Modern war shuting up shop - Page 5

GREE

DECAGAMES Forum - Powered by vBulletin
Page 5 of 7 FirstFirst ... 34567 LastLast
Results 61 to 75 of 95

Thread: Modern war shuting up shop

  1. #61
    Articulate Author
    Member Since
    Jan 2013
    Post Count
    439
    Quote Originally Posted by Speed ump View Post
    Yes yes, all the worlds problems are bexcuse of people who spend money. Lol. Last I heard that's what made the economy go round. And what does someone else spending money have anything g to do with it? Does it change how you play? Do you really think that gree would make changes if the spenders stopped spending? I rather think they would just close up shop. Grow up people this is the real world, where people spend what they want, on what they want. They arnt the cause of problems, and are most likely what keeps things going, whether it's in this game ( and find another similar game that isn't exactly the same situation) or in real life. As long as most here have been playing, you guys know the real deal by now. If you're expecting anything new and different from gree other than what they've shown is in the past, then you're a slow learner. Of the problems bother you so much,mad they have some, then it's probably time to move on. I play several games and can tell you the story never changes in any of them, though I would say this one has by far the most glitches of any I've played to date. Maybe there's some out there that are just as bad in that respect, I just havnt found them yet.
    Wise words from someone who has been there and got the Tshirt... (Albeight an expensive TShirt)... Totally agree with what you are sayin.

  2. #62
    Lurker
    Member Since
    Sep 2014
    Main Game
    Modern War
    Post Count
    19
    Quote Originally Posted by Speed ump View Post
    Yes yes, all the worlds problems are bexcuse of people who spend money. Lol. Last I heard that's what made the economy go round. And what does someone else spending money have anything g to do with it? Does it change how you play? Do you really think that gree would make changes if the spenders stopped spending? I rather think they would just close up shop. Grow up people this is the real world, where people spend what they want, on what they want. They arnt the cause of problems, and are most likely what keeps things going, whether it's in this game ( and find another similar game that isn't exactly the same situation) or in real life. As long as most here have been playing, you guys know the real deal by now. If you're expecting anything new and different from gree other than what they've shown is in the past, then you're a slow learner. Of the problems bother you so much,mad they have some, then it's probably time to move on. I play several games and can tell you the story never changes in any of them, though I would say this one has by far the most glitches of any I've played to date. Maybe there's some out there that are just as bad in that respect, I just havnt found them yet.
    Actually people spending vast amounts on poor quality goods does cause economic problems in Gree land and the real world, it's called hyperinflation and when that occurs the poor get squeezed first, then the middle class start to suffer and finally the elite because there GREEd and the GREEd of the companies that make sub standard products squeezes down profit margins, isolates all but a few and then collapses

  3. #63
    Verbose Veteran
    Member Since
    Apr 2015
    Main Game
    Modern War
    Post Count
    815
    Shhh.... Don't bring logic into the discussion.

  4. #64
    Banned
    Member Since
    May 2014
    Post Count
    1,625
    Quote Originally Posted by DelAWOL View Post
    Actually people spending vast amounts on poor quality goods does cause economic problems in Gree land and the real world, it's called hyperinflation and when that occurs the poor get squeezed first, then the middle class start to suffer and finally the elite because there GREEd and the GREEd of the companies that make sub standard products squeezes down profit margins, isolates all but a few and then collapses
    We said Delawol

  5. #65
    Master of Musings
    Member Since
    Dec 2011
    Location
    Pirates cove
    Post Count
    3,540
    Jman, let me know when you're going to post some logic, Id be interested to see the first time

  6. #66
    Master of Musings
    Member Since
    Dec 2011
    Location
    Pirates cove
    Post Count
    3,540
    For those of you who havnt done the math, it's the thousands that spend small that make the bulk of money spent in the game, not the few whales. If you expect gree to change for the whales, you havnt been paying attention. You'll have to convince the guys spending just a little to change their habits, and unit together.

  7. #67
    Consistent Contributor
    Member Since
    Dec 2013
    Post Count
    181
    Quote Originally Posted by Speed ump View Post
    For those of you who havnt done the math, it's the thousands that spend small that make the bulk of money spent in the game, not the few whales. If you expect gree to change for the whales, you havnt been paying attention. You'll have to convince the guys spending just a little to change their habits, and unit together.
    Unfortunatly this is the truth..

  8. #68
    Articulate Author MENTALLY INCOMPETENT's Avatar
    Member Since
    Jun 2014
    Location
    In da mornin' DEW
    Main Game
    Modern War
    Post Count
    339
    spend it if ya' got it, spending isn't the problem, spending has never been the problem.....
    We're just NUTTY about DEWIN NUTIIN, a whole lotta NUTTIN.
    R U lazy enough, crazy enough, and dumb enough to make the cut?
    Free Tappers Lives Matter!
    755561702


  9. #69
    Consistent Contributor
    Member Since
    Dec 2013
    Post Count
    181
    Quote Originally Posted by MENTALLY INCOMPETENT View Post
    spend it if ya' got it, spending isn't the problem, spending has never been the problem.....
    Wierd, this is the truth to..

