Before the accomplice fiasco, pvp allowed for a percentage of wins based on how much stronger of an opponent you attacked. For example if 100 mil attacked 150 mil defense, you might win 3 or 4 of every 10...etc. this allowed for players to decide if a rob was worth the risk of retaliation. Since accomplices were removed, pvp now is all or none. If you attack with even 1 less point that defenders def points, you will lose 100% of the time.
Are we to expect this will stay as such or is the person responsible for fixing it the same as the one fired for the accomplice mess?