Current Modern War Crash Status Update - Page 27

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Thread: Current Modern War Crash Status Update

  1. #391
    Consistent Contributor
    Member Since
    Jul 2013
    Post Count
    103
    Quote Originally Posted by Tadaaah View Post
    Thanks guys. Getting the team up to date with the new reports.
    Are you saying that non of your team or your beta testers have experienced any of the problems that seem to be afflicting such a large number of people?

  2. #392
    Articulate Author East Coast Bias's Avatar
    Member Since
    Aug 2014
    Post Count
    303
    Not sure if reported elsewhere, but the picture of the units keeps changing. I thought I saw a grim ares (sp?) pic, then it kep changing every five seconds. Actually the pictures of each unit in my inventory keep changing every five seconds. Unless you are on wifi or have an unlimited data plan, I wld suggest all players quit while you are ahead.

  3. #393
    Banned
    Member Since
    Apr 2014
    Post Count
    483
    I could understand not having access to all of the many android devices out there, but how can a mobile gaming company that focuses primarily on iOS not have access to the small handful of those devices that exist?

  4. #394
    Articulate Author Paisthecoolest's Avatar
    Member Since
    Feb 2013
    Post Count
    484
    Ipad2. I downloaded version 4.5.2, which was released on nov 10.

    I was able to play 30 seconds at a time this weekend. I am no longer able to log on.
    Health Regeneration: -30% (7/7)
    Ground Attack: 35% (7/7) Ground Defense: 35% (7/7)
    Air Attack: 35% (7/7) Air Defense: 35% (7/7)
    Infantry Attack: 35% (7/7) Infantry Defense: 35% (7/7)
    Sea Attack: 35% (7/7) Sea Defense: 30% (7/7)
    Building Output: 35% (7/7) Building Defense: 35% (7/7)
    Guild +40 (20/20) Old Skool Pigs: 156958010

  5. #395
    Steady Scribe Flatus Maximus's Avatar
    Member Since
    Apr 2014
    Post Count
    71

    Question New bug fix 4.5.2 isn't?

    Quote Originally Posted by Tadaaah View Post
    Please keep new reports of both working and non-working including device coming in. The more information we have the better.

    Recap:
    iPad 2 and older: Download works. Entering Game is stuck on loading screen until crashing out.
    iPhone 4 and older: Same as above.
    iPhone 5 devices and newer: Works!
    Let me join in the chorus...I downloaded and installed the fix 4.5.2 on iPhone 4 (iOS 7)...I can't even get "contacting server" message before it crashes...

    Another faction member is using iPad 3 (iOS 8), loaded the fix...can access but screen loads in Path to Victory fLTQ are painfully slow. It basically stalls (frozen) for an unusual length of time. Cannot justify as good time management.

    Please fix...
    Last edited by Flatus Maximus; 11-10-2014 at 04:38 PM.

  6. #396
    Consistent Contributor
    Member Since
    Jul 2013
    Post Count
    103
    Quote Originally Posted by Adm. J(K96) View Post
    I could understand not having access to all of the many android devices out there, but how can a mobile gaming company that focuses primarily on iOS not have access to the small handful of those devices that exist?
    I think the current fiasco confirms the fears amongst players about GREE's ability to maintain let alone develop the game. There were plenty of problems with the old (last working ?) version which needed fixing.

  7. #397
    Steady Scribe
    Member Since
    Jul 2014
    Post Count
    84
    I've done some mobile development and one thing is for sure, testing is very difficult. Many companies rely on emulations, but these just don't work and are no substitute for actual device deployment testing. Apple provides the ability to test updates via test flight prior to releasing however the process is a pain. Android is the easiest, you only need to create apk file, copy to device storage and install. But this is time consuming and requires a company keep on hand many different devices. Just stating my knowledge, I don't know the process gree follows.

  8. #398
    Consistent Contributor CTRC(SW) UMBRA's Avatar
    Member Since
    Jan 2013
    Location
    Dit Dah Dit
    Post Count
    204
    Game will not launch for me on two separate devices. Looks like a good time to quit the game.

  9. #399
    Banned
    Member Since
    Apr 2014
    Post Count
    483
    Quote Originally Posted by Talahaski View Post
    I've done some mobile development and one thing is for sure, testing is very difficult. Many companies rely on emulations, but these just don't work and are no substitute for actual device deployment testing. Apple provides the ability to test updates via test flight prior to releasing however the process is a pain. Android is the easiest, you only need to create apk file, copy to device storage and install. But this is time consuming and requires a company keep on hand many different devices. Just stating my knowledge, I don't know the process gree follows.
    Thanks for that info. But doesn't the fact that they are able to offer things up to beta testers on ios mean that process should not be an issue?

  10. #400
    Consistent Contributor
    Member Since
    Sep 2012
    Post Count
    240
    I'm on IOS version 7.0.6 w/ Iphone 4. I just installed the most recent "fixed" version 4.5.2 and WHAT A MISTAKE THAT WAS!

    I can occasionally get the game to load; however, I cant even collect my buildings without the game freezing up. As you can imagine, the current fltq is darn near impossible to play, as it takes forever to load the maps. Once I hit a NPC, the game freezes up again. It's ridiculous and completely unplayable in the current state!

    I want my old version back. The only change I have noticed with this new version is the numbers look huge when I collect my buildings. Face palm!!!

  11. #401
    Newbie
    Member Since
    Mar 2014
    Post Count
    46
    How long will it take these incompetent idiots to fix this. Over a week now, and it's got worse. I'd love to know where they hire their programmers from

  12. #402
    Steady Scribe Shadow Demon's Avatar
    Member Since
    Oct 2013
    Main Game
    Modern War
    Post Count
    61
    Gree should be working 24/7 to fix this and giving status updates every few hours but they can't even get that right.

  13. #403
    Prominent Poet bam bam.'s Avatar
    Member Since
    Mar 2014
    Main Game
    Modern War
    Post Count
    1,471
    Quote Originally Posted by Tadaaah View Post
    Thanks guys. Getting the team up to date with the new reports.
    The compensation u guys hand out to the community had want to be very generous seeing as they r doing half the work in resolving this boo boo.

    Don't give units as this helps no one, give gold and packs, it allows players to spend as they wish.

    Please take beta testing seriously like they used to in the old days (pre gree days...it helped, bugs were rare and we used to receive between 50 and 200 gold for little mistakes...Ie the units stats or boosts didnt work exactly as advertised...this is much more serious)

    Please allow us to help u fix the game.

    LISTEN TO US!

  14. #404
    Steady Scribe
    Member Since
    Jul 2014
    Post Count
    84
    I'm not sure how gree implements beta testing to users. Beta testing of server side code is simple, just flag the players who r beta testers and server checks if flag is on. Beta testing interface/app changes is a lot harder, there are a few ways to do it, but no need to go into it here.
    Last edited by Talahaski; 11-10-2014 at 05:06 PM.

  15. #405
    Lurker
    Member Since
    Nov 2014
    Main Game
    Modern War
    Post Count
    5
    Time to move on?

    Ive seen games blow up and fall apart but never like this is going. Gree fixes making it worse.

    Oh new update? Cant get in at all now. Nice fix at least I could collect my buildings b4, not now

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