange -ID 179 321 004
Free Player since 7/18/12
Level 33+
War of Nations - Agent Orange - Quit the game
Free Player since 5/30/13
-
07-05-2014, 10:50 PM #9
The whole idea is to get you hooked 24/7, then so frustrated with the slow pace that you spend gold to recharge.
-
The best way to not do this is not get hooked 24/7. No energy now? Walk away and do something else for 6 hours...... Easy.Insanity: doing the same thing over and over again and expecting different results.
Albert Einstein
Don't believe everything you read on the Internet.
Abraham Lincoln
-
07-05-2014, 10:56 PM #10
Danger Mouse, this thread is 3 years old. Hitler necroed it.
Future ruler of Westeros.