Health regen bonus is NOT working - Page 2

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Thread: Health regen bonus is NOT working

  1. #16
    Consistent Contributor bbprofitz's Avatar
    Member Since
    Apr 2012
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    110
    QUESTION....

    Does the health regen bonus (from faction boosts and/or unit boosts like the bridge jumper from the last LTQ event) apply to Boss Events *ONLY*?

    Does it NOT apply to World Domination events like China, Egypt, etc?

    Level 80+ free player
    "big daddy" uk flag

  2. #17
    Banned
    Member Since
    Mar 2013
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    331
    Nope, it applies to them all.

  3. #18
    Consistent Contributor
    Member Since
    Dec 2012
    Location
    UK
    Post Count
    120
    I'm not convinced that things are working right.

    I a had Deadly Bridge Jumper and 4/6 of the faction bonuses. With the last event I have another Bridge Jumper and our faction is now 5/6 health regen. I know because its a percentage decrease on the amount thats already been decreased the boost get less and less noticable but I've got another reference point. My other account is in the same faction and has only one Deadly Bridge Jumper.

    I cant see any improvement on my main character and was even question whether it was worse.

    I wont know for sure unfortunantly until we go back to boss events. So I'm still open to the fact that actually its all working right (yes we all know it displays wrong).

    I could I guess power attack both players and see who recharges first but thats kind of waste and i dont think my experiment will be acknowledged yet alone rewarded.

  4. #19
    Articulate Author James_mac's Avatar
    Member Since
    Jan 2012
    Location
    England
    Post Count
    499
    Quote Originally Posted by Corsair View Post
    Yeah they are working fine. Some people just suck at math.
    Well said corsair.
    Mine are working fine, a free hit every 10mins for me! :-D
    If your interested in joining a Top faction, send me a PM

  5. #20
    Consistent Contributor bbprofitz's Avatar
    Member Since
    Apr 2012
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    110
    anybody else care to comment if the health regen boosts work in the WD events or if they only work in the boss events?

    Level 80+ free player
    "big daddy" uk flag

  6. #21
    Verbose Veteran SoccerStud's Avatar
    Member Since
    Aug 2012
    Post Count
    687
    Quote Originally Posted by bbprofitz View Post
    anybody else care to comment if the health regen boosts work in the WD events or if they only work in the boss events?
    It works with both

  7. #22
    Consistent Contributor bbprofitz's Avatar
    Member Since
    Apr 2012
    Post Count
    110
    how long does a full health regen take (with NO bonuses)?

    Level 80+ free player
    "big daddy" uk flag

  8. #23
    Banned
    Member Since
    Mar 2013
    Post Count
    331
    100 minutes

  9. #24
    Verbose Veteran Corsair's Avatar
    Member Since
    Apr 2012
    Post Count
    856
    If you have another unit with the same name, I wouldn't expect you would get a double boost. Pretty sure that has been mentioned here before. But it's definitely worth putting in a ticket for it. They may not have anticipated re-releasing these items. Then again, they could just say its a limited thing, you got lucky to get it twice, but we can't double the boost.

  10. #25
    Banned
    Member Since
    Jan 2013
    Location
    Australia
    Post Count
    1,627
    I get in 8 hits instead of 6 now because of that unit

  11. #26
    Steady Scribe hombre's Avatar
    Member Since
    Jan 2013
    Post Count
    69
    works fine, people just suck at maths or like to brainfart

  12. #27
    Steady Scribe hombre's Avatar
    Member Since
    Jan 2013
    Post Count
    69
    if anyone still thinks its not working, read slooowly and carefully

    http://www.funzio.com/forum/showthre...th-Regen-Bonus

    the two main things people keep forgetting: base regen is 100 minutes (NOT 60) and all reduction bonuses (health regen is one of those) are multiplicative. even if someone has 2 bridge jumpers, its still ..*0.8*0.8*.. and not ..*0.6*..

    a third thing is that some gree programmers (the UI guys) only slowly seem to discover the multiplicative nature of the reduction bonuses themselves, leaving their customers with wrong numbers in th UI.
    Last edited by hombre; 03-30-2013 at 05:35 AM.

  13. #28
    Articulate Author camper killer's Avatar
    Member Since
    Jan 2013
    Post Count
    341
    I am having a real issue with regen time not working. Prior to the new unit regen was exactly 10.5 minutes. Got the new Deadly Bridge Jumper (20% reduction) and no change. Every time I go to hit again after dropping all my shots, its still 10.5 minutes. Yes I am sitting here with a stop watch and timing it. I have collected now 35 samples and each time the regen was 10.5 minutes. I can keep going but my time is not gonna change.
    Just a little ole friend with a hockey mask and my lucky machete!

  14. #29
    Articulate Author Gen CheeBye's Avatar
    Member Since
    Jan 2013
    Post Count
    460
    Quote Originally Posted by I am a cow View Post
    I get in 8 hits instead of 6 now because of that unit
    Agreed, I noticed 2 more attacks compared to Egypt when I had only 6.

  15. #30
    Steady Scribe hombre's Avatar
    Member Since
    Jan 2013
    Post Count
    69
    Quote Originally Posted by camper killer View Post
    I am having a real issue with regen time not working. Prior to the new unit regen was exactly 10.5 minutes. Got the new Deadly Bridge Jumper (20% reduction) and no change. Every time I go to hit again after dropping all my shots, its still 10.5 minutes. Yes I am sitting here with a stop watch and timing it. I have collected now 35 samples and each time the regen was 10.5 minutes. I can keep going but my time is not gonna change.
    did you already have a bridgejumper? maybe the bonus is only applicable once? did you have another 20% bonus unit? maybe the bonus itself, disregarding the unit it is on, is only applicable once?

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