Update Regarding Accomplices - Page 5

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Thread: Update Regarding Accomplices

  1. #61
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    Apparantly you don't have to sue. The TOS allows for recourse. Common knowledge at this point what that recourse entails. It would seem that gree changing the fundamentals of the game warrants refunds to its customers.

  2. #62
    Verbose Veteran
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    Everyone should remember, at no point have you ever purchased anything from gree.
    Pagoda no good.

  3. #63
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    I was never familiar with the whole accomplice/kingpin system. If accomplices are no more, are kingpins, whatever they are, still a thing?
    Pagoda no good.

  4. #64
    Consistent Contributor Joe bananas's Avatar
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    Quote Originally Posted by Sleazy_P_Martini View Post
    I was never familiar with the whole accomplice/kingpin system. If accomplices are no more, are kingpins, whatever they are, still a thing?
    Nope. Kingpins & accomplices are the same thing.
    Aka Fat Tony
    Aka Rick Grimes
    * * * * * * * * * * *
    IPH is all we have left 😕

  5. #65
    Consistent Contributor Joe bananas's Avatar
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    Accomplices could have worked. They were given too much power though. They made mafia attack / defence stats obsolete overnight. Is this being fixed for PVP?

    EDIT: New data push..... Prize for SA is an accomplice?? For real ???
    Last edited by Joe bananas; 02-12-2015 at 10:04 PM. Reason: Mindblown
    Aka Fat Tony
    Aka Rick Grimes
    * * * * * * * * * * *
    IPH is all we have left 😕

  6. #66
    Consistent Contributor
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    Just got the splash screen for street assault. Top 10 get accomplices. Lol.

  7. #67
    Prominent Poet Winnson's Avatar
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    Oh man that‘s hilarious.

  8. #68
    Articulate Author TheJess's Avatar
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    Quote Originally Posted by cooch View Post
    Sorry dip but neither are you. Your pontification on laws frankly is laughable at times.

    Just saying.

    Not trying to provoke a fight. Just sayin'
    One response might be, don't feed the trolls. Another might be, what the troll says is pitifully fake to anyone who knows the difference, but unfortunately there are some kids reading this forum who might be be mislead - so, thanks to you for pointing it out.
    Last edited by TheJess; 02-13-2015 at 06:18 AM.

  9. #69
    Master of Musings
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    Quote Originally Posted by Babytway View Post
    they didnt remove them, they will be a part of your inventory and will have a different use than before, just think your already ahead of the new feature with all you purchased so far
    That depends on whether the new function is worth all the expense to those players.

    What could it be? The suggestion that accomplices could be used to defend your hood against robs is a non-starter as that's PvP which is officially out. Will their stats be transformed into attack/def mods? Boring! Or into something else like upgrade time/cost reduction mods? Better, but probably not adequate compensation for those who spent insane amounts on the things. Or into some kind of energy/health regen boost? Best so far, but won't happen as it'll affect the bottom line.
    "The Tokyo Rose of the Trailer Park"

  10. #70
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    Quote Originally Posted by Winnson View Post
    Oh man that‘s hilarious.
    Indeed. Will the usual suspects now be striving to avoid being in top ten? Lmao!
    "The Tokyo Rose of the Trailer Park"

  11. #71
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    Quote Originally Posted by sister morphine View Post
    That depends on whether the new function is worth all the expense to those players.

    What could it be? The suggestion that accomplices could be used to defend your hood against robs is a non-starter as that's PvP which is officially out. Will their stats be transformed into attack/def mods? Boring! Or into something else like upgrade time/cost reduction mods? Better, but probably not adequate compensation for those who spent insane amounts on the things. Or into some kind of energy/health regen boost? Best so far, but won't happen as it'll affect the bottom line.
    Since we're spit balling ideas, and it's clear Gree is presently short on those, let's go with your health regen idea as I think a category dedicated to battle health (not boss health) would be a great idea. My take on it would be each accomplice has +/- stats rather than attack or defense stats, with '+' referring to an added quantity per "tick", and '-' referring to a reduced amount of time between "ticks". A "tick" being the duration of a cycle. For example, battle health refills at a rate of 100 energy every 100 minutes, so in that case one tick = 1/1. A battle health "tick mod" might look something like +1/0 or 0/-1, or whatever Gree were to decide.

    I'm sure the numbers would be quite different, and it may be more practical for Gree to offer reductions based on seconds rather than minutes, or make quantity/tick quite rare, but this is just a casual and without care, throwin' it out there kind of thing.

  12. #72
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    Quote Originally Posted by sister morphine View Post
    Indeed. Will the usual suspects now be striving to avoid being in top ten? Lmao!
    I think it's an additional reward for top ten. Not the only reward. Like the fancy boxes for top 2000 or whatever it was.

  13. #73
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    Quote Originally Posted by Weasel View Post
    Since we're spit balling ideas, and it's clear Gree is presently short on those, let's go with your health regen idea as I think a category dedicated to battle health (not boss health) would be a great idea. My take on it would be each accomplice has +/- stats rather than attack or defense stats, with '+' referring to an added quantity per "tick", and '-' referring to a reduced amount of time between "ticks". A "tick" being the duration of a cycle. For example, battle health refills at a rate of 100 energy every 100 minutes, so in that case one tick = 1/1. A battle health "tick mod" might look something like +1/0 or 0/-1, or whatever Gree were to decide.

    I'm sure the numbers would be quite different, and it may be more practical for Gree to offer reductions based on seconds rather than minutes, or make quantity/tick quite rare, but this is just a casual and without care, throwin' it out there kind of thing.
    As a free player I approve of this. Can't see the "money no object" group going a bundle on it though. When would they stop tapping long enough to take advantage of it?
    "The Tokyo Rose of the Trailer Park"

  14. #74
    Prominent Poet Nighteg's Avatar
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    Quote Originally Posted by Weasel View Post
    Since we're spit balling ideas, and it's clear Gree is presently short on those, let's go with your health regen idea as I think a category dedicated to battle health (not boss health) would be a great idea. My take on it would be each accomplice has +/- stats rather than attack or defense stats, with '+' referring to an added quantity per "tick", and '-' referring to a reduced amount of time between "ticks". A "tick" being the duration of a cycle. For example, battle health refills at a rate of 100 energy every 100 minutes, so in that case one tick = 1/1. A battle health "tick mod" might look something like +1/0 or 0/-1, or whatever Gree were to decide.

    I'm sure the numbers would be quite different, and it may be more practical for Gree to offer reductions based on seconds rather than minutes, or make quantity/tick quite rare, but this is just a casual and without care, throwin' it out there kind of thing.
    I approve this message.

  15. #75
    Verbose Veteran
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    Aug 2013
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    Quote Originally Posted by GREE Official Updates View Post
    Attention Crime Lords!


    Exciting update: Beginning with the Duel for the Deuces Battle for Empire City, Accomplices will no longer factor into battle calculations. Though all Accomplices you've recruited will still remain in your inventory, battle calculations will be calculated using only Mafia Stats. We hope you enjoy the classic Battle for Empire City and build the strongest Mafia to dominate and defeat your enemies! More details to come on how Accomplices will be used to enhance your Mafia.
    Create a new event that is solely dependent on accomplices and the rewards can be regen mods of any kind or any other non pvp boosts.

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