I would love collect all button as well.
I would love collect all button as well.
I posted a long reply that appears to be deleted.
Why was epic boss strength raised when players were not given equipment to improve their attack?
Please consider using percentage o army attack in calculation p this would be a win win for all.
Multi buy option for store items.
Last edited by Clementine; 01-22-2015 at 04:58 PM. Reason: Language
Hi, ive been playing for about 3 months now and unfortunately i wasnt around when the game started but it would be great if you offered the LTB for gold or a reasonable gem price. It is very overpriced in my opinion and you should try to lure new player in not run them away with overpriced buildings. Or even offered them as regular buildings we have nothing to gain as we cannot get the units associated with the quests. I love this game and very dissapointed with the price of the buildings. Thank you
The Developers are working through all the questions and getting some answers for you ASAP! Thank you for your patience.
Hello Totalwar
We are putting the final touches on our 3.2 client build. We wanted to make sure this was fully tested and would not generate bugs for our end users. This build contains
Shake to collect
Skill reset item: yes you will still get a free one and yes these will be sold in the store for HC.
Divisional leaderboards for Conquest. This will give the players new tiers of competition making it easier to reach a higher position in the leaderboards.
Minimum participation in Conquest. Initiate 12 attacks to be eligible for guild rewards
We will get your missing account resolved. Passing this ticket on to CS as we speak. So sorry you have waited for this long to retrieve that account.
We are also looking at brand new events and revamping old ones. Our plan is to support this game and its players for years to come. There is no plan to stop supporting this game anytime soon.
Hello E-I
The temporary bonus idea is great. We will work on a better solution such as colored text or change the backround so it will be very clear as to what is a temp bonus and what is permanent. Really like your idea and thank you for taking the time to post them for us. We will fix this issue.
CRAFTING UPDATE
In response to making the crafting building go to level 10, while other buildings are currently maxing out at level 10 the crafting building has only been designed up to level 5.
Unfortunately we don't feel that we have optimized the existing design and implementation of this feature and are spending time looking into fixing that rather than spending that time just adding additional levels for the sake of having it "max out at 10". We feel that will offer a better value and experience for everyone.
As for the comment about Epic crafts costing Gems, we agree and this is one of the things that we are looking to change.
EPIC BOSS HEALTH
In reference to the Epic Boss health increase and items not being given out that can allow players to compete, this is not accurate. We are still balancing within the item powers that are given out in the current levels of crafting. Additionally we have given out top reward items that are slightly better that top level crafting items.
PVE ATTACK
Hero Equipment ATK + Hero Strength Skill = ATK, this is the same for the Epic Boss event.
Per the comments about this current Epic Boss, we agree that the display of this information is not being done well and are looking into how we can improve it.
BATTLE OUTCOME
Per my last comment, there were proposed changes to the battle outcome screen when we were working on the changes / additions in the battle calculations. Unfortunately these did not make it into the release. We are looking at how to fix this as fast as possible, both in calculation and display.
CHESTS
There has been a lot of negative feedback directed at chests as rewards. I understand that they have not been optimized to the best of their ability which has lead to a negative view of them. The rewards that we have replaced with the chests were generally low level rewards that players had also complained about.
The common reward items within the chests have been balanced to take the place of those items, giving players a chance to get something even better. Additionally we are looking at how we can give out those items in events as well as trials rewards so players have multiple ways to collect all 21 within a conquest cycle.