
Originally Posted by
Pidgeot
You speak the truth here but the problem is even when spending a little, the prize is still far out of reach. The way the events have been going is spending less than 150 per event and Im talking more on the LTQ side of things, you have a small chance to finish.
The one thing Im surprised no one is talking about is the faction side of the event. The problem is factions just dont do events because of the cost of it to finish. IF as a faction, a faction can be completed for say, 120 bucks between 60 players, then events finish. We're talking 2 bucks a player. The nature is most players play for free. I consider myself a free-lite gold player. I will buy a vault or 2 if the prize is good and save the gold over many events but if a player needed to compensate for another, they would. Keep in mind the cheapest gold option is 5 bucks.
A good LTQ cycle can generate over 1200 bucks a faction and because its so cheap, more faction will spend. There are currently over 4000 faction so thats about 1.2 million from just LTQs. The secret here is to keep cost low.
The other problem was that last frontline. Points asked were WAY too high. Frontline naturally is a money maker and might be the biggest one next to frontline so dont kill the players. To complete indie, it cost about 10 bucks. I float around 50 to 75 gold to finish at 250 deploys, of course this depends on the number of ships I have. Keep indie and faction points low. faction prestige should be between 250 and 300m points at 15/15. Low points and cost keeps players happy but factions dont stop spending there. They will spend the entire event, some players more than other. It should be a treat, not a chore.