1. #1
    Colonelbob's Avatar
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    L Fizzle - Map Glitch

    Do we have any information on whether the map glitch has been solved? Many players have buildings which got bumped into no man's land and are stuck there.

    Support merely closed the ticket saying they would look into it. Any ideas if a fix is in the works?
    Modern War - 671 843 123 Kingdom Age - 729 525 689All allies welcome. Colonelbob in games and in forum.

  2. #2
    L Fizzle's Avatar
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    Quote Originally Posted by Colonelbob View Post
    Do we have any information on whether the map glitch has been solved? Many players have buildings which got bumped into no man's land and are stuck there.

    Support merely closed the ticket saying they would look into it. Any ideas if a fix is in the works?
    I'll ask the guys....

  3. #3
    Colonelbob's Avatar
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    Thx as always for helping us out.
    Modern War - 671 843 123 Kingdom Age - 729 525 689All allies welcome. Colonelbob in games and in forum.

  4. #4
    -->FISH<--'s Avatar
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    I have allies but they aren't showing up... new game I must have patients.

  5. #5
    marebear's Avatar
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    Toggle for missions? I can't find the button to toggle on the arrows to see which missions I have already done.

    http://www.funzio.com/forum/showthre...361#post486361
    SKILL POINT
    Quote Originally Posted by Bronson View Post
    Shhhhhhh I can't let on that your really my favourite, keep this between you and me!

  6. #6

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    Quote Originally Posted by marebear View Post
    Toggle for missions? I can't find the button to toggle on the arrows to see which missions I have already done.
    There isn't an option. That part isn't like CC and MW. The items disappear off the map once you beat it.

  7. #7
    allhaildiscordia's Avatar
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    You can just defeat the "cheapest" enemies again and again as long as they re-spawn to get the map completion rewards.

  8. #8

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    Quote Originally Posted by allhaildiscordia View Post
    You can just defeat the "cheapest" enemies again and again as long as they re-spawn to get the map completion rewards.
    Yep. Sometimes they disappear for me, but if they reappear you can do that.

  9. #9
    Some monsters don't spawn all the time. You can kill some monsters to make different monsters spawn.

  10. #10
    marebear's Avatar
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    Thanks guys!! Wasn't sure if I was overlooking something obvious.

    http://www.funzio.com/forum/showthre...361#post486361
    SKILL POINT
    Quote Originally Posted by Bronson View Post
    Shhhhhhh I can't let on that your really my favourite, keep this between you and me!

  11. #11
    The last I heard it was still being looked into by the engineering team.
    https://www.facebook.com/RPGMonsterQuest

  12. #12

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    It seems the longer it goes on, the less likely it would be fixed. Most poeple would leave some buildings out there and feel in there land with more buildings.. So the only solution then would be free land on whatever is still out there. I dont think that would happen.

  13. #13

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    Quote Originally Posted by hydrota View Post
    It seems the longer it goes on, the less likely it would be fixed. Most poeple would leave some buildings out there and feel in there land with more buildings.. So the only solution then would be free land on whatever is still out there. I dont think that would happen.
    Be patient and let them do their job. Unless you've actually paid them in some way, through buying gold for example, they technically have no obligation to do what they do. Stop whining, let them work on it, and just appreciate the fact they're working so hard on a free game.

  14. #14

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    i'm not whining, I was giving an opinion, I like it how it is. I instanty gained free land. I think its my job to buy the land that the out of bounds stuff is on too fix it.

  15. #15
    Captian Awesome's Avatar
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    Quote Originally Posted by hydrota View Post
    i'm not whining, I was giving an opinion, I like it how it is. I instanty gained free land. I think its my job to buy the land that the out of bounds stuff is on too fix it.
    That's what I am doing. Slowly I am alternating between new space and 'nowhere land'
    It's almost fixed through my own doing.

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