Thread: North Side Massacre Cycle
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04-23-2015, 12:04 PM #31
Yeah, oops! Thanks, Saturday*
(heh, I always mix up days, so happy I was wrong! I have plans Friday night & don't like missing syn events.)
I'm sure lots of customers are happy SA is from Saturday to Sunday.
And, thanks for the time.
SA should still be locked, right?
About RB, I don't figure they'll do anything about jumpers (besides collect data) with this RB.
In all honesty, I don't expect the dev team to do or say anything about RB jumping.
Hearing from them or you about it will be a pleasant surprise.
Thanks for keeping us posted either way.Line ID: clementine88
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04-23-2015, 12:40 PM #32
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04-24-2015, 03:46 PM #33
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04-24-2015, 03:53 PM #34
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Great news! Some players were using this glitch to farm hundreds of Demons. Basically getting all the Demons they needed for free.
18 million deploy for Demons is still a bit too low.
I am officially petitioning that Assault demons be raised to 28 million deploy points.
Thanks in advance for passing this on to the developers.Always Famous......
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04-24-2015, 04:00 PM #35
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04-24-2015, 04:46 PM #36
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04-24-2015, 04:47 PM #37
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04-24-2015, 04:49 PM #38
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What is an HC unit? Sounds dirty.
Just a suggestion, perhaps the communication between various teams should improve. We appreciate when you try to help, but having two representatives of Gree contradict each other within an hour is far from ideal.Last edited by Weasel; 04-24-2015 at 04:52 PM.
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04-24-2015, 04:57 PM #39
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04-24-2015, 04:57 PM #40
Demons will not be farmable sorry for the confusion. I am the lead of the event so if there are any questions about what is or what is not I will be the one who can answer those. Bolt does an amazing job on these forums but sometimes the information he has is a bit out of date. It is my fault for not updating him with the correct information so again I apologize if this caused any confusion to our players. I just wanted to make sure it was very clear that our per war goals will be much easier than the 18 million points from last time.
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04-24-2015, 05:00 PM #41
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04-24-2015, 05:00 PM #42
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04-24-2015, 05:03 PM #43
The development team has been hard at work on some new ways to make Street Assault more fun and engaging. These features are still in the works but I really do believe you will like the changes we will be making. I am sorry I can not go into more detail yet but we do have a Street Assault AMA coming up where myself and the Lead Designer will be able to field a bunch more questions for the community.
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04-24-2015, 05:05 PM #44
If this "something more reasonable" is anything above 200k.. I won't even bother with this event. I used to save my gold and spend it on SA, but not anymore.
But thank you for addressing the second *censored* thing you have done to SA.
Few questions:
1- Seeing as how NOT A SINGLE SYNDICATE finished you horrible 700m syn goal for a truly horrid prize.. Will the reqs be brought down tremendously and the prize actually worthwhile?
2- Will indi prizes have 1% modifiers again? I'm sorry, but that's a joke
3- How about syn prizes? 3% and 2% mods for most tiers isn't exactly a way to motivate your customers to spend gold.. in all fairness.Double Negative is always recruiting. T10
https://www.youtube.com/watch?v=34FoTYwwlIQ
Line id: evan1000
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04-24-2015, 05:08 PM #45
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Will there be adequate beta testing performed prior to the launch of these "new ways to make Street Assault more fun and engaging?" I'm sure most players look forward to improvements, but most also do not wish to be the guinea pigs responsible for testing new content in a live environment. Gree has claimed to have test servers for such activities, and I believe that statement, but sometimes it appears from the players' perspective that little or no testing is involved when making "improvements".