Hi Gree, First, we want to commend you for providing an interactive and exciting game that has resulted in hours of enjoyment for many of its users. We acknowledge your continued efforts to provide a rich and rewarding experience by introducing new units, new battles, and reasonably priced deals. That all said, please appreciate that like any game, it can get repetitive and boring and thus result in decreased play and decreased spend. However, the League of War community fully enjoys the alliance war experience and we would love to see those wars become part of the regular game rotation. In various ways and through different modes of communication, your community members have asked for updates on the cadence of the alliance war schedule, however your team has been virtually unresponsive. This lack of response makes us feel underappreciated as consumers and we have banded together in hopes that as a unit,
our requests for feedback carry more weight. As a united group we have decided to boycott the spending of any money on the League of War game and we will also provide you with mass communication efforts to bring our message to you. Our only ask is that you provide some true transparency and clarity regarding the alliance wars. Including, but not limited to, what cadence can we expect and what has been the delay in bringing back the wars. Please note that our efforts are not meant to be contentious, we only hope to create a gaming experience that is both a win for you and also us as your consumers. Thank you for your attention to our concerns and we look forward to your response.


Quote Originally Posted by Lolsies View Post
Hi guys!

Please list out your concerns about the game and possible improvements to the game below so that the developers can have a more organized pool of information to sift through. I will create a list below this statement as people are making suggestions and comments.


Concerns about LoW:
1. Too many units that are supercharged with inflated stats. (big issue) #26

2. All common, uncommon, and rare units cannot compete with UR/SR units.

3. Level stops at 250. #21

4. Too much lag with mega tank animation. #38

Improvements for LoW:

1. No more adjustments to unit stats. These adjustments can cause major problems to strategies that players use. #18, #29

2. Eliminate useless units ex. Might of the Worker family. #19

3. Keep the same units at equal strength. The same unit should not have varying stats in different situations. #20

4. Increase amount of levels players are able to earn. #21

5. Add new units to existing classes with varying capabilities to create squad combinations. #22

6. Improve rewards from events and improve returns from chests. #23, #29

7. Create a trading program for keys ex. 5 bronze for 1 silver, 5 silver for 1 gold, etc. with 'medals' as part of the process of trading keys. #24, #54

8. Lower the amount of units required for training units. #25

9. Be able to buy gold keys with in-game currency. #36

10. Fix the deployment of the units (ground comes from garages, air from airpads). #43

11. Create boosts for player stats. #43

12. Make time span between alliance wars smaller.