Crime City Quickie Questions - Page 16

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Thread: Crime City Quickie Questions

  1. #226
    Prominent Poet
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    TheUmp: neither. Don't upgrade defense buildings.

    KidRed: Don't buy henchmen. There are many sites, and a sub-forum here dedicated to add codes.
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  2. #227
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    Quote Originally Posted by kid red View Post
    In the store- specials menu- I bought an extra Mafia member for 17 gold and my mafia number did not increase by 1. Why? What did I waste my gold on?
    You're allowed 5 mafia per level. Level 10 has 50, level 25 has 125 and so on... If you're already at that mad, adding doesnt do anything for that level. And don't waste the time with that. Just add the codes from here and save your gold.

    Quote Originally Posted by TheUmp13 View Post
    Does upgrading a defense building help you in a fight or just when someone robs you?
    Helps it someone attacks you. Not if you attack them.
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    Quote Originally Posted by tam
    ... if you believe you can buy a first place prize, knock yourself out buying one
    Prove to us all that its possible...I dare your do it
    Put your money were your mouth is
    its not possible to win with money

  3. #228
    Newbie
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    Jan 2012
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    Ah, thanks guys. I thought the add mafia added the number you can bring to a fight, not your overall total. Arggh, I have like 700 mafia, but only bring 330 to a fight based on my level. I thought that would give me 331. Those things really need to be explained in the app so you don't waste gold by assuming incorrectly.
    Mafia ID: 411 940 561

  4. #229
    Articulate Author panty sniffer's Avatar
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    Mar 2013
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    I have a question about mafia.

    Does the mafia members stat's play any role in changing mine?

    As in if I add a player of level 1 with 1 AP and 1 DEF. VS If i add a player of level 140 with 20k+AP and 20k+ DEF.

    Would the level 140 add more to my attack and defence than the level 1?

    And is there any point in ever having more than 500 Members in your mafia ?
    NO, the level of any of your mafia members doesn't effect your attk or def rating in any way. The number of mafia members you have matters. Other factors are how much equipment and the atk/def ratings they are all equipped with. You can utilize 5 mafia per your level plus added mafia obtained as prizes.
    Last edited by panty sniffer; 04-15-2013 at 06:44 PM.


  5. #230
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    Georgia, USA
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    Why not?

    Quote Originally Posted by bald zeemer View Post
    TheUmp: neither. Don't upgrade defense buildings.

    KidRed: Don't buy henchmen. There are many sites, and a sub-forum here dedicated to add codes.
    Does ant defense help? Are you saying it does nothing? Why can you upgrade to level 10?

  6. #231
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    It doesn't do nothing, just very, very little.

    The extra cash you get from upgrading money buildings will allow you to buy items that will actually help.

    Upgrade time is the limited, and valuable resource in the game. Use it wisely.
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  7. #232
    Banned
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    Is possible to have 500 doomsday frags and 500 diseased grenades without cheating?
    Last edited by the_brein; 04-15-2013 at 07:05 PM.

  8. #233
    Prominent Poet MattThomas08's Avatar
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    Quote Originally Posted by the_brein View Post
    Is possible to have 500 doomsday frags and 500 diseased grenades without cheating?
    It's not possible to have anywhere near those numbers of items without blatant cheating.
    I've gone super Rogue.



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  9. #234
    Articulate Author panty sniffer's Avatar
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    In the grand scheme of things, what good are walls in a syn battle? They might keep the opposing syn from getting the 50% bonus points but it does nothing to get US points. SO why bother having them? Let other syn's battle eachother's walls while we save brick and $ on bonuses. Everyone getting a turn to obtain more points from us will even out and be inconsequential in the long run. Right?

    Is this sound logic? Maybe walls do something Else I'm not aware of.


  10. #235
    Steady Scribe
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    Sound logic, unless you battle a team you are directly competing against for a spot.
    Bones Syndicate 589 889 953

  11. #236
    Articulate Author The Real Bosses's Avatar
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    Apr 2013
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    walls - psychological support, not more

  12. #237
    Articulate Author panty sniffer's Avatar
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    Thanks, I'm kinda trying to convince my Syn leader to not purchase walls and use bricks and cash for bonuses instead. It's tough to make a convincing plea when everyone else is buying walls. Just making sure there was no real benefit to us having any that I wasn't aware of.


  13. #238
    Prominent Poet BigMoney's Avatar
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    Quote Originally Posted by panty sniffer View Post
    Thanks, I'm kinda trying to convince my Syn leader to not purchase walls and use bricks and cash for bonuses instead. It's tough to make a convincing plea when everyone else is buying walls. Just making sure there was no real benefit to us having any that I wasn't aware of.
    I didn't think there was any other purpose to bricks other than to build hideouts. I think the validity of your strategy depends on where you're hoping to place. I can't imagine having 0 hideouts being a good idea unless you're shooting for like Top 1000-4000 or something, since any other way you're just helping too many other teams climb above you. At the very least buy the cheap hideouts, to at least discourage free players from smashing your hideout to get double points. I could be wrong (since I'm not a syndicate leader), but isn't a max hideout somewhere in the neighborhood of $3.5mil and 110 bricks? The bricks have no other use as far as I know, and 20 max hideouts could buy you potentially one bonus (unless your syndicate is really low on bonuses, as those defense bonuses in the beginning are really cheap).

    tl;dr I think you could save your money on hideouts if you're shooting for Top 1500-4000, but anything above that and it seems like you're shooting yourself in the foot by having no hideout whatsoever.

  14. #239
    Articulate Author panty sniffer's Avatar
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    I didn't realize that the only purpose of bricks was to build hideouts. It makes sense though. I'm not a syn leader. Good info.


  15. #240
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    Quote Originally Posted by panty sniffer View Post
    Thanks, I'm kinda trying to convince my Syn leader to not purchase walls and use bricks and cash for bonuses instead. It's tough to make a convincing plea when everyone else is buying walls. Just making sure there was no real benefit to us having any that I wasn't aware of.
    If you're thinking of buying any bonuses other than syndicate member increase, building payout or influence bonus, then you are thinking wrong. Hideouts are very useful, because otherwise you are giving other teams a piggyback above you.

    The atk and defense bonuses are basically just perks for being in a syndicate. The job payout bonus is basically just there so that you can push a button.
    74xxxxx/47xxxxx
    IPH: $39xxxxxx

    Proud owner of the XM Sniper Rifle & the .50 cal Garter Pistol

    823 731 311
    292 501 770
    874 599 885

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