Attack and Defense skill points should be either; 1) put to use, or, 2) removed from the game completely.
Attack and Defense skill points should be either; 1) put to use, or, 2) removed from the game completely.
This isn't new, raids have always been a huge advantage to the attacker. Even with higher stats it's not a stretch to be beaten by someone 30%, 40%, or even. 50% less stats. The last 3 times in my news someone raided me every single one has been lower stats and it is starting to be ridiculous. With gree giving out attack bonuses left and right it's like my defense doesn't matter at all. Actually my defense doesn't matter at all when I get attack by people with half my defense and still lose every fight.
Llp 755-110-608 add me I need allies.
170m attack
253m defense
52m/hr income
Lvl 252
Free army 460 allies
My 1.65B defense just lost to a persons 750M attack. This is indeed ridiculous in every way. It's one thing to loose to someone who can raid a little above their attack. But where is the challenge and push for us to really work our stats, when stats nearly no longer matter??
I can raid anyone anywhere but despite my hard efforts to really build my defense and, yes, by gold spending, I can't defend against anyone anymore. Where is my incentive to continue to be in a top faction and to continue to buy gold to keep my good stats, if a free player is about equal in the ability to attack and defend as I am? If using gold no longer gets me an advantage of being a high stat player, able to defend myself from lower stay players, then I certainly need not spend more on gold! (Maybe I should be saying thanks for saving me the money?)
Gree, I know you still want our money, if you do, you need to look at this algorithm and adjust it so it's not so outta whack. Right now it's just ridiculous. I feel like it's the equivalent of a Boy Scout troop being able to raid and attack an Army Brigade and win without casualty...
Yes, this really is an issue. Fix it gree
Bobar
ID 760-288-736
When I started this game close to 3 years ago it wasn't ever like this. you would lose to someone's defense one point above your attack. And as time progressed it got a little better but then I took a year off last year because of the money spending to stay in a top 10 faction which I look back on now and think it was worthless, so now im back and after hearing everyone's complaints I'm thinking that nothing has changed and im happy im not spending money anymore.
This is the best news I've heard for a long time! Now I can attack all the jerks who think you are invincible because of your higher stats. Just today I raided close to $500m from such people. Like taking candy from a baby. As long as I can collect my money from my income buildings on time I have nothing to offer except if I'm over my vault limit. Glory days indeed and I don't need to spend on Hold like a lot of fools out there.
With all these alliance attack boosts I really hope people are sticking it to the people who have raided them like crazy in the past.
Wow this is interesting news. LOL Nugget is a retard if he believes this is not new. Old was atk of 70 could raid def of 100 with some fails. But now it seems its as low as atk of 40-50 can raid defense of 100!
let the raiding commence!
Over guys with under 1B attack able too raid my 1.4B defence, it's getting too the point of ridiculous gree
FIGS
-Kill Yo Self-
I've got a guy raiding me after i take his boosts with under 700mil attack beating my 1.7bil defense every time. I've sent 4 tickets and they keep trying to tell me it's because of their stat points and randomness. Stat points, come on! If stat points could make up a billion attack everyone would actually get them. I have over 100 defensive stat points but those sure aren't helping me stop him. Gree just make the algorithm for raiding the same as attacking and things would be a lot better. The way it is now is beyond a joke
This is a ridiculous circumstance to be honest! How can you have game based on stats and not even get the stat bit right??
My defense is 1B and I was just raided successfully by someone whose attack was 455M. I only do revenge raids but this guy had all crappy money buildings and lots of free land space. That makes me think he deleted his high paying money buildings and now makes his living by raiding.
I am tired of these nuisance raids and am changing my defensive strategy.
I personally have a 860m attack(that's to temp bonus actually stats are more like 680m) yesterday I attacked someone with 2.020b defense. I won all 6 attack and didn't lose a single unit. the algorithm is supposed to have ONLY a 20% variance according to gree for randomness affect. this guy I beat is 3 times my stats I shouldn't be able to knock the dust off his shoes much less win without losses. TO ALL THAT HAVE SAID STATS NO LONGER MATTER YOU ARE CORRECT..WHAT IS THE POINT OF BUILDING STATS WHEN GREE TAKES AWAY ALL BENEFIT???? This new string of massively screwed up raids began(to my knowledge could be wrong) around same time gree introduced all these temp bonuses. And don't get me started on these temp bonuses.. really spend a bunch of gold to get a fat boost that last 18 days ........ gree is about to lose a bunch of long term veterans that do spend money and are just fed up.. oh well they will be replaced by the new stream of players that will spend gold to catch up and compete
The occasional win against someone whose defense is twice your Attack might be passed off as randomness. But what should we think when a rival wins several hundreds of times against 2 times the defense, as occurred with teammates. The casualties alone would discourage anyone from doing that as a game strategy.
If GREE did this on purpose, then there is no further reason to play or spend, as stats don't matter at all! Not at all. Not a bit. Then we all can ignore pursuing bonuses as they simply don't work. But I have to wonder if this is instead some new hack? If it is, GREE better get on it.