Ridiculous Raids - Page 15

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Thread: Ridiculous Raids

  1. #211
    Verbose Veteran
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    Jun 2013
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    Quote Originally Posted by Tadaaah View Post
    After exhaustive review, we’ve determined that the base raiding systems are working as designed. The recent introduction of Mission Plan temporary bonuses have given more players the opportunity to earn temporary attack bonuses that provide sufficient strength to raid the buildings of more powerful opponents.
    Wrong. It's pretty easy to visit the raider after losing and see that they do not have the necessary stats to beat me. Temp boosts or not.

  2. #212
    Steady Scribe
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    Nov 2013
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    70
    After exhaustive review I have determined that "nail...meet coffin!!!!"

    Unreal.....

  3. #213
    Articulate Author
    Member Since
    May 2014
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    265
    Quote Originally Posted by Tadaaah View Post
    After exhaustive review, we’ve determined that the base raiding systems are working as designed. The recent introduction of Mission Plan temporary bonuses have given more players the opportunity to earn temporary attack bonuses that provide sufficient strength to raid the buildings of more powerful opponents.
    Ok then, so there must be a variable that you can enter that enables our building defence to be equally effective as it was before?
    If building defence is an important part of the defensive structure, why have you completely ignored this mechanic of the game? You give out these boosts and inflate our stats but allowed our building defence not to increase with the stat inflation..........that's not very forward thinking is it! Surely you didn't intend this to happen?
    So as a resolution, just increase our building defence so as its on the level it was 6 weeks ago......thus making the Modern War world a more balanced place!

  4. #214
    Verbose Veteran Bobar's Avatar
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    Jan 2013
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    Germany
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    763
    Tadaah really? Are you serious?

    IF it is like designed fire those with out any idea of strategic management. Your ship is sinking, you kill the game. Almost everybody can raid anyone. No defense at all. There is no sense in that. And btw there was no need for this massive inflation making gold and Valor units useless again. Rethink the design!


    I suggest we all send in a Ticket every time it happens. EVERYONE. Every time
    Bobar

    ID 760-288-736

  5. #215
    Steady Scribe
    Member Since
    Nov 2013
    Post Count
    70
    I have...they just stop responding

  6. #216
    Steady Scribe
    Member Since
    Aug 2013
    Post Count
    72
    Quote Originally Posted by Tadaaah View Post
    After exhaustive review, we’ve determined that the base raiding systems are working as designed. The recent introduction of Mission Plan temporary bonuses have given more players the opportunity to earn temporary attack bonuses that provide sufficient strength to raid the buildings of more powerful opponents.
    Thank you Tadaaah, but we are well aware of the temporary bonuses. The enemy's attack stats are clearly visible and they include the temporary bonuses. The problem is not that other people are suddenly stronger. The problem is that anyone can now be attacked by people with a much smaller PERCENT of the defender's defense. It used to be that the attacker had to be at least 80% of the defender's defense. Now it's around 30%. While stats constantly increase, the ratio should stay the same. I mean this in the nicest possible way, but did you even read all these posts? The issue was clearly explained at least 30 different times by 30 different people.

  7. #217
    Consistent Contributor
    Member Since
    May 2013
    Post Count
    100
    Quote Originally Posted by Tadaaah View Post
    After exhaustive review, we’ve determined that the base raiding systems are working as designed. The recent introduction of Mission Plan temporary bonuses have given more players the opportunity to earn temporary attack bonuses that provide sufficient strength to raid the buildings of more powerful opponents.
    Lets assume that your suggestion is correct for a moment. I have 3.2B defense and last night I was raided by player with 1.2B attack. If the player has temporary boost of around 50% then it makes the revised attack would be close to 1.8B attack. How can a player with 1.8B attack beats 3.2B defense? Are you telling us now that the culprit is temp boost? so when do we get to hear the actual facts rather than changing story lines. It is becoming more comical now. This was not case about 2-3 weeks ago.

  8. #218
    Lurker
    Member Since
    Jul 2013
    Post Count
    2
    Quote Originally Posted by Tadaaah View Post
    After exhaustive review, we’ve determined that the base raiding systems are working as designed. The recent introduction of Mission Plan temporary bonuses have given more players the opportunity to earn temporary attack bonuses that provide sufficient strength to raid the buildings of more powerful opponents.
    Exhaustive review ? Sounds more like you walked over to the next cubicle ....
    "They are still complaining "
    "Tell the idiots it's the temp boost "

    You can't be serious ! So now it's changed so the "free players " can raid the loyal paying customers ?
    What a joke !

  9. #219
    Articulate Author
    Member Since
    Oct 2013
    Post Count
    318
    Quote Originally Posted by BoogieMan View Post
    Exhaustive review ? Sounds more like you walked over to the next cubicle ....
    "They are still complaining "
    "Tell the idiots it's the temp boost "

    Thank you. I really wanted my Dr. Pepper sprayed all over this PC. Lol, too funny.

  10. #220
    Banned
    Member Since
    Apr 2014
    Post Count
    483
    Baghdad-Bob.jpgReally Gree?

  11. #221
    Verbose Veteran crazeejay's Avatar
    Member Since
    Jan 2013
    Main Game
    Modern War
    Post Count
    817
    Get over it and move on

  12. #222
    Newbie
    Member Since
    May 2013
    Post Count
    40
    Quote Originally Posted by Tadaaah View Post
    After exhaustive review, we’ve determined that the base raiding systems are working as designed. The recent introduction of Mission Plan temporary bonuses have given more players the opportunity to earn temporary attack bonuses that provide sufficient strength to raid the buildings of more powerful opponents.
    Aye u for real? Seriously? Temp Bonus attacks whichever way u wish to slice and dice it still gives u a final attack stat.

    And if this final attack stat after factoring all sorts of temp bonus attack is for eg: 500m, it still DOES NOT make it justifiable to beat someone else with 1.5b defence. GET IT?

    Gees, it's gone from laughable to pure idiocy

    One ridiculous reply after another. How do u sleep at night knowing you are working for retards?
    Last edited by warraw; 10-17-2014 at 06:01 PM.

  13. #223
    Lurker
    Member Since
    Oct 2014
    Main Game
    Crime City
    Post Count
    1
    Quote Originally Posted by crazeejay View Post
    Get over it and move on
    Hard to move on if people paid a ton of money on this game, yet they get raided by low people.

    Personally i haven't spent anything, but i don't think it is fair though.

  14. #224
    Verbose Veteran
    Member Since
    Nov 2013
    Post Count
    896
    How do you live with yourselves, knowing that your entire company is full of ^%$# and you have to be the ones to deliver it.

  15. #225
    Articulate Author
    Member Since
    Jul 2013
    Post Count
    272
    I don't exactly care what we're being told, what we're being told is wrong. The people that play the game know this. The people that code the game do not.

    Notice a correlation between the ridiculous ticket replies we get, and the patronization we're getting in this thread? They all share a common source. That source is wrong.

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