The scores are being reported.
The big dogs, and the lil pups they've recently recruited to round out their ranks, remain steady.
The lower ranks, the mongrels like me, activity seems down ⬇⏬, the trend appears clear.
Can it be reversed?
Many think it can, but changes must be immediate.
Changes need not be drastic.
I'm sure most remember the ever so friendly boss.
The boss that lived to die, and loved to drop trinkets.
In fact, spending went up a tad during March Madness.
How about Jumping June?
Bring that boss back for three weeks, don't improve, just release it.
Then sit back, Gree officials, and watch the bystanders start tapping.
That will buy you time to make your improvements, if improve you must.
Frankly, just keep bringing out the "trinket dropping boss", and they'll have their fun.
This is what you're missing.
If lil mongrels believe they can get bigger, they'll keep trying to grow.
If the lil ones become bigger ones, they'll want to get even bigger to avenge being beaten by the ones who cyber-pulverize them regularly.
When that happens, the game will get life, and can survive a few more months.
You also need to LOWER your gold prices.
The big dogs alone can't keep you profitable.
Heck, most of them are sitting on massive stockpiles anyway.
Gree, you need to incentivize and tempt the mongrels.
Lower the vault prices to $9.99 for a vault, (1500 units) and you won't need any in-betweens.
You keep it at $9.99 for a month, you'll make money, and you'll catch more fish.