Thread: Concerns and Questions
-
03-27-2015, 02:05 PM #106
-
03-28-2015, 04:12 AM #107
- Join Date
- Sep 2012
- Posts
- 261
I have a major concern over the player gap my 72 with more units and stronger units lost to a 54 with less units because top alliances are sitting in NPC's and are winning everything.
-
03-28-2015, 08:04 AM #108
So true....
and anyone that managed to max there commander upgrades before sat's were added have a big advantage in the game, because they are all but impossible now with so few upgrade items being dropped. Add that to player and alliance boosts the game is so imbalanced its unreal....
I don't see Gree's long term plan, is it to make what was a great game better or lots of money while breaking a great game.
Up to now it feels more like they are breaking a great game to make money.
On a plus for gree you seem to have reduced the bugs,
But that didn't last long there are the stupid errors like running a 48hrs reward event in 38hrs time frame.....so making it impossible to complete. Same goes for unit build rewards they are ridiculously big we don't all have 11 large bases.
Goals and rewards need to be within reach of every player I am not saying the reward for me getting to mission 20 is the same as a big players getting mission 20 with 5 times the unit value needed but having rewards that you cannot possibly reach are no fun. Try unlocking the first 10 levels of reward so they auto complete with no player actions that way players effort is required but they don't end up with level 2 even when they had 100 million unit value drop. They get 10 at least you need casual gamers as much as you need the truly dedicated. That can unlock all 20 rewards.
And if you really want to make money drop the rubbish commanders from elite commanders make them worth buying or add a new type that only drop epics open them up to new players cheap in old worlds. Give them as rewards and don't change the list of commanders ever....so players can get a core of commanders to perfect over time.
This game should have a core of commanders that never changes then your specials dropping in to add extra fun or traits not in the core group the core group should be mr /mrs average not good or bad at anything, your new commanders should offer the extremes but imbalanced so they are great for attack but poor for defence, offer boosts that normal commanders don't have like fast travel or rebuild rates, any trait that you cannot get in the core selection. Players maybe cannot afford the specials but they can build up their core commanders over time.Last edited by Drifting death; 03-28-2015 at 08:13 AM.
-
03-28-2015, 07:48 PM #109
- Join Date
- Mar 2015
- Posts
- 9
Since GREE has decided to take their time in deciding how to rectify their mistake with the x world in a row ltm and award my alliance with our Templars despite the fact that we went undefeated and made it to 9/16 on the 16 in a row mission.
I am not building during this current event. I see no sense in using speedups or gold to complete these missions and earn more Templars. If I knew what my final TEMPLAR count would be I would be more apt to add more. But due to grees lack of decision on this topic and with the uncertainty of how my TEMPLAR will turn out, perfect or imperfect, I refuse to spend gold or speedups in an effort to win more.
Good job gree! You have frustrated players with your ineptness and have in the process cost yourselves revenue. Keep it up and who knows maybe more of us quit playing all together.....DPWalterSobchak
Dark Pirates
World 15
-
03-29-2015, 07:02 PM #110
-
03-30-2015, 05:07 AM #111
- Join Date
- Sep 2014
- Posts
- 16
I think the build Ltms are getting stupid past lvl 15 the built ltm coms shoud be able to be reached by guys without sb's and not have to coin as it was one of the only achievable better than normal com that anyone Had a fair chance to get without needing an alliance Or be out commed like other events...
Nxt complaint is the pathetic communication a resolution of in came lag issues or game Fk ups... Not only is it becoming more demanding for a need to coin but the service has almost disappeared... All I've gotten last few weeks if the auto reply then nothing... If it don't change I'll start going to iTunes for refunds when I can't get a issue solved cause I see guys from other worlds more than gre replays to issues...
And
-
04-09-2015, 05:37 PM #112
- Join Date
- Mar 2015
- Posts
- 42
They need to have a different requirement with builds for people with out SB. even if i had ops on lvl 10 patches no way i can build like someone with 9 SB's
-
04-13-2015, 02:55 PM #113
-
06-08-2015, 05:31 AM #114
- Join Date
- Sep 2014
- Posts
- 3
3. Questions relating to Android version of the game being outdated-Progressing << any news about that???
-
06-09-2015, 10:42 PM #115
- Join Date
- Sep 2014
- Posts
- 10
What happened to the reduced fuel consumption boost by 50%? I play on ios and noticed it's gone now. This boost is very useful while a players that have a lot of uv and in a 72 hour shield. Someone please responded
-
06-10-2015, 05:28 AM #116
- Join Date
- Sep 2014
- Posts
- 3
I guess we'll never find out ??
-
06-11-2015, 02:06 PM #117
- Join Date
- Sep 2014
- Posts
- 10
Still no reply!!!! What tread do I need to post this on!!!!
-
06-15-2015, 02:25 PM #118
- Join Date
- Dec 2014
- Posts
- 1
I have 2 comments one provide a list of commanders and show us which coms are active or retired.
Next, merge IOS and Android servers or allow us to choose which server we want to play. I have an iPhone and should be able to play my android version
-
06-19-2015, 01:08 PM #119
Well, the active commanders are in the recruits...and the commanders not in the recruits are retired....but I do get your point. Several players have already made a list of the retired commanders, and I think I will post a retired commanders list on here in the future.
Regarding your iOS and Android merging idea, it won't work. Why? This is simply because GREE's servers probably can't handle it. There'll be too much activity on both platforms.
-
06-19-2015, 08:19 PM #120
- Join Date
- Jun 2012
- Posts
- 283