I do agree one good frontline cycle can fix this but introducing new units could break the recycling function. At 40m a unit, the unit would need to be around 2m a/d or you create a situation where you recycle for more than you paid for, keeping in mind the bulk cost. For most, a 2m stat unit does not make their army, depending on the boost. Your way does work but change needs to happen to where all are affected equally. For most of us, this wont affect us but there is no need to award players who used the cash glitch with better units to make them use their money.