  10. #70
    Articulate Author
    Member Since
    Apr 2014
    Location
    Philippines
    Main Game
    Beyond the Dead
    Post Count
    256
    Quote Originally Posted by DelAWOL View Post
    Actually people spending vast amounts on poor quality goods does cause economic problems in Gree land and the real world, it's called hyperinflation and when that occurs the poor get squeezed first, then the middle class start to suffer and finally the elite because there GREEd and the GREEd of the companies that make sub standard products squeezes down profit margins, isolates all but a few and then collapses
    You hit it head on but I think for a different reason than what you were hitting on.

    In the real world economic activity is the flow of money. But this game is different than the real world because generally in the real world people do not trade down. That is to say, people usually trade their money for something of roughly similar value.

    In the case of this game, it's the complete opposite. People are trading their money for something of little to no value (other than entertainment). It's nearly completely financial destruction going on with these so-called freemium games.

    In the most egregious cases where people are spending $1000's and getting no return on their money it's the most financially devastating. In the real world people willing to spend that kind of money typically do it on a business venture or on some other kind of financial vehicle that offers a return on their risk.

  11. #71
    Prominent Poet Pidgeot's Avatar
    Member Since
    Dec 2012
    Post Count
    1,841
    Quote Originally Posted by Speed ump View Post
    For those of you who havnt done the math, it's the thousands that spend small that make the bulk of money spent in the game, not the few whales. If you expect gree to change for the whales, you havnt been paying attention. You'll have to convince the guys spending just a little to change their habits, and unit together.
    You speak the truth here but the problem is even when spending a little, the prize is still far out of reach. The way the events have been going is spending less than 150 per event and Im talking more on the LTQ side of things, you have a small chance to finish.

    The one thing Im surprised no one is talking about is the faction side of the event. The problem is factions just dont do events because of the cost of it to finish. IF as a faction, a faction can be completed for say, 120 bucks between 60 players, then events finish. We're talking 2 bucks a player. The nature is most players play for free. I consider myself a free-lite gold player. I will buy a vault or 2 if the prize is good and save the gold over many events but if a player needed to compensate for another, they would. Keep in mind the cheapest gold option is 5 bucks.

    A good LTQ cycle can generate over 1200 bucks a faction and because its so cheap, more faction will spend. There are currently over 4000 faction so thats about 1.2 million from just LTQs. The secret here is to keep cost low.

    The other problem was that last frontline. Points asked were WAY too high. Frontline naturally is a money maker and might be the biggest one next to frontline so dont kill the players. To complete indie, it cost about 10 bucks. I float around 50 to 75 gold to finish at 250 deploys, of course this depends on the number of ships I have. Keep indie and faction points low. faction prestige should be between 250 and 300m points at 15/15. Low points and cost keeps players happy but factions dont stop spending there. They will spend the entire event, some players more than other. It should be a treat, not a chore.

  12. #72
    Verbose Veteran
    Member Since
    Apr 2015
    Main Game
    Modern War
    Post Count
    815
    Nothing in this game is worth $20 a cycle, nevermind just an LTQ. Regardless of what kind of "reward" is given. Your thinking is beyond flawed as a top 4000 would never have spent anywhere near that at this games best, again regardless of whatever "reward" was given.

  13. #73
    Banned
    Member Since
    May 2014
    Post Count
    1,625
    Quote Originally Posted by Pidgeot View Post
    You speak the truth here but the problem is even when spending a little, the prize is still far out of reach. The way the events have been going is spending less than 150 per event and Im talking more on the LTQ side of things, you have a small chance to finish.

    The one thing Im surprised no one is talking about is the faction side of the event. The problem is factions just dont do events because of the cost of it to finish. IF as a faction, a faction can be completed for say, 120 bucks between 60 players, then events finish. We're talking 2 bucks a player. The nature is most players play for free. I consider myself a free-lite gold player. I will buy a vault or 2 if the prize is good and save the gold over many events but if a player needed to compensate for another, they would. Keep in mind the cheapest gold option is 5 bucks.

    A good LTQ cycle can generate over 1200 bucks a faction and because its so cheap, more faction will spend. There are currently over 4000 faction so thats about 1.2 million from just LTQs. The secret here is to keep cost low.

    The other problem was that last frontline. Points asked were WAY too high. Frontline naturally is a money maker and might be the biggest one next to frontline so dont kill the players. To complete indie, it cost about 10 bucks. I float around 50 to 75 gold to finish at 250 deploys, of course this depends on the number of ships I have. Keep indie and faction points low. faction prestige should be between 250 and 300m points at 15/15. Low points and cost keeps players happy but factions dont stop spending there. They will spend the entire event, some players more than other. It should be a treat, not a chore.
    Well stated Pidgeot. You are definitely right on the nail when you say this game has become a chore. It no longer feels like a game and many of us are hanging on just to continue trudging along with our faction friends.

  14. #74
    Master of Musings
    Member Since
    Dec 2011
    Location
    Pirates cove
    Post Count
    3,540
    Jman, each person has to decide what the worth is to them. Just as one mans junk is another mans treasure. Feel free to speak for yourself.

  15. #75
    Verbose Veteran
    Member Since
    Apr 2015
    Main Game
    Modern War
    Post Count
    815
    I think the masses are speaking quite loudly enough. However, if you'd care to reread my post, you'll see I was speaking for no one, and merely repeating what those before us have already said.
    Last edited by J-manKometh96; 04-26-2015 at 07:39 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •